mlsanityData to 7 Oct 2026

Clio: Real-time Task-Driven Open-Set 3D Scene Graphs

arXiv 2404.13696 ↗First posted 21 Apr 2024cs.ROcited by 81

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Abstract (arXiv)

Modern tools for class-agnostic image segmentation (e.g., SegmentAnything) and open-set semantic understanding (e.g., CLIP) provide unprecedented opportunities for robot perception and mapping. While traditional closed-set metric-semantic maps were restricted to tens or hundreds of semantic classes, we can now build maps with a plethora of objects and countless semantic variations. This leaves us with a fundamental question: what is the right granularity for the objects (and, more generally, for the semantic concepts) the robot has to include in its map representation? While related work implicitly chooses a level of granularity by tuning thresholds for object detection, we argue that such a choice is intrinsically task-dependent. The first contribution of this paper is to propose a task-driven 3D scene understanding problem, where the robot is given a list of tasks in natural language and has to select the granularity and the subset of objects and scene structure to retain in its map that is sufficient to complete the tasks. We show that this problem can be naturally formulated using the Information Bottleneck (IB), an established information-theoretic framework. The second contribution is an algorithm for task-driven 3D scene understanding based on an Agglomerative IB approach, that is able to cluster 3D primitives in the environment into task-relevant objects and regions and executes incrementally. The third contribution is to integrate our task-driven clustering algorithm into a real-time pipeline, named Clio, that constructs a hierarchical 3D scene graph of the environment online using only onboard compute, as the robot explores it. Our final contribution is an extensive experimental campaign showing that Clio not only allows real-time construction of compact open-set 3D scene graphs, but also improves the accuracy of task execution by limiting the map to relevant semantic concepts.

Key facts. Cited by 81 papers in the map (data through 7 Oct 2026). First posted on arXiv 21 Apr 2024.

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Citing papers per year: 2024: 13; 2025: 31; 2026: 37.

81 papers.

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  1. 2025VGGT-SLAM: Dense RGB SLAM Optimized on the SL(4) Manifoldcited by 130
  2. 2024GraphEQA: Using 3D Semantic Scene Graphs for Real-time Embodied Question Answeringcited by 37
  3. 2024DynaMem: Online Dynamic Spatio-Semantic Memory for Open World Mobile Manipulationcited by 32
  4. 2024Search3D: Hierarchical Open-Vocabulary 3D Segmentationcited by 31
  5. 2025What Is The Best 3D Scene Representation for Robotics? From Geometric to Foundation Modelscited by 29
  6. 2025RayFronts: Open-Set Semantic Ray Frontiers for Online Scene Understanding and Explorationcited by 23
  7. 2025FunGraph: Functionality Aware 3D Scene Graphs for Language-Prompted Scene Interactioncited by 22
  8. 2026VGGT-SLAM 2.0: Real-time Dense Feed-forward Scene Reconstructioncited by 22
  9. 2025Describe Anything Anywhere At Any Momentcited by 19
  10. 2024SPINE: Online Semantic Planning for Missions with Incomplete Natural Language Specifications in Unstructured Environmentscited by 16
  11. 2024RelationField: Relate Anything in Radiance Fieldscited by 16
  12. 2024The Bare Necessities: Designing Simple, Effective Open-Vocabulary Scene Graphscited by 11
38 more
  1. 2025Air-Ground Collaboration for Language-Specified Missions in Unknown Environmentscited by 11
  2. 2025MORE: Mobile Manipulation Rearrangement Through Grounded Language Reasoningcited by 9
  3. 2026Articulated 3D Scene Graphs for Open-World Mobile Manipulationcited by 9
  4. 2025ASHiTA: Automatic Scene-grounded HIerarchical Task Analysiscited by 8
  5. 2025FindAnything: Open-Vocabulary and Object-Centric Mapping for Robot Exploration in Any Environmentcited by 8
  6. 2025CodeDiffuser: Attention-Enhanced Diffusion Policy via VLM-Generated Code for Instruction Ambiguitycited by 8
  7. 2025KeySG: Hierarchical Keyframe-Based 3D Scene Graphscited by 8
  8. 2025MomaGraph: State-Aware Unified Scene Graphs with Vision-Language Model for Embodied Task Planningcited by 8
  9. 2024OpenSU3D: Open World 3D Scene Understanding using Foundation Modelscited by 6
  10. 2024WildLMa: Long Horizon Loco-Manipulation in the Wildcited by 6
  11. 2025DualMap: Online Open-Vocabulary Semantic Mapping for Natural Language Navigation in Dynamic Changing Scenescited by 6
  12. 2025Language-Grounded Hierarchical Planning and Execution with Multi-Robot 3D Scene Graphscited by 6
  13. 2025GALA: Guided Attention with Language Alignment for Open Vocabulary Gaussian Splattingcited by 6
  14. 2025Bayesian Fields: Task-driven Open-Set Semantic Gaussian Splattingcited by 5
  15. 2025Social 3D Scene Graphs: Modeling Human Actions and Relations for Interactive Service Robotscited by 5
  16. 2026RAG-3DSG: Enhancing 3D Scene Graphs with Re-Shot Guided Retrieval-Augmented Generationcited by 5
  17. 2026FunFact: Building Probabilistic Functional 3D Scene Graphs via Factor-Graph Reasoningcited by 5
  18. 2025CuriousBot: Interactive Mobile Exploration via Actionable 3D Relational Object Graphcited by 4
  19. 2025DyGEnc: Encoding a Sequence of Textual Scene Graphs to Reason and Answer Questions in Dynamic Scenescited by 4
  20. 2025Ella: Embodied Social Agents with Lifelong Memorycited by 4
  21. 20263D Scene Graphs: Open Challenges and Future Directionscited by 4
  22. 2024Generation of Uncertainty-Aware High-Level Spatial Concepts in Factorized 3D Scene Graphs via Graph Neural Networkscited by 3
  23. 2025GraphPad: Inference-Time 3D Scene Graph Updates for Embodied Question Answeringcited by 3
  24. 2026Remember with Confidence: Uncertainty Quantification for Spatio-temporal Memory with Probabilistic Guaranteescited by 3
  25. 2025RAZER: Robust Accelerated Zero-Shot 3D Open-Vocabulary Panoptic Reconstruction with Spatio-Temporal Aggregationcited by 2
  26. 2025Hi-Dyna Graph: Hierarchical Dynamic Scene Graph for Robotic Autonomy in Human-Centric Environmentscited by 2
  27. 2025Open-Vocabulary Indoor Object Grounding with 3D Hierarchical Scene Graphcited by 2
  28. 2026LOST-3DSG: Lightweight Open-Vocabulary 3D Scene Graphs with Semantic Tracking in Dynamic Environmentscited by 2
  29. 2026T-FunS3D: Task-Driven Hierarchical Open-Vocabulary 3D Functionality Segmentationcited by 2
  30. 2026Think While You Map: Asynchronous Vision-Language Agents for Incremental 3D Scene Graphscited by 2
  31. 2024Mapping the Unseen: Unified Promptable Panoptic Mapping with Dynamic Labeling using Foundation Modelscited by 1
  32. 2024TB-HSU: Hierarchical 3D Scene Understanding with Contextual Affordancescited by 1
  33. 2025QueryAdapter: Rapid Adaptation of Vision-Language Models in Response to Natural Language Queriescited by 1
  34. 2025SG-Tailor: Inter-Object Commonsense Relationship Reasoning for Scene Graph Manipulationcited by 1
  35. 2025OpenLex3D: A Tiered Evaluation Benchmark for Open-Vocabulary 3D Scene Representationscited by 1
  36. 2025Spatiotemporal Knowledge Graphs as Persistent Scene Memory for Embodied Question Answeringcited by 1
  37. 2025KM-ViPE: Online Tightly Coupled Vision-Language-Geometry Fusion for Open-Vocabulary Semantic SLAMcited by 1
  38. 2026ExPrIS: Knowledge-Level Expectations as Priors for Object Interpretation from Sensor Datacited by 1

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