On-Robot Reinforcement Learning with Goal-Contrastive Rewards
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Abstract (arXiv)
Reinforcement Learning (RL) has the potential to enable robots to learn from their own actions in the real world. Unfortunately, RL can be prohibitively expensive, in terms of on-robot runtime, due to inefficient exploration when learning from a sparse reward signal. Designing dense reward functions is labour-intensive and requires domain expertise. In our work, we propose GCR (Goal-Contrastive Rewards), a dense reward function learning method that can be trained on passive video demonstrations. By using videos without actions, our method is easier to scale, as we can use arbitrary videos. GCR combines two loss functions, an implicit value loss function that models how the reward increases when traversing a successful trajectory, and a goal-contrastive loss that discriminates between successful and failed trajectories. We perform experiments in simulated manipulation environments across RoboMimic and MimicGen tasks, as well as in the real world using a Franka arm and a Spot quadruped. We find that GCR leads to a more-sample efficient RL, enabling model-free RL to solve about twice as many tasks as our baseline reward learning methods. We also demonstrate positive cross-embodiment transfer from videos of people and of other robots performing a task. Website: https://gcr-robot.github.io/.
Key facts. Cited by 7 papers in the map (data through 7 Oct 2026). Builds on 59 of its 75 references that are in the map. First posted on arXiv 25 Oct 2024.
Builds on
59 of 75 references.
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Citing papers per year: 2025: 1; 2026: 6.
7 papers.
- 2025A Vision-Language-Action-Critic Model for Robotic Real-World Reinforcement Learningcited by 66
- 2026When Life Gives You BC, Make Q-functions: Extracting Q-values from Behavior Cloning for On-Robot Reinforcement Learningcited by 3
- 2026Grounding Hierarchical Vision-Language-Action Models Through Explicit Language-Action Alignmentcited by 1
- 2026XQCfD: Accelerating Fast Actor-Critic Algorithms with Prior Data and Prior Policiescited by 1
- 2026Scalable Dexterous Robot Learning with AR-based Remote Human-Robot Interactionscited by 0
- 2026Temporal Action Representation Learning for Tactical Resource Control and Subsequent Maneuver Generationcited by 0
- 2026From Pretraining to Proficiency: Real-World Subtask RL for Long-Horizon Manipulation with Minimal Human Interventioncited by 0
- 2026From Pretraining to Proficiency: Real-World Subtask RL for Long-Horizon Manipulation with Minimal Human Intervention18 Sep 2026
- 2026XQCfD: Accelerating Fast Actor-Critic Algorithms with Prior Data and Prior Policies11 May 2026
- 2026When Life Gives You BC, Make Q-functions: Extracting Q-values from Behavior Cloning for On-Robot Reinforcement Learning6 May 2026
- 2026Grounding Hierarchical Vision-Language-Action Models Through Explicit Language-Action Alignment7 Apr 2026
- 2026Temporal Action Representation Learning for Tactical Resource Control and Subsequent Maneuver Generation21 Feb 2026
- 2026Scalable Dexterous Robot Learning with AR-based Remote Human-Robot Interactions7 Feb 2026
- 2025A Vision-Language-Action-Critic Model for Robotic Real-World Reinforcement Learning19 Sep 2025