DGS-LRM: Real-Time Deformable 3D Gaussian Reconstruction From Monocular Videos
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Abstract (arXiv)
We introduce the Deformable Gaussian Splats Large Reconstruction Model (DGS-LRM), the first feed-forward method predicting deformable 3D Gaussian splats from a monocular posed video of any dynamic scene. Feed-forward scene reconstruction has gained significant attention for its ability to rapidly create digital replicas of real-world environments. However, most existing models are limited to static scenes and fail to reconstruct the motion of moving objects. Developing a feed-forward model for dynamic scene reconstruction poses significant challenges, including the scarcity of training data and the need for appropriate 3D representations and training paradigms. To address these challenges, we introduce several key technical contributions: an enhanced large-scale synthetic dataset with ground-truth multi-view videos and dense 3D scene flow supervision; a per-pixel deformable 3D Gaussian representation that is easy to learn, supports high-quality dynamic view synthesis, and enables long-range 3D tracking; and a large transformer network that achieves real-time, generalizable dynamic scene reconstruction. Extensive qualitative and quantitative experiments demonstrate that DGS-LRM achieves dynamic scene reconstruction quality comparable to optimization-based methods, while significantly outperforming the state-of-the-art predictive dynamic reconstruction method on real-world examples. Its predicted physically grounded 3D deformation is accurate and can readily adapt for long-range 3D tracking tasks, achieving performance on par with state-of-the-art monocular video 3D tracking methods.
Key facts. Cited by 15 papers in the map (data through 14 Oct 2026). Builds on 79 of its 108 references that are in the map. First posted on arXiv 11 Jun 2025.
Builds on
79 of 108 references.
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Citing papers per year: 2025: 6; 2026: 9.
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- 2025Advances in Feed-Forward 3D Reconstruction and View Synthesis: A Surveycited by 27
- 2025InstaInpaint: Instant 3D-Scene Inpainting with Masked Large Reconstruction Modelcited by 10
- 2025PhysGM: Large Physical Gaussian Model for Feed-Forward 4D Synthesiscited by 10
- 2025Forge4D: Feed-Forward 4D Human Reconstruction and Interpolation from Uncalibrated Sparse-view Videoscited by 7
- 2026Feed-Forward 3D Scene Modeling: A Problem-Driven Perspectivecited by 6
- 2026UFO-4D: Unposed Feedforward 4D Reconstruction from Two Imagescited by 5
- 2025Geometry-Aware Single-Image 4D Synthesis via Dense Trajectory Generationcited by 2
- 2026LSRM: High-Fidelity Object-Centric Reconstruction via Scaled Context Windowscited by 2
- 2026Learning Global Motion with Compact Gaussians for Feed-Forward 4D Reconstructioncited by 2
- 2025Restage4D: Reanimating Deformable 3D Reconstruction from a Single Videocited by 1
- 2026Reconstructing the Dynamic World: A Representation-Centric View of 4D Scene Reconstructioncited by 1
- 2026RetimeGS: Continuous-Time Reconstruction of 4D Gaussian Splattingcited by 0
- 2026Reconstructing the Dynamic World: A Representation-Centric View of 4D Scene Reconstruction30 Sep 2026
- 2026Eulerian Motion Reconstruction for Water Scenery29 Sep 2026
- 2026Unified Panoramic-Gaussian Representation for Monocular 4D Scene Synthesis2 Jul 2026
- 2026Learning Global Motion with Compact Gaussians for Feed-Forward 4D Reconstruction29 May 2026
- 2026Feed-Forward 3D Scene Modeling: A Problem-Driven Perspective15 Apr 2026
- 2026LSRM: High-Fidelity Object-Centric Reconstruction via Scaled Context Windows6 Apr 2026
- 2026ReFlow: Self-correction Motion Learning for Dynamic Scene Reconstruction2 Apr 2026
- 2026RetimeGS: Continuous-Time Reconstruction of 4D Gaussian Splatting14 Mar 2026
- 2026UFO-4D: Unposed Feedforward 4D Reconstruction from Two Images27 Feb 2026
- 2025Geometry-Aware Single-Image 4D Synthesis via Dense Trajectory Generation4 Dec 2025
- 2025Forge4D: Feed-Forward 4D Human Reconstruction and Interpolation from Uncalibrated Sparse-view Videos29 Sep 2025
- 2025PhysGM: Large Physical Gaussian Model for Feed-Forward 4D Synthesis19 Aug 2025
- 2025Advances in Feed-Forward 3D Reconstruction and View Synthesis: A Surveycited by 27
- 2025InstaInpaint: Instant 3D-Scene Inpainting with Masked Large Reconstruction Modelcited by 10
- 2025PhysGM: Large Physical Gaussian Model for Feed-Forward 4D Synthesiscited by 10
- 2025Forge4D: Feed-Forward 4D Human Reconstruction and Interpolation from Uncalibrated Sparse-view Videoscited by 7
- 2026Feed-Forward 3D Scene Modeling: A Problem-Driven Perspectivecited by 6
- 2026UFO-4D: Unposed Feedforward 4D Reconstruction from Two Imagescited by 5
- 2025Geometry-Aware Single-Image 4D Synthesis via Dense Trajectory Generationcited by 2
- 2026LSRM: High-Fidelity Object-Centric Reconstruction via Scaled Context Windowscited by 2
- 2026Learning Global Motion with Compact Gaussians for Feed-Forward 4D Reconstructioncited by 2
- 2025Restage4D: Reanimating Deformable 3D Reconstruction from a Single Videocited by 1
- 2026Reconstructing the Dynamic World: A Representation-Centric View of 4D Scene Reconstructioncited by 1
- 2026RetimeGS: Continuous-Time Reconstruction of 4D Gaussian Splattingcited by 0
12 most cited of 14 All 14 (JSON)
- 2026Reconstructing the Dynamic World: A Representation-Centric View of 4D Scene Reconstruction30 Sep 2026
- 2026Eulerian Motion Reconstruction for Water Scenery29 Sep 2026
- 2026Unified Panoramic-Gaussian Representation for Monocular 4D Scene Synthesis2 Jul 2026
- 2026Learning Global Motion with Compact Gaussians for Feed-Forward 4D Reconstruction29 May 2026
- 2026Feed-Forward 3D Scene Modeling: A Problem-Driven Perspective15 Apr 2026
- 2026LSRM: High-Fidelity Object-Centric Reconstruction via Scaled Context Windows6 Apr 2026
- 2026RetimeGS: Continuous-Time Reconstruction of 4D Gaussian Splatting14 Mar 2026
- 2026UFO-4D: Unposed Feedforward 4D Reconstruction from Two Images27 Feb 2026
- 2025Geometry-Aware Single-Image 4D Synthesis via Dense Trajectory Generation4 Dec 2025
- 2025Forge4D: Feed-Forward 4D Human Reconstruction and Interpolation from Uncalibrated Sparse-view Videos29 Sep 2025
- 2025PhysGM: Large Physical Gaussian Model for Feed-Forward 4D Synthesis19 Aug 2025
- 2025Restage4D: Reanimating Deformable 3D Reconstruction from a Single Video8 Aug 2025
12 newest of 14 All 14 (JSON)