mlsanityData to 14 Oct 2026

Explicit Occlusion Reasoning for Multi-person 3D Human Pose Estimation

arXiv 2208.00090 ↗First posted 29 Jul 2022cs.CVcited by 10

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Abstract (arXiv)

Occlusion poses a great threat to monocular multi-person 3D human pose estimation due to large variability in terms of the shape, appearance, and position of occluders. While existing methods try to handle occlusion with pose priors/constraints, data augmentation, or implicit reasoning, they still fail to generalize to unseen poses or occlusion cases and may make large mistakes when multiple people are present. Inspired by the remarkable ability of humans to infer occluded joints from visible cues, we develop a method to explicitly model this process that significantly improves bottom-up multi-person human pose estimation with or without occlusions. First, we split the task into two subtasks: visible keypoints detection and occluded keypoints reasoning, and propose a Deeply Supervised Encoder Distillation (DSED) network to solve the second one. To train our model, we propose a Skeleton-guided human Shape Fitting (SSF) approach to generate pseudo occlusion labels on the existing datasets, enabling explicit occlusion reasoning. Experiments show that explicitly learning from occlusions improves human pose estimation. In addition, exploiting feature-level information of visible joints allows us to reason about occluded joints more accurately. Our method outperforms both the state-of-the-art top-down and bottom-up methods on several benchmarks.

Key facts. Cited by 10 papers in the map (data through 14 Oct 2026). Builds on 68 of its 89 references that are in the map. First posted on arXiv 29 Jul 2022.

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68 of 89 references.

References · 68

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38 more
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Cited by year (2026 to 14 Oct)

Citing papers per year: 2023: 5; 2024: 2; 2025: 0; 2026: 3.

10 papers.