mlsanityData to 14 Oct 2026

Zero-Shot Visual Grounding in 3D Gaussians via View Retrieval

arXiv 2509.15871 ↗First posted 19 Sep 2025cs.CV cs.MMcited by 5

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Abstract (arXiv)

3D Visual Grounding (3DVG) aims to locate objects in 3D scenes based on text prompts, which is essential for applications such as robotics. However, existing 3DVG methods encounter two main challenges: first, they struggle to handle the implicit representation of spatial textures in 3D Gaussian Splatting (3DGS), making per-scene training indispensable; second, they typically require larges amounts of labeled data for effective training. To this end, we propose underlineGrounding via underlineView underlineRetrieval (GVR), a novel zero-shot visual grounding framework for 3DGS to transform 3DVG as a 2D retrieval task that leverages object-level view retrieval to collect grounding clues from multiple views, which not only avoids the costly process of 3D annotation, but also eliminates the need for per-scene training. Extensive experiments demonstrate that our method achieves state-of-the-art visual grounding performance while avoiding per-scene training, providing a solid foundation for zero-shot 3DVG research. Video demos can be found in https://github.com/leviome/GVRdemos.

Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). Builds on 18 of its 18 references that are in the map. First posted on arXiv 19 Sep 2025.

Builds on

18 of 18 references.

References · 18

  1. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
  2. 2023Segment Anythingcited by 8,234
  3. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  4. 2023Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detectioncited by 3,332
  5. 2022Language-driven Semantic Segmentationcited by 717
  6. 2023LERF: Language Embedded Radiance Fieldscited by 543
  7. 2023LangSplat: 3D Language Gaussian Splattingcited by 415
  8. 2023Gaussian Grouping: Segment and Edit Anything in 3D Scenescited by 393
  9. 2023GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splattingcited by 335
  10. 2023Segment Any 3D Gaussianscited by 161
  11. 2023Weakly Supervised 3D Open-vocabulary Segmentationcited by 135
  12. 2024Click-Gaussian: Interactive Segmentation to Any 3D Gaussianscited by 58
6 more
  1. 2024FlashSplat: 2D to 3D Gaussian Splatting Segmentation Solved Optimallycited by 58
  2. 2025SceneSplat: Gaussian Splatting-based Scene Understanding with Vision-Language Pretrainingcited by 52
  3. 2025Rethinking End-to-End 2D to 3D Scene Segmentation in Gaussian Splattingcited by 31
  4. 2024SAGD: Boundary-Enhanced Segment Anything in 3D Gaussian via Gaussian Decompositioncited by 30
  5. 2025ReasonGrounder: LVLM-Guided Hierarchical Feature Splatting for Open-Vocabulary 3D Visual Grounding and Reasoningcited by 25
  6. 2024Structure Consistent Gaussian Splatting with Matching Prior for Few-shot Novel View Synthesiscited by 18

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 5.

5 papers.