Multimodal Sense-Informed Prediction of 3D Human Motions
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Abstract (arXiv)
Predicting future human pose is a fundamental application for machine intelligence, which drives robots to plan their behavior and paths ahead of time to seamlessly accomplish human-robot collaboration in real-world 3D scenarios. Despite encouraging results, existing approaches rarely consider the effects of the external scene on the motion sequence, leading to pronounced artifacts and physical implausibilities in the predictions. To address this limitation, this work introduces a novel multi-modal sense-informed motion prediction approach, which conditions high-fidelity generation on two modal information: external 3D scene, and internal human gaze, and is able to recognize their salience for future human activity. Furthermore, the gaze information is regarded as the human intention, and combined with both motion and scene features, we construct a ternary intention-aware attention to supervise the generation to match where the human wants to reach. Meanwhile, we introduce semantic coherence-aware attention to explicitly distinguish the salient point clouds and the underlying ones, to ensure a reasonable interaction of the generated sequence with the 3D scene. On two real-world benchmarks, the proposed method achieves state-of-the-art performance both in 3D human pose and trajectory prediction.
Key facts. Cited by 6 papers in the map (data through 14 Oct 2026). Builds on 57 of its 72 references that are in the map. First posted on arXiv 5 May 2024.
Builds on
57 of 72 references.
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50 most cited of 57 All 57 (JSON)
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Citing papers per year: 2024: 2; 2025: 4.
6 papers.
- 2024EnvPoser: Environment-aware Realistic Human Motion Estimation from Sparse Observations with Uncertainty Modelingcited by 11
- 2025Shape My Moves: Text-Driven Shape-Aware Synthesis of Human Motionscited by 11
- 2024FIction: 4D Future Interaction Prediction from Videocited by 9
- 2025GA3CE: Unconstrained 3D Gaze Estimation with Gaze-Aware 3D Context Encodingcited by 3
- 2025Prime and Reach: Synthesising Body Motion for Gaze-Primed Object Reachcited by 1
- 2025Seeing My Future: Predicting Situated Interaction Behavior in Virtual Realitycited by 0
- 2025Prime and Reach: Synthesising Body Motion for Gaze-Primed Object Reach18 Dec 2025
- 2025Seeing My Future: Predicting Situated Interaction Behavior in Virtual Reality12 Oct 2025
- 2025GA3CE: Unconstrained 3D Gaze Estimation with Gaze-Aware 3D Context Encoding15 May 2025
- 2025Shape My Moves: Text-Driven Shape-Aware Synthesis of Human Motions4 Apr 2025
- 2024EnvPoser: Environment-aware Realistic Human Motion Estimation from Sparse Observations with Uncertainty Modeling13 Dec 2024
- 2024FIction: 4D Future Interaction Prediction from Video1 Dec 2024