Global Motion Corresponder for 3D Point-Based Scene Interpolation under Large Motion
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Abstract (arXiv)
Existing dynamic scene interpolation methods typically assume that the motion between consecutive timesteps is small enough so that displacements can be locally approximated by linear models. In practice, even slight deviations from this small-motion assumption can cause conventional techniques to fail. In this paper, we introduce Global Motion Corresponder (GMC), a novel approach that robustly handles large motion and achieves smooth transitions. GMC learns unary potential fields that predict SE(3) mappings into a shared canonical space, balancing correspondence, spatial and semantic smoothness, and local rigidity. We demonstrate that our method significantly outperforms existing baselines on 3D scene interpolation when the two states undergo large global motions. Furthermore, our method enables extrapolation capabilities where other baseline methods cannot.
Key facts. Cited by 2 papers in the map (data through 13 Oct 2026). First posted on arXiv 26 Aug 2025.
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Citing papers per year: 2026: 2.
2 papers.
- 2026MoSE3: Learning World-Space SE(3) at Every Pixel2 Oct 2026
- 2026RetimeGS: Continuous-Time Reconstruction of 4D Gaussian Splatting14 Mar 2026