FineSplat: Fine Patches, Local Groups, Detailed Splats
On the map: 3D reconstruction and neural rendering → 3D Gaussian splatting methods
Abstract (arXiv)
Feed-forward 3D Gaussian Splatting (3DGS) promises instant scene reconstruction with high-quality novel-view synthesis. Yet, fine-grained geometry and appearance remain difficult to recover, motivating us to revisit how feed-forward models represent, aggregate, and refine detailed visual information. We introduce FineSplat, a feed-forward 3DGS framework built around fine-grained image patches. Since global multi-view attention becomes prohibitively expensive at such high token resolutions, we develop a dual-grouping strategy that combines two complementary forms of locality: view-wise grouping enables efficient interaction among neighboring views, while 3D spatial grouping reconnects geometrically related tokens that may never have interacted under view-wise grouping by lifting them into the 3D scene space. We further leverage reconstruction error as direct feedback, providing an explicit rendering-based signal to recover fine-grained structures and appearance, thereby overcoming the limitations of one-pass feed-forward prediction. Finally, a compact Gaussian generation scheme preserves the benefits of fine-grained features without unnecessarily increasing the number of primitives. Together, these designs enable FineSplat to recover richer geometry and appearance while remaining efficient and compact, achieving state-of-the-art results by a substantial margin, under the same or smaller Gaussian budgets than existing methods.
Key facts. No citing papers in the map yet (data through 19 Oct 2026). Placed in 3D Gaussian splatting methods, one of 15 directions in 3D reconstruction and neural rendering. Builds on 60 of its 65 references that are in the map. First posted on arXiv 18 Oct 2026.
Builds on
60 of 65 references.
Closest ancestors · 31
Same direction, newest first
- 2026ATSplat: Compact Feed-forward 3D Gaussian Splatting with Adaptive Token Expansion22 Jul
- 2026NoDrift3R: Raymap-Guided Coupling for Drift-Robust Unposed Feed-Forward 3D Reconstruction8 Jul
- 2026ZipSplat: Fewer Gaussians, Better Splats3 Jun
- 2026Learn2Splat: Extending the Horizon of Learned 3DGS Optimization15 May
- 2026RoSplat: Robust Feed-Forward Pixel-wise Gaussian Splatting for Varying Input Views and High-Resolution Rendering13 May
- 2026GlobalSplat: Efficient Feed-Forward 3D Gaussian Splatting via Global Scene Tokens16 Apr
- 2026TokenGS: Decoupling 3D Gaussian Prediction from Pixels with Learnable Tokens16 Apr
- 2026AnchorSplat: Feed-Forward 3D Gaussian Splatting with 3D Geometric Priors8 Apr
- 2026SparseSplat: Towards Applicable Feed-Forward 3D Gaussian Splatting with Pixel-Unaligned Prediction3 Apr
- 2026Diff3R: Feed-forward 3D Gaussian Splatting with Uncertainty-aware Differentiable Optimization1 Apr
- 20262Xplat: Decoupling Geometry and Appearance Modeling for Feed-Forward 3D Gaussian Splatting22 Mar
- 2025EcoSplat: Efficiency-controllable Feed-forward 3D Gaussian Splatting from Multi-view Images21 Dec
19 more
- 2025Off The Grid: Detection of Primitives for Feed-Forward 3D Gaussian Splatting17 Dec
- 2025C3G: Learning Compact 3D Representations with 2K Gaussians3 Dec
- 2025YoNoSplat: You Only Need One Model for Feedforward 3D Gaussian Splatting10 Nov
- 2025ReSplat: Learning Recurrent Gaussian Splatting9 Oct
- 2025VolSplat: Rethinking Feed-Forward 3D Gaussian Splatting with Voxel-Aligned Prediction23 Sep
- 2025ZPressor: Bottleneck-Aware Compression for Scalable Feed-Forward 3DGS29 May
- 2025AnySplat: Feed-forward 3D Gaussian Splatting from Unconstrained Views29 May
- 2025QuickSplat: Fast 3D Surface Reconstruction via Learned Gaussian Initialization8 May
- 2024Generative Densification: Learning to Densify Gaussians for High-Fidelity Generalizable 3D Reconstruction9 Dec
- 2024SelfSplat: Pose-Free and 3D Prior-Free Generalizable 3D Gaussian Splatting26 Nov
- 2024No Pose, No Problem: Surprisingly Simple 3D Gaussian Splats from Sparse Unposed Images31 Oct
- 2024DepthSplat: Connecting Gaussian Splatting and Depth17 Oct
- 2024Long-LRM: Long-sequence Large Reconstruction Model for Wide-coverage Gaussian Splats16 Oct
- 2024GS-LRM: Large Reconstruction Model for 3D Gaussian Splatting30 Apr
- 2024InstantSplat: Sparse-view Gaussian Splatting in Seconds29 Mar
- 2024MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Images21 Mar
- 2023pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstruction19 Dec
- 2023Mip-Splatting: Alias-free 3D Gaussian Splatting27 Nov
- 20233D Gaussian Splatting for Real-Time Radiance Field Rendering8 Aug
Other references · 29
- 2015Deep Residual Learning for Image Recognitioncited by 52,456
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,316
- 2023DINOv2: Learning Robust Visual Features without Supervisioncited by 8,174
- 2020RAFT: Recurrent All-Pairs Field Transforms for Optical Flowcited by 2,440
- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,071
- 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,613
- 2025VGGT: Visual Geometry Grounded Transformercited by 1,597
- 2024Grounding Image Matching in 3D with MASt3Rcited by 1,009
- 2016Stacked Hourglass Networks for Human Pose Estimationcited by 917
- 2023ScanNet++: A High-Fidelity Dataset of 3D Indoor Scenescited by 782
- 2025Depth Anything 3: Recovering the Visual Space from Any Viewscited by 728
- 2021DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D Camerascited by 724
17 more
- 2023Point Transformer V3: Simpler, Faster, Strongercited by 601
- 2023DL3DV-10K: A Large-Scale Scene Dataset for Deep Learning-based 3D Visioncited by 553
- 2021RAFT-Stereo: Multilevel Recurrent Field Transforms for Stereo Matchingcited by 359
- 2025π3: Permutation-Equivariant Visual Geometry Learningcited by 340
- 2024gsplat: An Open-Source Library for Gaussian Splattingcited by 308
- 2024MegaSaM: Accurate, Fast, and Robust Structure and Motion from Casual Dynamic Videoscited by 233
- 2025FLARE: Feed-forward Geometry, Appearance and Camera Estimation from Uncalibrated Sparse Viewscited by 184
- 2015Human Pose Estimation with Iterative Error Feedbackcited by 123
- 2021IterMVS: Iterative Probability Estimation for Efficient Multi-View Stereocited by 57
- 2024G3R: Gradient Guided Generalizable Reconstructioncited by 32
- 2025DINO in the Room: Leveraging 2D Foundation Models for 3D Segmentationcited by 32
- 2024ODIN: A Single Model for 2D and 3D Segmentationcited by 27
- 2025iLRM: An Iterative Large 3D Reconstruction Modelcited by 20
- 2026tttLRM: Test-Time Training for Long Context and Autoregressive 3D Reconstructioncited by 13
- 2026MoGe-3: Fine-Detail Monocular Geometry Estimation with Self-Guided Sparse Volumetric Refinementcited by 9
- 2025Multi-view Pyramid Transformer: Look Coarser to See Broadercited by 8
- 2026D'ej`a View: Looping Transformers for Multi-View 3D Reconstructioncited by 8
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- 2026Anchor3DGS: Feed-Forward 3D Gaussian Splatting with Compact Anchor-Based Representation
- 2026PointSplat: Efficient Geometry-Driven Pruning and Transformer Refinement for 3D Gaussian Splatting
- 2025ProSplat: Improved Feed-Forward 3D Gaussian Splatting for Wide-Baseline Sparse Views
- 2026Provable Pruning for Efficient 3D Gaussian Splatting via Coresets
- 2026StructSplat: Generalizable 3D Gaussian Splatting from Uncalibrated Sparse Views
- 2024Faster and Better 3D Splatting via Group Training
- 2026CompactSplat: Spatially Adaptive Gaussian Distribution for Feedforward Scene Reconstruction
- 2025FrontierGS: Progressive View-Space Frontier Expansion for Sparse 3D Gaussian Splatting