Video Creation by Demonstration
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Abstract (arXiv)
We explore a novel video creation experience, namely Video Creation by Demonstration. Given a demonstration video and a context image from a different scene, we generate a physically plausible video that continues naturally from the context image and carries out the action concepts from the demonstration. To enable this capability, we present δ-Diffusion, a self-supervised training approach that learns from unlabeled videos by conditional future frame prediction. Unlike most existing video generation controls that are based on explicit signals, we adopts the form of implicit latent control for maximal flexibility and expressiveness required by general videos. By leveraging a video foundation model with an appearance bottleneck design on top, we extract action latents from demonstration videos for conditioning the generation process with minimal appearance leakage. Empirically, δ-Diffusion outperforms related baselines in terms of both human preference and large-scale machine evaluations, and demonstrates potentials towards interactive world simulation. Sampled video generation results are available at https://delta-diffusion.github.io/.
Key facts. Cited by 8 papers in the map (data through 14 Oct 2026). Builds on 15 of its 57 references that are in the map. First posted on arXiv 12 Dec 2024.
Builds on
15 of 57 references.
References · 15
- 2022Classifier-Free Diffusion Guidancecited by 5,847
- 2022RT-1: Robotics Transformer for Real-World Control at Scalecited by 2,061
- 2022Imagen Video: High Definition Video Generation with Diffusion Modelscited by 1,778
- 2018Towards Accurate Generative Models of Video: A New Metric & Challengescited by 1,234
- 2024Movie Gen: A Cast of Media Foundation Modelscited by 644
- 2023GAIA-1: A Generative World Model for Autonomous Drivingcited by 637
- 2022InternVideo: General Video Foundation Models via Generative and Discriminative Learningcited by 447
- 2024Diffusion Models Are Real-Time Game Enginescited by 296
- 2024Towards World Simulator: Crafting Physical Commonsense-Based Benchmark for Video Generationcited by 174
- 2024Boximator: Generating Rich and Controllable Motions for Video Synthesiscited by 107
- 2023Motion-Conditioned Diffusion Model for Controllable Video Synthesiscited by 99
- 2024Pandora: Towards General World Model with Natural Language Actions and Video Statescited by 86
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Citing papers per year: 2025: 6; 2026: 2.
8 papers.
- 2025AdaWorld: Learning Adaptable World Models with Latent Actionscited by 114
- 2026Learning Latent Action World Models In The Wildcited by 47
- 2025Robotic Manipulation by Imitating Generated Videos Without Physical Demonstrationscited by 38
- 2025What Do Latent Action Models Actually Learn?cited by 32
- 2025Exploring the Evolution of Physics Cognition in Video Generation: A Surveycited by 31
- 2025Generative Physical AI in Vision: A Surveycited by 24
- 2025Midway Network: Learning Representations for Recognition and Motion from Latent Dynamicscited by 2
- 2026Unifying Video Tasks via Spatiotemporal Analogycited by 0
- 2026Unifying Video Tasks via Spatiotemporal Analogy27 Sep 2026
- 2026Learning Latent Action World Models In The Wild8 Jan 2026
- 2025Midway Network: Learning Representations for Recognition and Motion from Latent Dynamics7 Oct 2025
- 2025Robotic Manipulation by Imitating Generated Videos Without Physical Demonstrations1 Jul 2025
- 2025What Do Latent Action Models Actually Learn?27 May 2025
- 2025Exploring the Evolution of Physics Cognition in Video Generation: A Survey27 Mar 2025
- 2025AdaWorld: Learning Adaptable World Models with Latent Actions24 Mar 2025
- 2025Generative Physical AI in Vision: A Survey19 Jan 2025