mlsanityData to 7 Oct 2026

Neural Groundplans: Persistent Neural Scene Representations from a Single Image

arXiv 2207.11232 ↗First posted 22 Jul 2022cs.CV cs.AI cs.GRcited by 17

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Abstract (arXiv)

We present a method to map 2D image observations of a scene to a persistent 3D scene representation, enabling novel view synthesis and disentangled representation of the movable and immovable components of the scene. Motivated by the bird's-eye-view (BEV) representation commonly used in vision and robotics, we propose conditional neural groundplans, ground-aligned 2D feature grids, as persistent and memory-efficient scene representations. Our method is trained self-supervised from unlabeled multi-view observations using differentiable rendering, and learns to complete geometry and appearance of occluded regions. In addition, we show that we can leverage multi-view videos at training time to learn to separately reconstruct static and movable components of the scene from a single image at test time. The ability to separately reconstruct movable objects enables a variety of downstream tasks using simple heuristics, such as extraction of object-centric 3D representations, novel view synthesis, instance-level segmentation, 3D bounding box prediction, and scene editing. This highlights the value of neural groundplans as a backbone for efficient 3D scene understanding models.

Key facts. Cited by 17 papers in the map (data through 7 Oct 2026). Builds on 64 of its 79 references that are in the map. First posted on arXiv 22 Jul 2022.

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64 of 79 references.

References · 64

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38 more
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