StateSpaceDiffuser: Bringing Long Context to Diffusion World Models
On the map: World models → Video-generation world models and simulators
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Abstract (arXiv)
World models have recently gained prominence for action-conditioned visual prediction in complex environments. However, relying on only a few recent observations causes them to lose long-term context. Consequently, within a few steps, the generated scenes drift from what was previously observed, undermining temporal coherence. This limitation, common in state-of-the-art world models, which are diffusion-based, stems from the lack of a lasting environment state. To address this problem, we introduce StateSpaceDiffuser, where a diffusion model is enabled to perform long-context tasks by integrating features from a state-space model, representing the entire interaction history. This design restores long-term memory while preserving the high-fidelity synthesis of diffusion models. To rigorously measure temporal consistency, we develop an evaluation protocol that probes a model's ability to reinstantiate seen content in extended rollouts. Comprehensive experiments show that StateSpaceDiffuser significantly outperforms a strong diffusion-only baseline, maintaining a coherent visual context for an order of magnitude more steps. It delivers consistent views in both a 2D maze navigation and a complex 3D environment. These results establish that bringing state-space representations into diffusion models is highly effective in demonstrating both visual details and long-term memory. Project page: https://insait-institute.github.io/StateSpaceDiffuser/.
Key facts. Cited by 16 papers in the map (data through 7 Oct 2026). Placed in Video-generation world models and simulators, one of 11 directions in World models. Builds on 80 of its 87 references that are in the map. First posted on arXiv 28 May 2025.
Builds on
80 of 87 references.
Closest ancestors · 11
Same direction, newest first
- 2025WorldMem: Long-term Consistent World Simulation with Memory16 Apr
- 2025Exploration-Driven Generative Interactive Environments3 Apr
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- 2025GameFactory: Creating New Games with Generative Interactive Videos14 Jan
- 2024Diffusion Models Are Real-Time Game Engines27 Aug
- 2024Pandora: Towards General World Model with Natural Language Actions and Video States12 Jun
- 2024Genie: Generative Interactive Environments23 Feb
- 2023Learning Interactive Real-World Simulators9 Oct
- 2020Score-Based Generative Modeling through Stochastic Differential Equations26 Nov
- 2020An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale22 Oct
- 2020Denoising Diffusion Probabilistic Models19 Jun
Other references · 69
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- 2018Recurrent World Models Facilitate Policy Evolutioncited by 761
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- 2020Planning to Explore via Self-Supervised World Modelscited by 365
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Citing papers per year: 2025: 6; 2026: 10.
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- 2026Mode Seeking meets Mean Seeking for Fast Long Video Generation27 Feb 2026
- 2026AnchorWeave: World-Consistent Video Generation with Retrieved Local Spatial Memories16 Feb 2026
- 2026Flow Equivariant World Models: Memory for Partially Observed Dynamic Environments3 Jan 2026
- 2025On Memory: A comparison of memory mechanisms in world models7 Dec 2025
- 2025Exo2EgoSyn: Unlocking Foundation Video Generation Models for Exocentric-to-Egocentric Video Synthesis25 Nov 2025
4 more
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- 2025A Comprehensive Survey on World Models for Embodied AI19 Oct 2025
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- 2025LoViC: Efficient Long Video Generation with Context Compression17 Jul 2025
- 2025A Comprehensive Survey on World Models for Embodied AIcited by 65
- 2026Geometry-Aware Implicit Memory for Video World Modelscited by 7
- 2026Flow Equivariant World Models: Memory for Partially Observed Dynamic Environmentscited by 6
- 2025Counterfactual World Models via Digital Twin-conditioned Video Diffusioncited by 4
- 2026From Pixels to States: Rethinking Interactive World Models as Game Enginescited by 4
- 2026Composition of Memory Experts for Diffusion World Modelscited by 3
- 2026World Models: A Comprehensive Survey of Architectures, Methodologies, Reasoning Paradigms, and Applicationscited by 3
- 2025On Memory: A comparison of memory mechanisms in world modelscited by 2
- 2026Can Video World Models Track Unobserved World States?cited by 1
- 2026Can Video World Models Track Unobserved World States?31 Aug 2026
- 2026From Pixels to States: Rethinking Interactive World Models as Game Engines15 Jul 2026
- 2026Geometry-Aware Implicit Memory for Video World Models1 Jun 2026
- 2026World Models: A Comprehensive Survey of Architectures, Methodologies, Reasoning Paradigms, and Applications28 May 2026
- 2026Composition of Memory Experts for Diffusion World Models12 May 2026
- 2026Flow Equivariant World Models: Memory for Partially Observed Dynamic Environments3 Jan 2026
- 2025On Memory: A comparison of memory mechanisms in world models7 Dec 2025
- 2025Counterfactual World Models via Digital Twin-conditioned Video Diffusion21 Nov 2025
- 2025A Comprehensive Survey on World Models for Embodied AI19 Oct 2025
- 2026Lyra 2.0: Explorable Generative 3D Worldscited by 36
- 2025EgoNight: Towards Egocentric Vision Understanding at Night with a Challenging Benchmarkcited by 16
- 2026AnchorWeave: World-Consistent Video Generation with Retrieved Local Spatial Memoriescited by 13
- 2025Exo2EgoSyn: Unlocking Foundation Video Generation Models for Exocentric-to-Egocentric Video Synthesiscited by 12
- 2026Lyra 2.0: Explorable Generative 3D Worlds14 Apr 2026
- 2026AnchorWeave: World-Consistent Video Generation with Retrieved Local Spatial Memories16 Feb 2026
- 2025Exo2EgoSyn: Unlocking Foundation Video Generation Models for Exocentric-to-Egocentric Video Synthesis25 Nov 2025
- 2025EgoNight: Towards Egocentric Vision Understanding at Night with a Challenging Benchmark7 Oct 2025
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