mlsanityData to 14 Oct 2026

Shape-for-Motion: Precise and Consistent Video Editing with 3D Proxy

arXiv 2506.22432 ↗First posted 27 Jun 2025cs.CVcited by 9

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Abstract (arXiv)

Recent advances in deep generative modeling have unlocked unprecedented opportunities for video synthesis. In real-world applications, however, users often seek tools to faithfully realize their creative editing intentions with precise and consistent control. Despite the progress achieved by existing methods, ensuring fine-grained alignment with user intentions remains an open and challenging problem. In this work, we present Shape-for-Motion, a novel framework that incorporates a 3D proxy for precise and consistent video editing. Shape-for-Motion achieves this by converting the target object in the input video to a time-consistent mesh, i.e., a 3D proxy, allowing edits to be performed directly on the proxy and then inferred back to the video frames. To simplify the editing process, we design a novel Dual-Propagation Strategy that allows users to perform edits on the 3D mesh of a single frame, and the edits are then automatically propagated to the 3D meshes of the other frames. The 3D meshes for different frames are further projected onto the 2D space to produce the edited geometry and texture renderings, which serve as inputs to a decoupled video diffusion model for generating edited results. Our framework supports various precise and physically-consistent manipulations across the video frames, including pose editing, rotation, scaling, translation, texture modification, and object composition. Our approach marks a key step toward high-quality, controllable video editing workflows. Extensive experiments demonstrate the superiority and effectiveness of our approach. Project page: https://shapeformotion.github.io/

Key facts. Cited by 9 papers in the map (data through 14 Oct 2026). Builds on 52 of its 77 references that are in the map. First posted on arXiv 27 Jun 2025.

Builds on

52 of 77 references.

References · 52

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38 more
  1. 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 737
  2. 2023Structure and Content-Guided Video Synthesis with Diffusion Modelscited by 590
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  12. 2021Shape As Points: A Differentiable Poisson Solvercited by 187
  13. 2023StableVideo: Text-driven Consistency-aware Diffusion Video Editingcited by 183
  14. 2024Direct-a-Video: Customized Video Generation with User-Directed Camera Movement and Object Motioncited by 167
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  17. 2024SV4D: Dynamic 3D Content Generation with Multi-Frame and Multi-View Consistencycited by 144
  18. 2021Layered Neural Atlases for Consistent Video Editingcited by 137
  19. 2025Voyager: Long-Range and World-Consistent Video Diffusion for Explorable 3D Scene Generationcited by 101
  20. 2023VideoControlNet: A Motion-Guided Video-to-Video Translation Framework by Using Diffusion Model with ControlNetcited by 83
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  29. 2023Diffusion Handles: Enabling 3D Edits for Diffusion Models by Lifting Activations to 3Dcited by 59
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  31. 2024Diff-Plugin: Revitalizing Details for Diffusion-based Low-level Taskscited by 48
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  38. 2024Phidias: A Generative Model for Creating 3D Content from Text, Image, and 3D Conditions with Reference-Augmented Diffusioncited by 19

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 1; 2026: 8.

9 papers.

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  1. 2026Towards 3D-Aware Video Diffusion Models: Render-Free Human Motion Control with Mesh Tokenization
  2. 2025Consistent Video Editing as Flow-Driven Image-to-Video Generation
  3. 2024ShapeFusion: A 3D diffusion model for localized shape editing
  4. 20264DStreamCtrl: Interactive Video Generation with Online 4D Control
  5. 2025Sketch3DVE: Sketch-based 3D-Aware Scene Video Editing
  6. 2026ShapeUP: Scalable Image-Conditioned 3D Editing
  7. 2024VASE: Object-Centric Appearance and Shape Manipulation of Real Videos
  8. 2024MvDrag3D: Drag-based Creative 3D Editing via Multi-view Generation-Reconstruction Priors