mlsanityData to 14 Oct 2026

AnimeShooter: A Multi-Shot Animation Dataset for Reference-Guided Video Generation

arXiv 2506.03126 ↗First posted 3 Jun 2025cs.CVcited by 8

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Abstract (arXiv)

Recent advances in AI-generated content (AIGC) have significantly accelerated animation production. To produce engaging animations, it is essential to generate coherent multi-shot video clips with narrative scripts and character references. However, existing public datasets primarily focus on real-world scenarios with global descriptions, and lack reference images for consistent character guidance. To bridge this gap, we present AnimeShooter, a reference-guided multi-shot animation dataset. AnimeShooter features comprehensive hierarchical annotations and strong visual consistency across shots through an automated pipeline. Story-level annotations provide an overview of the narrative, including the storyline, key scenes, and main character profiles with reference images, while shot-level annotations decompose the story into consecutive shots, each annotated with scene, characters, and both narrative and descriptive visual captions. Additionally, a dedicated subset, AnimeShooter-audio, offers synchronized audio tracks for each shot, along with audio descriptions and sound sources. To demonstrate the effectiveness of AnimeShooter and establish a baseline for the reference-guided multi-shot video generation task, we introduce AnimeShooterGen, which leverages Multimodal Large Language Models (MLLMs) and video diffusion models. The reference image and previously generated shots are first processed by MLLM to produce representations aware of both reference and context, which are then used as the condition for the diffusion model to decode the subsequent shot. Experimental results show that the model trained on AnimeShooter achieves superior cross-shot visual consistency and adherence to reference visual guidance, which highlight the value of our dataset for coherent animated video generation.

Key facts. Cited by 8 papers in the map (data through 14 Oct 2026). Builds on 42 of its 49 references that are in the map. First posted on arXiv 3 Jun 2025.

Builds on

42 of 49 references.

References · 42

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30 more
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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 1; 2026: 7.

8 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2025Aligning Anime Video Generation with Human Feedback
  2. 2026AniMatrix: An Anime Video Generation Model that Thinks in Art, Not Physics
  3. 2026AnimeAdapter: A Modular Adapter for Appearance-Consistent Anime Character Generation
  4. 2025FairyGen: Storied Cartoon Video from a Single Child-Drawn Character
  5. 2026DATAREEL: Automated Data-Driven Video Story Generation with Animations
  6. 2024MovieBench: A Hierarchical Movie Level Dataset for Long Video Generation
  7. 2025LayerAnimate: Layer-level Control for Animation
  8. 2026DreamShot: Personalized Storyboard Synthesis with Video Diffusion Prior