mlsanityData to 7 Oct 2026

VIEW: Visual Imitation Learning with Waypoints

arXiv 2404.17906 ↗First posted 27 Apr 2024cs.ROcited by 10

On the map: Offline RL and imitation learning from data → Robot manipulation imitation learning

Abstract (arXiv)

Robots can use Visual Imitation Learning (VIL) to learn manipulation tasks from video demonstrations. However, translating visual observations into actionable robot policies is challenging due to the high-dimensional nature of video data. This challenge is further exacerbated by the morphological differences between humans and robots, especially when the video demonstrations feature humans performing tasks. To address these problems we introduce Visual Imitation lEarning with Waypoints (VIEW), an algorithm that significantly enhances the sample efficiency of human-to-robot VIL. VIEW achieves this efficiency using a multi-pronged approach: extracting a condensed prior trajectory that captures the demonstrator's intent, employing an agent-agnostic reward function for feedback on the robot's actions, and utilizing an exploration algorithm that efficiently samples around waypoints in the extracted trajectory. VIEW also segments the human trajectory into grasp and task phases to further accelerate learning efficiency. Through comprehensive simulations and real-world experiments, VIEW demonstrates improved performance compared to current state-of-the-art VIL methods. VIEW enables robots to learn manipulation tasks involving multiple objects from arbitrarily long video demonstrations. Additionally, it can learn standard manipulation tasks such as pushing or moving objects from a single video demonstration in under 30 minutes, with fewer than 20 real-world rollouts. Code and videos here: https://collab.me.vt.edu/view/

Key facts. Cited by 10 papers in the map (data through 7 Oct 2026). Placed in Robot manipulation imitation learning, one of 13 directions in Offline RL and imitation learning from data. Builds on 57 of its 88 references that are in the map. First posted on arXiv 27 Apr 2024.

Builds on

57 of 88 references.

Closest ancestors · 6

Same direction, newest first

  1. 2023Waypoint-Based Imitation Learning for Robotic Manipulation26 Jul
  2. 2021The Surprising Effectiveness of Representation Learning for Visual Imitation2 Dec
  3. 2021Keyframe-Focused Visual Imitation Learning11 Jun
  4. 2020Visual Imitation Made Easy11 Aug
  5. 2020A Geometric Perspective on Visual Imitation Learning5 Mar
  6. 2019Third-Person Visual Imitation Learning via Decoupled Hierarchical Controller21 Nov

Other references · 51

  1. 2015Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networkscited by 9,617
  2. 2017Mask R-CNNcited by 7,259
  3. 2016Image-to-Image Translation with Conditional Adversarial Networkscited by 4,510
  4. 2017The "something something" video database for learning and evaluating visual common sensecited by 1,092
  5. 2023Open X-Embodiment: Robotic Learning Datasets and RT-X Modelscited by 849
  6. 2020Understanding Human Hands in Contact at Internet Scalecited by 281
  7. 2019Extrapolating Beyond Suboptimal Demonstrations via Inverse Reinforcement Learning from Observationscited by 256
  8. 2018HG-DAgger: Interactive Imitation Learning with Human Expertscited by 245
  9. 2020Language Conditioned Imitation Learning over Unstructured Datacited by 208
  10. 2022Embodied Hands: Modeling and Capturing Hands and Bodies Togethercited by 179
  11. 2021FrankMocap: A Monocular 3D Whole-Body Pose Estimation System via Regression and Integrationcited by 168
  12. 2017Imitation from Observation: Learning to Imitate Behaviors from Raw Video via Context Translationcited by 167
38 more
  1. 2022Human-to-Robot Imitation in the Wildcited by 157
  2. 2023BundleSDF: Neural 6-DoF Tracking and 3D Reconstruction of Unknown Objectscited by 144
  3. 2024Yell At Your Robot: Improving On-the-Fly from Language Correctionscited by 123
  4. 2019AVID: Learning Multi-Stage Tasks via Pixel-Level Translation of Human Videoscited by 105
  5. 2019Grasping in the Wild:Learning 6DoF Closed-Loop Grasping from Low-Cost Demonstrationscited by 104
  6. 2023On Bringing Robots Homecited by 101
  7. 2018EnsembleDAgger: A Bayesian Approach to Safe Imitation Learningcited by 96
  8. 2018Falling Things: A Synthetic Dataset for 3D Object Detection and Pose Estimationcited by 92
  9. 2021Learning by Watching: Physical Imitation of Manipulation Skills from Human Videoscited by 87
  10. 2022You Only Demonstrate Once: Category-Level Manipulation from Single Visual Demonstrationcited by 79
  11. 2019Covariance Matrix Adaptation for the Rapid Illumination of Behavior Spacecited by 78
  12. 2016Using Centroidal Voronoi Tessellations to Scale Up the Multi-dimensional Archive of Phenotypic Elites Algorithmcited by 65
  13. 2016Unsupervised Perceptual Rewards for Imitation Learningcited by 64
  14. 2015P-CNN: Pose-based CNN Features for Action Recognitioncited by 58
  15. 2019Copy-and-Paste Networks for Deep Video Inpaintingcited by 57
  16. 2019Deep Imitation Learning for Autonomous Driving in Generic Urban Scenarios with Enhanced Safetycited by 48
  17. 2024Vid2Robot: End-to-end Video-conditioned Policy Learning with Cross-Attention Transformerscited by 47
  18. 2019Graph-Structured Visual Imitationcited by 43
  19. 2021Visual Adversarial Imitation Learning using Variational Modelscited by 42
  20. 2019Multi-Moments in Time: Learning and Interpreting Models for Multi-Action Video Understandingcited by 37
  21. 2022Learning to Imitate Object Interactions from Internet Videoscited by 32
  22. 2023AR2-D2:Training a Robot Without a Robotcited by 26
  23. 2021Learning Visual Affordance Grounding from Demonstration Videoscited by 25
  24. 2021Domain-Robust Visual Imitation Learning with Mutual Information Constraintscited by 20
  25. 2022Unified Learning from Demonstrations, Corrections, and Preferences during Physical Human-Robot Interactioncited by 18
  26. 2020Sample Efficient Reinforcement Learning through Learning from Demonstrations in Minecraftcited by 15
  27. 2023Learning Video-Conditioned Policies for Unseen Manipulation Taskscited by 15
  28. 2022Learning Reward Functions for Robotic Manipulation by Observing Humanscited by 14
  29. 2020Scaling Imitation Learning in Minecraftcited by 12
  30. 2024Learning by Watching: A Review of Video-based Learning Approaches for Robot Manipulationcited by 10
  31. 2020I Know What You Meant: Learning Human Objectives by (Under)estimating Their Choice Setcited by 9
  32. 2021Here's What I've Learned: Asking Questions that Reveal Reward Learningcited by 8
  33. 2022Learning Fabric Manipulation in the Real World with Human Videoscited by 7
  34. 2024Waypoint-Based Reinforcement Learning for Robot Manipulation Taskscited by 7
  35. 2023Giving Robots a Hand: Learning Generalizable Manipulation with Eye-in-Hand Human Video Demonstrationscited by 6
  36. 2023Visual Encoders for Data-Efficient Imitation Learning in Modern Video Gamescited by 6
  37. 2021Learning to Share Autonomy Across Repeated Interactioncited by 5
  38. 2022SARI: Shared Autonomy across Repeated Interactioncited by 5

50 most cited of 51 All 51 (JSON)

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 1; 2025: 7; 2026: 2.

10 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2022K-VIL: Keypoints-based Visual Imitation Learning
  2. 2026Multi-Camera View Scaling for Data-Efficient Robot Imitation Learning
  3. 2026Human-to-Robot Interaction: Learning from Video Demonstration for Robot Imitation
  4. 2026On the Generalization Capabilities, Design Choices and Limitations of Keypoint Imitation Learning
  5. 2024VLMimic: Vision Language Models are Visual Imitation Learner for Fine-grained Actions
  6. 2021Manipulator-Independent Representations for Visual Imitation
  7. 2021Coarse-to-Fine Imitation Learning: Robot Manipulation from a Single Demonstration
  8. 2021Seeing All the Angles: Learning Multiview Manipulation Policies for Contact-Rich Tasks from Demonstrations