TetWeave: Isosurface Extraction using On-The-Fly Delaunay Tetrahedral Grids for Gradient-Based Mesh Optimization
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Abstract (arXiv)
We introduce TetWeave, a novel isosurface representation for gradient-based mesh optimization that jointly optimizes the placement of a tetrahedral grid used for Marching Tetrahedra and a novel directional signed distance at each point. TetWeave constructs tetrahedral grids on-the-fly via Delaunay triangulation, enabling increased flexibility compared to predefined grids. The extracted meshes are guaranteed to be watertight, two-manifold and intersection-free. The flexibility of TetWeave enables a resampling strategy that places new points where reconstruction error is high and allows to encourage mesh fairness without compromising on reconstruction error. This leads to high-quality, adaptive meshes that require minimal memory usage and few parameters to optimize. Consequently, TetWeave exhibits near-linear memory scaling relative to the vertex count of the output mesh - a substantial improvement over predefined grids. We demonstrate the applicability of TetWeave to a broad range of challenging tasks in computer graphics and vision, such as multi-view 3D reconstruction, mesh compression and geometric texture generation.
Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). Builds on 43 of its 88 references that are in the map. First posted on arXiv 7 May 2025.
Builds on
43 of 88 references.
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31 more
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Built on by
Citing papers per year: 2026: 6.
6 papers.
- 2026From Blobs to Spokes: High-Fidelity Surface Reconstruction via Oriented Gaussianscited by 2
- 2026DiffTrans: Differentiable Geometry-Materials Decomposition for Reconstructing Transparent Objectscited by 0
- 2026DiffGI: Differentiable Geometry Images for High-Fidelity Thin-Shell 3D Generationcited by 0
- 2026Learning Manifolds in High-D Point Embedding for Anisotropic Surface Approximation from Unstructured Point Cloudscited by 0
- 2026Differentiable Voxelization of Surface Representationscited by 0
- 2026ADELE - Adaptive Delaunay Grids for High-Fidelity Mesh-Native Reconstructioncited by 0
- 2026ADELE - Adaptive Delaunay Grids for High-Fidelity Mesh-Native Reconstruction6 Sep 2026
- 2026Differentiable Voxelization of Surface Representations16 Aug 2026
- 2026Learning Manifolds in High-D Point Embedding for Anisotropic Surface Approximation from Unstructured Point Clouds30 Jul 2026
- 2026DiffGI: Differentiable Geometry Images for High-Fidelity Thin-Shell 3D Generation15 Jul 2026
- 2026From Blobs to Spokes: High-Fidelity Surface Reconstruction via Oriented Gaussians8 Apr 2026
- 2026DiffTrans: Differentiable Geometry-Materials Decomposition for Reconstructing Transparent Objects28 Feb 2026