mlsanityData to 7 Oct 2026

OpenSU3D: Open World 3D Scene Understanding using Foundation Models

arXiv 2407.14279 ↗First posted 19 Jul 2024cs.CVcited by 6

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Abstract (arXiv)

In this paper, we present a novel, scalable approach for constructing open set, instance-level 3D scene representations, advancing open world understanding of 3D environments. Existing methods require pre-constructed 3D scenes and face scalability issues due to per-point feature vector learning, limiting their efficacy with complex queries. Our method overcomes these limitations by incrementally building instance-level 3D scene representations using 2D foundation models, efficiently aggregating instance-level details such as masks, feature vectors, names, and captions. We introduce fusion schemes for feature vectors to enhance their contextual knowledge and performance on complex queries. Additionally, we explore large language models for robust automatic annotation and spatial reasoning tasks. We evaluate our proposed approach on multiple scenes from ScanNet and Replica datasets demonstrating zero-shot generalization capabilities, exceeding current state-of-the-art methods in open world 3D scene understanding.

Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). Builds on 40 of its 43 references that are in the map. First posted on arXiv 19 Jul 2024.

Builds on

40 of 43 references.

References · 40

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  11. 2017ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenescited by 3,088
  12. 2024Grounded SAM: Assembling Open-World Models for Diverse Visual Taskscited by 914
28 more
  1. 2019The Replica Dataset: A Digital Replica of Indoor Spacescited by 885
  2. 2022Language-driven Semantic Segmentationcited by 711
  3. 2022Open-Vocabulary Semantic Segmentation with Mask-adapted CLIPcited by 560
  4. 2022OpenScene: 3D Scene Understanding with Open Vocabulariescited by 556
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  7. 2021Image Segmentation Using Text and Image Promptscited by 509
  8. 2023ConceptGraphs: Open-Vocabulary 3D Scene Graphs for Perception and Planningcited by 357
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  14. 2019Kimera: an Open-Source Library for Real-Time Metric-Semantic Localization and Mappingcited by 181
  15. 2022PLA: Language-Driven Open-Vocabulary 3D Scene Understandingcited by 176
  16. 2022Hydra: A Real-time Spatial Perception System for 3D Scene Graph Construction and Optimizationcited by 175
  17. 2021SceneGraphFusion: Incremental 3D Scene Graph Prediction from RGB-D Sequencescited by 159
  18. 2023SAM3D: Segment Anything in 3D Scenescited by 155
  19. 2023LLM-Grounder: Open-Vocabulary 3D Visual Grounding with Large Language Model as an Agentcited by 134
  20. 2024GARField: Group Anything with Radiance Fieldscited by 108
  21. 2023OpenIns3D: Snap and Lookup for 3D Open-vocabulary Instance Segmentationcited by 82
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  24. 2023Segment3D: Learning Fine-Grained Class-Agnostic 3D Segmentation without Manual Labelscited by 64
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  28. 2023Context-Aware Entity Grounding with Open-Vocabulary 3D Scene Graphscited by 33

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Cited by year

Citing papers per year: 2024: 1; 2025: 5.

6 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2024Open-Vocabulary SAM3D: Towards Training-free Open-Vocabulary 3D Scene Understanding
  2. 2024Open3DSG: Open-Vocabulary 3D Scene Graphs from Point Clouds with Queryable Objects and Open-Set Relationships
  3. 2023Open-Fusion: Real-time Open-Vocabulary 3D Mapping and Queryable Scene Representation
  4. 2025Open-World 3D Scene Graph Generation for Retrieval-Augmented Reasoning
  5. 2025Cross-Modal and Uncertainty-Aware Agglomeration for Open-Vocabulary 3D Scene Understanding
  6. 2023CLIP-FO3D: Learning Free Open-world 3D Scene Representations from 2D Dense CLIP
  7. 2025Mosaic3D: Foundation Dataset and Model for Open-Vocabulary 3D Segmentation
  8. 2024Open-Vocabulary Octree-Graph for 3D Scene Understanding