mlsanityData to 7 Oct 2026

LoopSparseGS: Loop Based Sparse-View Friendly Gaussian Splatting

arXiv 2408.00254 ↗First posted 1 Aug 2024cs.CVcited by 17

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Abstract (arXiv)

Despite the photorealistic novel view synthesis (NVS) performance achieved by the original 3D Gaussian splatting (3DGS), its rendering quality significantly degrades with sparse input views. This performance drop is mainly caused by the limited number of initial points generated from the sparse input, insufficient supervision during the training process, and inadequate regularization of the oversized Gaussian ellipsoids. To handle these issues, we propose the LoopSparseGS, a loop-based 3DGS framework for the sparse novel view synthesis task. In specific, we propose a loop-based Progressive Gaussian Initialization (PGI) strategy that could iteratively densify the initialized point cloud using the rendered pseudo images during the training process. Then, the sparse and reliable depth from the Structure from Motion, and the window-based dense monocular depth are leveraged to provide precise geometric supervision via the proposed Depth-alignment Regularization (DAR). Additionally, we introduce a novel Sparse-friendly Sampling (SFS) strategy to handle oversized Gaussian ellipsoids leading to large pixel errors. Comprehensive experiments on four datasets demonstrate that LoopSparseGS outperforms existing state-of-the-art methods for sparse-input novel view synthesis, across indoor, outdoor, and object-level scenes with various image resolutions.

Key facts. Cited by 17 papers in the map (data through 7 Oct 2026). Builds on 48 of its 57 references that are in the map. First posted on arXiv 1 Aug 2024.

Builds on

48 of 57 references.

References · 48

  1. 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,694
  2. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
  3. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  4. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
  5. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
  6. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
  7. 2021Vision Transformers for Dense Predictioncited by 1,789
  8. 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,701
  9. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
  10. 2019Towards Robust Monocular Depth Estimation: Mixing Datasets for Zero-shot Cross-dataset Transfercited by 1,484
  11. 2022TensoRF: Tensorial Radiance Fieldscited by 1,275
  12. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,144
36 more
  1. 2021Volume Rendering of Neural Implicit Surfacescited by 990
  2. 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 857
  3. 2023DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creationcited by 837
  4. 2021Depth-supervised NeRF: Fewer Views and Faster Training for Freecited by 732
  5. 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 684
  6. 2019Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelinescited by 672
  7. 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 667
  8. 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 661
  9. 2021RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputscited by 614
  10. 2023LERF: Language Embedded Radiance Fieldscited by 538
  11. 2021StyleNeRF: A Style-based 3D-Aware Generator for High-resolution Image Synthesiscited by 477
  12. 2021Putting NeRF on a Diet: Semantically Consistent Few-Shot View Synthesiscited by 464
  13. 2021In-Place Scene Labelling and Understanding with Implicit Scene Representationcited by 411
  14. 2022Visual Language Maps for Robot Navigationcited by 362
  15. 2023DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenescited by 359
  16. 2021Neural RGB-D Surface Reconstructioncited by 312
  17. 2023FreeNeRF: Improving Few-shot Neural Rendering with Free Frequency Regularizationcited by 310
  18. 2023ConceptFusion: Open-set Multimodal 3D Mappingcited by 302
  19. 2023FSGS: Real-Time Few-shot View Synthesis using Gaussian Splattingcited by 278
  20. 2024DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalizationcited by 256
  21. 2023SparseNeRF: Distilling Depth Ranking for Few-shot Novel View Synthesiscited by 247
  22. 2023Text2Room: Extracting Textured 3D Meshes from 2D Text-to-Image Modelscited by 245
  23. 20243D Gaussian Splatting as Markov Chain Monte Carlocited by 210
  24. 2021InfoNeRF: Ray Entropy Minimization for Few-Shot Neural Volume Renderingcited by 180
  25. 2023Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Imagescited by 172
  26. 2022NeRF: Neural Radiance Field in 3D Vision: A Comprehensive Review (Updated Post-Gaussian Splatting)cited by 156
  27. 2023SparseGS: Sparse View Synthesis using 3D Gaussian Splattingcited by 134
  28. 2024CoR-GS: Sparse-View 3D Gaussian Splatting via Co-Regularizationcited by 120
  29. 2024Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splattingcited by 73
  30. 2023ViP-NeRF: Visibility Prior for Sparse Input Neural Radiance Fieldscited by 43
  31. 2022Fast Learning Radiance Fields by Shooting Much Fewer Rayscited by 38
  32. 2023DynPoint: Dynamic Neural Point For View Synthesiscited by 37
  33. 2024OV-NeRF: Open-vocabulary Neural Radiance Fields with Vision and Language Foundation Models for 3D Semantic Understandingcited by 22
  34. 2024CLIP-GS: CLIP-Informed Gaussian Splatting for View-Consistent 3D Indoor Semantic Understandingcited by 16
  35. 2024Neural Surface Reconstruction from Sparse Views Using Epipolar Geometrycited by 4
  36. 20243D Reconstruction and New View Synthesis of Indoor Environments based on a Dual Neural Radiance Fieldcited by 1

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 3; 2025: 10; 2026: 4.

17 papers.

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  1. 2025Free360: Layered Gaussian Splatting for Unbounded 360-Degree View Synthesis from Extremely Sparse and Unposed Viewscited by 11
  2. 2024SolidGS: Consolidating Gaussian Surfel Splatting for Sparse-View Surface Reconstructioncited by 10
  3. 2024OmniSplat: Taming Feed-Forward 3D Gaussian Splatting for Omnidirectional Images with Editable Capabilitiescited by 10
  4. 2025D2GS: Depth-and-Density Guided Gaussian Splatting for Stable and Accurate Sparse-View Reconstructioncited by 10
  5. 2025G4Splat: Geometry-Guided Gaussian Splatting with Generative Priorcited by 10
  6. 2025Sparse-View 3D Reconstruction: Recent Advances and Open Challengescited by 3
  7. 2024DynSUP: Dynamic Gaussian Splatting from An Unposed Image Paircited by 1
  8. 2025Initialize to Generalize: A Stronger Initialization Pipeline for Sparse-View 3DGScited by 1
  9. 2025FrontierGS: Progressive View-Space Frontier Expansion for Sparse 3D Gaussian Splattingcited by 1
  10. 2026Toward Fine-Grained Facial Control in 3D Talking Head Generationcited by 1
  11. 2026In Depth We Trust: Reliable Monocular Depth Supervision for Gaussian Splattingcited by 1
  12. 2026GaussVid: Sparse-View Gaussian Splatting with 3D-Aware Video Diffusion Priorscited by 1
5 more
  1. 2025Physically Plausible Human-Object Rendering from Sparse Views via 3D Gaussian Splattingcited by 0
  2. 2025MGStream: Motion-aware 3D Gaussian for Streamable Dynamic Scene Reconstructioncited by 0
  3. 2025Accurate and Complete Surface Reconstruction from 3D Gaussians via Direct SDF Learningcited by 0
  4. 2025Gesplat: Robust Pose-Free 3D Reconstruction via Geometry-Guided Gaussian Splattingcited by 0
  5. 2026Compressing 3D Gaussian Splatting via Cross-Representation Priorscited by 0