3DiFACE: Synthesizing and Editing Holistic 3D Facial Animation
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Abstract (arXiv)
Creating personalized 3D animations with precise control and realistic head motions remains challenging for current speech-driven 3D facial animation methods. Editing these animations is especially complex and time consuming, requires precise control and typically handled by highly skilled animators. Most existing works focus on controlling style or emotion of the synthesized animation and cannot edit/regenerate parts of an input animation. They also overlook the fact that multiple plausible lip and head movements can match the same audio input. To address these challenges, we present 3DiFACE, a novel method for holistic speech-driven 3D facial animation. Our approach produces diverse plausible lip and head motions for a single audio input and allows for editing via keyframing and interpolation. Specifically, we propose a fully-convolutional diffusion model that can leverage the viseme-level diversity in our training corpus. Additionally, we employ a speaking-style personalization and a novel sparsely-guided motion diffusion to enable precise control and editing. Through quantitative and qualitative evaluations, we demonstrate that our method is capable of generating and editing diverse holistic 3D facial animations given a single audio input, with control between high fidelity and diversity. Code and models are available here: https://balamuruganthambiraja.github.io/3DiFACE
Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Builds on 55 of its 74 references that are in the map. First posted on arXiv 30 Sep 2025.
Builds on
55 of 74 references.
References · 55
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38 more
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50 most cited of 55 All 55 (JSON)
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Citing papers per year: 2025: 1; 2026: 3.
4 papers.
- 2025PTalker: Personalized Speech-Driven 3D Talking Head Animation via Style Disentanglement and Modality Alignmentcited by 1
- 2026Talking Together: Synthesizing Co-Located 3D Conversations from Audiocited by 0
- 2026Head Avatars with Dynamic Explicit Haircited by 0
- 2026Seeing Speech: Learning Visible Articulatory Dynamics for Speech-Driven 3D Facial Animationcited by 0
- 2026Seeing Speech: Learning Visible Articulatory Dynamics for Speech-Driven 3D Facial Animation24 Sep 2026
- 2026Head Avatars with Dynamic Explicit Hair26 Jul 2026
- 2026Talking Together: Synthesizing Co-Located 3D Conversations from Audio9 Mar 2026
- 2025PTalker: Personalized Speech-Driven 3D Talking Head Animation via Style Disentanglement and Modality Alignment27 Dec 2025
Similar, not cited
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- 2025Model See Model Do: Speech-Driven Facial Animation with Style Control
- 2025StreamingTalker: Audio-driven 3D Facial Animation with Autoregressive Diffusion Model
- 2025DiffusionTalker: Efficient and Compact Speech-Driven 3D Talking Head via Personalizer-Guided Distillation
- 2024Diverse Code Query Learning for Speech-Driven Facial Animation
- 20243DFacePolicy: Audio-Driven 3D Facial Animation Based on Action Control
- 2024DiffSpeaker: Speech-Driven 3D Facial Animation with Diffusion Transformer