mlsanityData to 14 Oct 2026

HVOFusion: Incremental Mesh Reconstruction Using Hybrid Voxel Octree

arXiv 2404.17974 ↗First posted 27 Apr 2024cs.RO cs.CVcited by 0

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Abstract (arXiv)

Incremental scene reconstruction is essential to the navigation in robotics. Most of the conventional methods typically make use of either TSDF (truncated signed distance functions) volume or neural networks to implicitly represent the surface. Due to the voxel representation or involving with time-consuming sampling, they have difficulty in balancing speed, memory storage, and surface quality. In this paper, we propose a novel hybrid voxel-octree approach to effectively fuse octree with voxel structures so that we can take advantage of both implicit surface and explicit triangular mesh representation. Such sparse structure preserves triangular faces in the leaf nodes and produces partial meshes sequentially for incremental reconstruction. This storage scheme allows us to naturally optimize the mesh in explicit 3D space to achieve higher surface quality. We iteratively deform the mesh towards the target and recovers vertex colors by optimizing a shading model. Experimental results on several datasets show that our proposed approach is capable of quickly and accurately reconstructing a scene with realistic colors.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 25 of its 44 references that are in the map. First posted on arXiv 27 Apr 2024.

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25 of 44 references.

References · 25

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  2. 2019The Replica Dataset: A Digital Replica of Indoor Spacescited by 904
  3. 2023ScanNet++: A High-Fidelity Dataset of 3D Indoor Scenescited by 764
  4. 2018Pixel2Mesh: Generating 3D Mesh Models from Single RGB Imagescited by 651
  5. 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 616
  6. 2021NICE-SLAM: Neural Implicit Scalable Encoding for SLAMcited by 589
  7. 2021iMAP: Implicit Mapping and Positioning in Real-Timecited by 476
  8. 2021Deep Marching Tetrahedra: a Hybrid Representation for High-Resolution 3D Shape Synthesiscited by 460
  9. 2019Soft Rasterizer: A Differentiable Renderer for Image-based 3D Reasoningcited by 420
  10. 2023SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAMcited by 388
  11. 2021Extracting Triangular 3D Models, Materials, and Lighting From Imagescited by 366
  12. 2022ESLAM: Efficient Dense SLAM System Based on Hybrid Representation of Signed Distance Fieldscited by 158
13 more
  1. 2022Vox-Fusion: Dense Tracking and Mapping with Voxel-based Neural Implicit Representationcited by 149
  2. 2022iSDF: Real-Time Neural Signed Distance Fields for Robot Perceptioncited by 109
  3. 2020Learning Deformable Tetrahedral Meshes for 3D Reconstructioncited by 85
  4. 2021Unified Shape and SVBRDF Recovery using Differentiable Monte Carlo Renderingcited by 71
  5. 2020The Newer College Dataset: Handheld LiDAR, Inertial and Vision with Ground Truthcited by 61
  6. 2022GO-Surf: Neural Feature Grid Optimization for Fast, High-Fidelity RGB-D Surface Reconstructioncited by 61
  7. 2022Multi-View Mesh Reconstruction with Neural Deferred Shadingcited by 44
  8. 20173D Visual Perception for Self-Driving Cars using a Multi-Camera System: Calibration, Mapping, Localization, and Obstacle Detectioncited by 35
  9. 2018SurfelMeshing: Online Surfel-Based Mesh Reconstructioncited by 29
  10. 2020Voxgraph: Globally Consistent, Volumetric Mapping using Signed Distance Function Submapscited by 26
  11. 2017InfiniTAM v3: A Framework for Large-Scale 3D Reconstruction with Loop Closurecited by 25
  12. 2022iDF-SLAM: End-to-End RGB-D SLAM with Neural Implicit Mapping and Deep Feature Trackingcited by 22
  13. 2023Explicit Neural Surfaces: Learning Continuous Geometry With Deformation Fieldscited by 10

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