mlsanityData to 14 Oct 2026

StdGEN: Semantic-Decomposed 3D Character Generation from Single Images

arXiv 2411.05738 ↗First posted 8 Nov 2024cs.CVcited by 5

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Abstract (arXiv)

We present StdGEN, an innovative pipeline for generating semantically decomposed high-quality 3D characters from single images, enabling broad applications in virtual reality, gaming, and filmmaking, etc. Unlike previous methods which struggle with limited decomposability, unsatisfactory quality, and long optimization times, StdGEN features decomposability, effectiveness and efficiency; i.e., it generates intricately detailed 3D characters with separated semantic components such as the body, clothes, and hair, in three minutes. At the core of StdGEN is our proposed Semantic-aware Large Reconstruction Model (S-LRM), a transformer-based generalizable model that jointly reconstructs geometry, color and semantics from multi-view images in a feed-forward manner. A differentiable multi-layer semantic surface extraction scheme is introduced to acquire meshes from hybrid implicit fields reconstructed by our S-LRM. Additionally, a specialized efficient multi-view diffusion model and an iterative multi-layer surface refinement module are integrated into the pipeline to facilitate high-quality, decomposable 3D character generation. Extensive experiments demonstrate our state-of-the-art performance in 3D anime character generation, surpassing existing baselines by a significant margin in geometry, texture and decomposability. StdGEN offers ready-to-use semantic-decomposed 3D characters and enables flexible customization for a wide range of applications. Project page: https://stdgen.github.io

Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). Builds on 66 of its 74 references that are in the map. First posted on arXiv 8 Nov 2024.

Builds on

66 of 74 references.

References · 66

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38 more
  1. 2022TensoRF: Tensorial Radiance Fieldscited by 1,280
  2. 2023ProlificDreamer: High-Fidelity and Diverse Text-to-3D Generation with Variational Score Distillationcited by 1,219
  3. 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 964
  4. 2023MVDream: Multi-view Diffusion for 3D Generationcited by 938
  5. 2023LRM: Large Reconstruction Model for Single Image to 3Dcited by 849
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  7. 2023Wonder3D: Single Image to 3D using Cross-Domain Diffusioncited by 689
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  9. 2023Fantasia3D: Disentangling Geometry and Appearance for High-quality Text-to-3D Content Creationcited by 687
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  12. 2023Instruct-NeRF2NeRF: Editing 3D Scenes with Instructionscited by 484
  13. 2021Deep Marching Tetrahedra: a Hybrid Representation for High-Resolution 3D Shape Synthesiscited by 460
  14. 2024CLAY: A Controllable Large-scale Generative Model for Creating High-quality 3D Assetscited by 455
  15. 2024InstantMesh: Efficient 3D Mesh Generation from a Single Image with Sparse-view Large Reconstruction Modelscited by 433
  16. 2023Magic123: One Image to High-Quality 3D Object Generation Using Both 2D and 3D Diffusion Priorscited by 397
  17. 2023Instant3D: Fast Text-to-3D with Sparse-View Generation and Large Reconstruction Modelcited by 378
  18. 2024GS-LRM: Large Reconstruction Model for 3D Gaussian Splattingcited by 349
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  20. 2023ImageDream: Image-Prompt Multi-view Diffusion for 3D Generationcited by 257
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  30. 2022EVA3D: Compositional 3D Human Generation from 2D Image Collectionscited by 111
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  34. 2023EpiDiff: Enhancing Multi-View Synthesis via Localized Epipolar-Constrained Diffusioncited by 72
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  37. 2022AvatarGen: A 3D Generative Model for Animatable Human Avatarscited by 59
  38. 2024HumanSplat: Generalizable Single-Image Human Gaussian Splatting with Structure Priorscited by 54

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 3; 2026: 2.

5 papers.

Similar, not cited

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  1. 2025Shape from Semantics: 3D Shape Generation from Multi-View Semantics
  2. 2026Image-Guided Geometric Stylization of 3D Meshes
  3. 2024Semantic Human Mesh Reconstruction with Textures
  4. 2024Structured 3D Latents for Scalable and Versatile 3D Generation
  5. 2026Native3D: End-to-End 3D Scene Generation via Unified Mesh-Texture Modeling and Semantic Alignment
  6. 2025Jigsaw3D: Disentangled 3D Style Transfer via Patch Shuffling and Masking
  7. 2025InStyle: Instant Appearance Stylization of 3D Shapes
  8. 2025PartCrafter: Structured 3D Mesh Generation via Compositional Latent Diffusion Transformers