mlsanityData to 7 Oct 2026

Advances in Data-Driven Analysis and Synthesis of 3D Indoor Scenes

arXiv 2304.03188 ↗First posted 6 Apr 2023cs.GRcited by 19

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Abstract (arXiv)

This report surveys advances in deep learning-based modeling techniques that address four different 3D indoor scene analysis tasks, as well as synthesis of 3D indoor scenes. We describe different kinds of representations for indoor scenes, various indoor scene datasets available for research in the aforementioned areas, and discuss notable works employing machine learning models for such scene modeling tasks based on these representations. Specifically, we focus on the analysis and synthesis of 3D indoor scenes. With respect to analysis, we focus on four basic scene understanding tasks -- 3D object detection, 3D scene segmentation, 3D scene reconstruction and 3D scene similarity. And for synthesis, we mainly discuss neural scene synthesis works, though also highlighting model-driven methods that allow for human-centric, progressive scene synthesis. We identify the challenges involved in modeling scenes for these tasks and the kind of machinery that needs to be developed to adapt to the data representation, and the task setting in general. For each of these tasks, we provide a comprehensive summary of the state-of-the-art works across different axes such as the choice of data representation, backbone, evaluation metric, input, output, etc., providing an organized review of the literature. Towards the end, we discuss some interesting research directions that have the potential to make a direct impact on the way users interact and engage with these virtual scene models, making them an integral part of the metaverse.

Key facts. Cited by 19 papers in the map (data through 7 Oct 2026). First posted on arXiv 6 Apr 2023.

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2023: 1; 2024: 10; 2025: 7; 2026: 1.

19 papers.

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  1. 2024Infinigen Indoors: Photorealistic Indoor Scenes using Procedural Generationcited by 129
  2. 2024SceneCraft: An LLM Agent for Synthesizing 3D Scene as Blender Codecited by 125
  3. 2024InstructScene: Instruction-Driven 3D Indoor Scene Synthesis with Semantic Graph Priorcited by 110
  4. 2023Bird's-Eye-View Scene Graph for Vision-Language Navigationcited by 71
  5. 2025SpatialLM: Training Large Language Models for Structured Indoor Modelingcited by 63
  6. 2024Frankenstein: Generating Semantic-Compositional 3D Scenes in One Tri-Planecited by 26
  7. 2024SceneFactor: Factored Latent 3D Diffusion for Controllable 3D Scene Generationcited by 24
  8. 20253D Scene Generation: A Surveycited by 24
  9. 2024GEM3D: GEnerative Medial Abstractions for 3D Shape Synthesiscited by 12
  10. 2024Forest2Seq: Revitalizing Order Prior for Sequential Indoor Scene Synthesiscited by 12
  11. 2024LLM-enhanced Scene Graph Learning for Household Rearrangementcited by 12
  12. 2025FreeScene: Mixed Graph Diffusion for 3D Scene Synthesis from Free Promptscited by 8
7 more
  1. 2024InstructLayout: Instruction-Driven 2D and 3D Layout Synthesis with Semantic Graph Priorcited by 6
  2. 2024Human-Aware 3D Scene Generation with Spatially-constrained Diffusion Modelscited by 5
  3. 2025DisCo-Layout: Disentangling and Coordinating Semantic and Physical Refinement in a Multi-Agent Framework for 3D Indoor Layout Synthesiscited by 5
  4. 20253D-Generalist: Self-Improving Vision-Language-Action Models for Crafting 3D Worldscited by 3
  5. 2025Decorum: A Language-Based Approach For Style-Conditioned Synthesis of Indoor 3D Scenescited by 1
  6. 2026CasLayout: Cascaded 3D Layout Diffusion for Indoor Scene Synthesis with Implicit Relation Modelingcited by 1
  7. 2025FurniMAS: Language-Guided Furniture Decoration using Multi-Agent Systemcited by 0