Frequency-Modulated Point Cloud Rendering with Easy Editing
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Abstract (arXiv)
We develop an effective point cloud rendering pipeline for novel view synthesis, which enables high fidelity local detail reconstruction, real-time rendering and user-friendly editing. In the heart of our pipeline is an adaptive frequency modulation module called Adaptive Frequency Net (AFNet), which utilizes a hypernetwork to learn the local texture frequency encoding that is consecutively injected into adaptive frequency activation layers to modulate the implicit radiance signal. This mechanism improves the frequency expressive ability of the network with richer frequency basis support, only at a small computational budget. To further boost performance, a preprocessing module is also proposed for point cloud geometry optimization via point opacity estimation. In contrast to implicit rendering, our pipeline supports high-fidelity interactive editing based on point cloud manipulation. Extensive experimental results on NeRF-Synthetic, ScanNet, DTU and Tanks and Temples datasets demonstrate the superior performances achieved by our method in terms of PSNR, SSIM and LPIPS, in comparison to the state-of-the-art.
Key facts. Cited by 10 papers in the map (data through 7 Oct 2026). Builds on 52 of its 71 references that are in the map. First posted on arXiv 14 Mar 2023.
Builds on
52 of 71 references.
References · 52
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38 more
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50 most cited of 52 All 52 (JSON)
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Citing papers per year: 2023: 3; 2024: 4; 2025: 3.
10 papers.
- 2023Relightable 3D Gaussians: Realistic Point Cloud Relighting with BRDF Decomposition and Ray Tracingcited by 138
- 2024LidaRF: Delving into Lidar for Neural Radiance Field on Street Scenescited by 14
- 2023PointNeRF++: A multi-scale, point-based Neural Radiance Fieldcited by 13
- 2024SpectralGaussians: Semantic, spectral 3D Gaussian splatting for multi-spectral scene representation, visualization and analysiscited by 7
- 2025Low-Frequency First: Eliminating Floating Artifacts in 3D Gaussian Splattingcited by 5
- 2024HashPoint: Accelerated Point Searching and Sampling for Neural Renderingcited by 4
- 2024Lagrangian Hashing for Compressed Neural Field Representationscited by 4
- 2025Niagara: Normal-Integrated Geometric Affine Field for Scene Reconstruction from a Single Viewcited by 3
- 2023Survey on Controlable Image Synthesis with Deep Learningcited by 0
- 2025K-Buffers: A Plug-in Method for Enhancing Neural Fields with Multiple Bufferscited by 0
- 2025Low-Frequency First: Eliminating Floating Artifacts in 3D Gaussian Splatting4 Aug 2025
- 2025K-Buffers: A Plug-in Method for Enhancing Neural Fields with Multiple Buffers26 May 2025
- 2025Niagara: Normal-Integrated Geometric Affine Field for Scene Reconstruction from a Single View16 Mar 2025
- 2024Lagrangian Hashing for Compressed Neural Field Representations9 Sep 2024
- 2024SpectralGaussians: Semantic, spectral 3D Gaussian splatting for multi-spectral scene representation, visualization and analysis13 Aug 2024
- 2024LidaRF: Delving into Lidar for Neural Radiance Field on Street Scenes1 May 2024
- 2024HashPoint: Accelerated Point Searching and Sampling for Neural Rendering22 Apr 2024
- 2023PointNeRF++: A multi-scale, point-based Neural Radiance Field4 Dec 2023
- 2023Relightable 3D Gaussians: Realistic Point Cloud Relighting with BRDF Decomposition and Ray Tracing27 Nov 2023
- 2023Survey on Controlable Image Synthesis with Deep Learning18 Jul 2023