mlsanityData to 7 Oct 2026

TetWeave: Isosurface Extraction using On-The-Fly Delaunay Tetrahedral Grids for Gradient-Based Mesh Optimization

arXiv 2505.04590 ↗First posted 7 May 2025cs.GR cs.CVcited by 6

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Abstract (arXiv)

We introduce TetWeave, a novel isosurface representation for gradient-based mesh optimization that jointly optimizes the placement of a tetrahedral grid used for Marching Tetrahedra and a novel directional signed distance at each point. TetWeave constructs tetrahedral grids on-the-fly via Delaunay triangulation, enabling increased flexibility compared to predefined grids. The extracted meshes are guaranteed to be watertight, two-manifold and intersection-free. The flexibility of TetWeave enables a resampling strategy that places new points where reconstruction error is high and allows to encourage mesh fairness without compromising on reconstruction error. This leads to high-quality, adaptive meshes that require minimal memory usage and few parameters to optimize. Consequently, TetWeave exhibits near-linear memory scaling relative to the vertex count of the output mesh - a substantial improvement over predefined grids. We demonstrate the applicability of TetWeave to a broad range of challenging tasks in computer graphics and vision, such as multi-view 3D reconstruction, mesh compression and geometric texture generation.

Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). Builds on 43 of its 88 references that are in the map. First posted on arXiv 7 May 2025.

Builds on

43 of 88 references.

References · 43

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31 more
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Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 6.

6 papers.