mlsanityData to 7 Oct 2026

FreeGaussian: Annotation-free Control of Articulated Objects via 3D Gaussian Splats with Flow Derivatives

arXiv 2410.22070 ↗First posted 29 Oct 2024cs.CV cs.LGcited by 1

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Abstract (arXiv)

Reconstructing controllable Gaussian splats for articulated objects from monocular video is especially challenging due to its inherently insufficient constraints. Existing methods address this by relying on dense masks and manually defined control signals, limiting their real-world applications. In this paper, we propose an annotation-free method, FreeGaussian, which mathematically disentangles camera egomotion and articulated movements via flow derivatives. By establishing a connection between 2D flows and 3D Gaussian dynamic flow, our method enables optimization and continuity of dynamic Gaussian motions from flow priors without any control signals. Furthermore, we introduce a 3D spherical vector controlling scheme, which represents the state as a 3D Gaussian trajectory, thereby eliminating the need for complex 1D control signal calculations and simplifying controllable Gaussian modeling. Extensive experiments on articulated objects demonstrate the state-of-the-art visual performance and precise, part-aware controllability of our method. Code is available at: https://github.com/Tavish9/freegaussian.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 25 of its 40 references that are in the map. First posted on arXiv 29 Oct 2024.

Builds on

25 of 40 references.

References · 25

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  2. 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,459
  3. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,144
  4. 2023DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creationcited by 837
  5. 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 753
  6. 2020Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenescited by 750
  7. 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 742
  8. 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 731
  9. 2023HexPlane: A Fast Representation for Dynamic Scenescited by 582
  10. 2020Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Videocited by 470
  11. 2023Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splattingcited by 470
  12. 2021Dynamic View Synthesis from Dynamic Monocular Videocited by 420
13 more
  1. 2020Space-time Neural Irradiance Fields for Free-Viewpoint Videocited by 414
  2. 2023SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAMcited by 386
  3. 2022Fast Dynamic Radiance Fields with Time-Aware Neural Voxelscited by 344
  4. 2020Neural Radiance Flow for 4D View Synthesis and Video Processingcited by 270
  5. 2022Tensor4D : Efficient Neural 4D Decomposition for High-fidelity Dynamic Reconstruction and Renderingcited by 217
  6. 2023Align Your Gaussians: Text-to-4D with Dynamic 3D Gaussians and Composed Diffusion Modelscited by 169
  7. 2022Mixed Neural Voxels for Fast Multi-view Video Synthesiscited by 126
  8. 2024GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creationcited by 99
  9. 2023HumanGaussian: Text-Driven 3D Human Generation with Gaussian Splattingcited by 89
  10. 2020STaR: Self-supervised Tracking and Reconstruction of Rigid Objects in Motion with Neural Renderingcited by 76
  11. 2024Advances in 3D Generation: A Surveycited by 62
  12. 2024Rig3DGS: Creating Controllable Portraits from Casual Monocular Videoscited by 16
  13. 2024LiveScene: Language Embedding Interactive Radiance Fields for Physical Scene Rendering and Controlcited by 6

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