Fast Sun-aligned Outdoor Scene Relighting based on TensoRF
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Abstract (arXiv)
In this work, we introduce our method of outdoor scene relighting for Neural Radiance Fields (NeRF) named Sun-aligned Relighting TensoRF (SR-TensoRF). SR-TensoRF offers a lightweight and rapid pipeline aligned with the sun, thereby achieving a simplified workflow that eliminates the need for environment maps. Our sun-alignment strategy is motivated by the insight that shadows, unlike viewpoint-dependent albedo, are determined by light direction. We directly use the sun direction as an input during shadow generation, simplifying the requirements of the inference process significantly. Moreover, SR-TensoRF leverages the training efficiency of TensoRF by incorporating our proposed cubemap concept, resulting in notable acceleration in both training and rendering processes compared to existing methods.
Key facts. Cited by 7 papers in the map (data through 14 Oct 2026). Builds on 45 of its 52 references that are in the map. First posted on arXiv 7 Nov 2023.
Builds on
45 of 52 references.
References · 45
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33 more
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Built on by
Citing papers per year: 2024: 4; 2025: 1; 2026: 2.
7 papers.
- 2024LumiGauss: Relightable Gaussian Splatting in the Wildcited by 21
- 2024MetaGS: A Meta-Learned Gaussian-Phong Model for Out-of-Distribution 3D Scene Relightingcited by 4
- 2025ROSGS: Relightable Outdoor Scenes With Gaussian Splattingcited by 2
- 2024ARC-NeRF: Area Ray Casting for Broader Unseen View Coverage in Few-shot Object Renderingcited by 1
- 2024MLI-NeRF: Multi-Light Intrinsic-Aware Neural Radiance Fieldscited by 1
- 2026R3GW: Relightable 3D Gaussians for Outdoor Scenes in the Wildcited by 1
- 2026DANTE-W: Diffuse Albedo Neural Texturing in the Wildcited by 0
- 2026DANTE-W: Diffuse Albedo Neural Texturing in the Wild26 Jun 2026
- 2026R3GW: Relightable 3D Gaussians for Outdoor Scenes in the Wild3 Mar 2026
- 2025ROSGS: Relightable Outdoor Scenes With Gaussian Splatting14 Sep 2025
- 2024MLI-NeRF: Multi-Light Intrinsic-Aware Neural Radiance Fields26 Nov 2024
- 2024LumiGauss: Relightable Gaussian Splatting in the Wild6 Aug 2024
- 2024MetaGS: A Meta-Learned Gaussian-Phong Model for Out-of-Distribution 3D Scene Relighting31 May 2024
- 2024ARC-NeRF: Area Ray Casting for Broader Unseen View Coverage in Few-shot Object Rendering16 Mar 2024