Animate-X: Universal Character Image Animation with Enhanced Motion Representation
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Cited by 24 in Diffusion models, but placed by its own abstract, which didn’t fit.
Abstract (arXiv)
Character image animation, which generates high-quality videos from a reference image and target pose sequence, has seen significant progress in recent years. However, most existing methods only apply to human figures, which usually do not generalize well on anthropomorphic characters commonly used in industries like gaming and entertainment. Our in-depth analysis suggests to attribute this limitation to their insufficient modeling of motion, which is unable to comprehend the movement pattern of the driving video, thus imposing a pose sequence rigidly onto the target character. To this end, this paper proposes Animate-X, a universal animation framework based on LDM for various character types (collectively named X), including anthropomorphic characters. To enhance motion representation, we introduce the Pose Indicator, which captures comprehensive motion pattern from the driving video through both implicit and explicit manner. The former leverages CLIP visual features of a driving video to extract its gist of motion, like the overall movement pattern and temporal relations among motions, while the latter strengthens the generalization of LDM by simulating possible inputs in advance that may arise during inference. Moreover, we introduce a new Animated Anthropomorphic Benchmark (A^2Bench) to evaluate the performance of Animate-X on universal and widely applicable animation images. Extensive experiments demonstrate the superiority and effectiveness of Animate-X compared to state-of-the-art methods.
Key facts. Cited by 88 papers in the map (data through 14 Oct 2026). Builds on 60 of its 77 references that are in the map. First posted on arXiv 14 Oct 2024.
Builds on
60 of 77 references.
References · 60
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- 2022Latent Image Animator: Learning to Animate Images via Latent Space Navigationcited by 175
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- 2022Person Image Synthesis via Denoising Diffusion Modelcited by 104
- 2023Advancing Pose-Guided Image Synthesis with Progressive Conditional Diffusion Modelscited by 104
- 2024UniAnimate: Taming Unified Video Diffusion Models for Consistent Human Image Animationcited by 102
- 2023SimDA: Simple Diffusion Adapter for Efficient Video Generationcited by 101
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- 2024EDTalk: Efficient Disentanglement for Emotional Talking Head Synthesiscited by 80
- 2020Deep Spatial Gradient and Temporal Depth Learning for Face Anti-spoofingcited by 70
50 most cited of 60 All 60 (JSON)
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Citing papers per year: 2024: 6; 2025: 48; 2026: 34.
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12 most cited of 64 All 64 (JSON)
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- 2026RASA: Disentangled Spatial-Motional Priors for Cross-Identity Character Animation28 Aug 2026
- 2026HUG-VIS: A Multimodal Benchmark for Human-centered Understanding and Generation in Visual Intelligence27 Aug 2026
- 2026RGB-D Video Generation for Improving Human-to-Robot Object Handover Prediction13 Aug 2026
- 2026Wan-Animate-2: Pushing the Application Boundaries of Character Animation6 Aug 2026
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- 2026UniMoCa: Unifying Motion and Camera Controls as Visual Proxies for Faithful Human Video Generation3 Aug 2026
- 2026Bunraku: Turning a Single Illustration into an Editable Live2D Character29 Jul 2026
- 2026Sharpness-aware Model Merging with Salience Recovery for LLM-based Cross-Domain Sequential Recommendation28 Jul 2026
- 2026MultiAnimate: A Unified Framework for Controllable Multi-Character Animation15 Jul 2026
- 20263D Scene-Adaptive Trajectory-Controllable Human Image Animation with Camera Movement29 Jun 2026
12 newest of 64 All 64 (JSON)