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MGStream: Motion-aware 3D Gaussian for Streamable Dynamic Scene Reconstruction

arXiv 2505.13839 ↗First posted 20 May 2025cs.CVcited by 0

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Abstract (arXiv)

3D Gaussian Splatting (3DGS) has gained significant attention in streamable dynamic novel view synthesis (DNVS) for its photorealistic rendering capability and computational efficiency. Despite much progress in improving rendering quality and optimization strategies, 3DGS-based streamable dynamic scene reconstruction still suffers from flickering artifacts and storage inefficiency, and struggles to model the emerging objects. To tackle this, we introduce MGStream which employs the motion-related 3D Gaussians (3DGs) to reconstruct the dynamic and the vanilla 3DGs for the static. The motion-related 3DGs are implemented according to the motion mask and the clustering-based convex hull algorithm. The rigid deformation is applied to the motion-related 3DGs for modeling the dynamic, and the attention-based optimization on the motion-related 3DGs enables the reconstruction of the emerging objects. As the deformation and optimization are only conducted on the motion-related 3DGs, MGStream avoids flickering artifacts and improves the storage efficiency. Extensive experiments on real-world datasets N3DV and MeetRoom demonstrate that MGStream surpasses existing streaming 3DGS-based approaches in terms of rendering quality, training/storage efficiency and temporal consistency. Our code is available at: https://github.com/pcl3dv/MGStream.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 52 of its 69 references that are in the map. First posted on arXiv 20 May 2025.

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References · 52

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
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  9. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,144
  10. 2021Volume Rendering of Neural Implicit Surfacescited by 990
  11. 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 961
  12. 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 753
38 more
  1. 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 742
  2. 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 731
  3. 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 684
  4. 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 667
  5. 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 661
  6. 2021RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputscited by 614
  7. 2023HexPlane: A Fast Representation for Dynamic Scenescited by 582
  8. 2023Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splattingcited by 470
  9. 2022MonoSDF: Exploring Monocular Geometric Cues for Neural Implicit Surface Reconstructioncited by 467
  10. 2023LangSplat: 3D Language Gaussian Splattingcited by 410
  11. 2023Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesiscited by 341
  12. 2023GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splattingcited by 331
  13. 2023FreeNeRF: Improving Few-shot Neural Rendering with Free Frequency Regularizationcited by 310
  14. 2023FSGS: Real-Time Few-shot View Synthesis using Gaussian Splattingcited by 278
  15. 2024DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalizationcited by 256
  16. 2023SparseNeRF: Distilling Depth Ranking for Few-shot Novel View Synthesiscited by 247
  17. 20244D-Rotor Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenescited by 185
  18. 2023HyperReel: High-Fidelity 6-DoF Video with Ray-Conditioned Samplingcited by 173
  19. 20243DGStream: On-the-Fly Training of 3D Gaussians for Efficient Streaming of Photo-Realistic Free-Viewpoint Videoscited by 156
  20. 2022Mixed Neural Voxels for Fast Multi-view Video Synthesiscited by 126
  21. 2022Streaming Radiance Fields for 3D Video Synthesiscited by 118
  22. 2024Per-Gaussian Embedding-Based Deformation for Deformable 3D Gaussian Splattingcited by 104
  23. 2024Motion-aware 3D Gaussian Splatting for Efficient Dynamic Scene Reconstructioncited by 100
  24. 2024GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creationcited by 99
  25. 2017Optical Flow Guided Feature: A Fast and Robust Motion Representation for Video Action Recognitioncited by 82
  26. 2024Semantic Gaussians: Open-Vocabulary Scene Understanding with 3D Gaussian Splattingcited by 81
  27. 2022BAD-NeRF: Bundle Adjusted Deblur Neural Radiance Fieldscited by 80
  28. 2023Neural Residual Radiance Fields for Streamably Free-Viewpoint Videoscited by 77
  29. 2020Blind Video Temporal Consistency via Deep Video Priorcited by 76
  30. 2017Beyond Face Rotation: Global and Local Perception GAN for Photorealistic and Identity Preserving Frontal View Synthesiscited by 75
  31. 2024Representing Long Volumetric Video with Temporal Gaussian Hierarchycited by 58
  32. 2023Blind Video Deflickering by Neural Filtering with a Flawed Atlascited by 27
  33. 2023Point'n Move: Interactive Scene Object Manipulation on Gaussian Splatting Radiance Fieldscited by 27
  34. 2024QUEEN: QUantized Efficient ENcoding of Dynamic Gaussians for Streaming Free-viewpoint Videoscited by 25
  35. 2024LoopSparseGS: Loop Based Sparse-View Friendly Gaussian Splattingcited by 17
  36. 2024CLIP-GS: CLIP-Informed Gaussian Splatting for View-Consistent 3D Indoor Semantic Understandingcited by 16
  37. 2024SwinGS: Sliding Window Gaussian Splatting for Volumetric Video Streaming with Arbitrary Lengthcited by 11
  38. 2024HiCoM: Hierarchical Coherent Motion for Streamable Dynamic Scene with 3D Gaussian Splattingcited by 6

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