mlsanityData to 7 Oct 2026

ZPressor: Bottleneck-Aware Compression for Scalable Feed-Forward 3DGS

arXiv 2505.23734 ↗First posted 29 May 2025cs.CVcited by 29

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Abstract (arXiv)

Feed-forward 3D Gaussian Splatting (3DGS) models have recently emerged as a promising solution for novel view synthesis, enabling one-pass inference without the need for per-scene 3DGS optimization. However, their scalability is fundamentally constrained by the limited capacity of their models, leading to degraded performance or excessive memory consumption as the number of input views increases. In this work, we analyze feed-forward 3DGS frameworks through the lens of the Information Bottleneck principle and introduce ZPressor, a lightweight architecture-agnostic module that enables efficient compression of multi-view inputs into a compact latent state Z that retains essential scene information while discarding redundancy. Concretely, ZPressor enables existing feed-forward 3DGS models to scale to over 100 input views at 480P resolution on an 80GB GPU, by partitioning the views into anchor and support sets and using cross attention to compress the information from the support views into anchor views, forming the compressed latent state Z. We show that integrating ZPressor into several state-of-the-art feed-forward 3DGS models consistently improves performance under moderate input views and enhances robustness under dense view settings on two large-scale benchmarks DL3DV-10K and RealEstate10K. The video results, code and trained models are available on our project page: https://lhmd.top/zpressor.

Key facts. Cited by 29 papers in the map (data through 7 Oct 2026). Builds on 14 of its 24 references that are in the map. First posted on arXiv 29 May 2025.

Builds on

14 of 24 references.

References · 14

  1. 2023FlashAttention-2: Faster Attention with Better Parallelism and Work Partitioningcited by 2,551
  2. 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 961
  3. 2016Training Deep Nets with Sublinear Memory Costcited by 825
  4. 2021Depth-supervised NeRF: Fewer Views and Faster Training for Freecited by 732
  5. 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 684
  6. 2024MVSplat360: Feed-Forward 360 Scene Synthesis from Sparse Viewscited by 111
  7. 2023MuRF: Multi-Baseline Radiance Fieldscited by 70
  8. 2022R2L: Distilling Neural Radiance Field to Neural Light Field for Efficient Novel View Synthesiscited by 69
  9. 2023Explicit Correspondence Matching for Generalizable Neural Radiance Fieldscited by 46
  10. 2024SelfSplat: Pose-Free and 3D Prior-Free Generalizable 3D Gaussian Splattingcited by 40
  11. 2024PixelGaussian: Generalizable 3D Gaussian Reconstruction from Arbitrary Viewscited by 18
  12. 2025GauSS-MI: Gaussian Splatting Shannon Mutual Information for Active 3D Reconstructioncited by 15
2 more
  1. 2024Lightning NeRF: Efficient Hybrid Scene Representation for Autonomous Drivingcited by 12
  2. 2024Discovering Common Information in Multi-view Datacited by 3

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 7; 2026: 22.

29 papers.

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  1. 2025VolSplat: Rethinking Feed-Forward 3D Gaussian Splatting with Voxel-Aligned Predictioncited by 41
  2. 2025C3G: Learning Compact 3D Representations with 2K Gaussianscited by 18
  3. 2025DriveGen3D: Boosting Feed-Forward Driving Scene Generation with Efficient Video Diffusioncited by 14
  4. 2025LongSplat: Online Generalizable 3D Gaussian Splatting from Long Sequence Imagescited by 12
  5. 2025Revisiting Depth Representations for Feed-Forward 3D Gaussian Splattingcited by 10
  6. 2026GlobalSplat: Efficient Feed-Forward 3D Gaussian Splatting via Global Scene Tokenscited by 10
  7. 2025Off The Grid: Detection of Primitives for Feed-Forward 3D Gaussian Splattingcited by 8
  8. 2026Latent Spatial Memory for Video World Modelscited by 7
  9. 2025MeshSplat: Generalizable Sparse-View Surface Reconstruction via Gaussian Splattingcited by 6
  10. 2026World-R1: Reinforcing 3D Constraints for Text-to-Video Generationcited by 6
  11. 2026AnyDepth: Depth Estimation Made Easycited by 4
  12. 2026MotionWeaver: Holistic 4D-Anchored Framework for Multi-Humanoid Image Animationcited by 3
17 more
  1. 2026SplatWeaver: Learning to Allocate Gaussian Primitives for Generalizable Novel View Synthesiscited by 2
  2. 2026CylinderSplat: 3D Gaussian Splatting with Cylindrical Triplanes for Panoramic Novel View Synthesiscited by 1
  3. 2026UniMesh: Unifying 3D Mesh Understanding and Generationcited by 1
  4. 2026Learn2Splat: Extending the Horizon of Learned 3DGS Optimizationcited by 1
  5. 2026TriSplat: Simulation-Ready Feed-Forward 3D Scene Reconstructioncited by 1
  6. 2026Block3D: Efficient Text-to-3D Generation via Block-Wise Diffusioncited by 1
  7. 2026ReCoSplat: Online Feed-Forward Gaussian Splatting via Render-and-Comparecited by 0
  8. 2026AirSplat: Alignment and Rating for Robust Feed-Forward 3D Gaussian Splattingcited by 0
  9. 2026Last-Layer-Centric Feature Recombination: Unleashing 3D Geometric Knowledge in DINOv3 for Monocular Depth Estimationcited by 0
  10. 2026Lite3R: A Model-Agnostic Framework for Efficient Feed-Forward 3D Reconstructioncited by 0
  11. 2026RoSplat: Robust Feed-Forward Pixel-wise Gaussian Splatting for Varying Input Views and High-Resolution Renderingcited by 0
  12. 2026Learning Stable Canonical Worlds for Novel View Synthesis and Beyondcited by 0
  13. 2026Compact Feed-Forward 3D Gaussians via Saliency-Guided Primitive Mergingcited by 0
  14. 2026LocusGS: Spatially Grounded Tokens for Feed-Forward 3D Gaussian Splattingcited by 0
  15. 2026ZipTok3D: High-Fidelity 3D Tokenization with Compact Token Prefixescited by 0
  16. 2026AVSplat: Dense-View Feed-Forward 3D Gaussian Splatting with Assist-View Preconditioningcited by 0
  17. 2026FeCoSplat: Feedback-Guided Compression for Feed-Forward 3D Gaussian Splattingcited by 0