HeadArtist: Text-conditioned 3D Head Generation with Self Score Distillation
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Abstract (arXiv)
This work presents HeadArtist for 3D head generation from text descriptions. With a landmark-guided ControlNet serving as the generative prior, we come up with an efficient pipeline that optimizes a parameterized 3D head model under the supervision of the prior distillation itself. We call such a process self score distillation (SSD). In detail, given a sampled camera pose, we first render an image and its corresponding landmarks from the head model, and add some particular level of noise onto the image. The noisy image, landmarks, and text condition are then fed into the frozen ControlNet twice for noise prediction. Two different classifier-free guidance (CFG) weights are applied during these two predictions, and the prediction difference offers a direction on how the rendered image can better match the text of interest. Experimental results suggest that our approach delivers high-quality 3D head sculptures with adequate geometry and photorealistic appearance, significantly outperforming state-ofthe-art methods. We also show that the same pipeline well supports editing the generated heads, including both geometry deformation and appearance change.
Key facts. Cited by 20 papers in the map (data through 7 Oct 2026). Builds on 62 of its 77 references that are in the map. First posted on arXiv 12 Dec 2023.
Builds on
62 of 77 references.
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50 most cited of 62 All 62 (JSON)
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- 2025ContextFlow: Training-Free Video Object Editing via Adaptive Context Enrichment22 Sep 2025
- 2025Progressive Rendering Distillation: Adapting Stable Diffusion for Instant Text-to-Mesh Generation without 3D Data27 Mar 2025
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- 2025Zero-1-to-A: Zero-Shot One Image to Animatable Head Avatars Using Video Diffusion20 Mar 2025
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