mlsanityData to 7 Oct 2026

Sim2real transfer learning for 3D human pose estimation: motion to the rescue

arXiv 1907.02499 ↗First posted 4 Jul 2019cs.CVcited by 75

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Abstract (arXiv)

Synthetic visual data can provide practically infinite diversity and rich labels, while avoiding ethical issues with privacy and bias. However, for many tasks, current models trained on synthetic data generalize poorly to real data. The task of 3D human pose estimation is a particularly interesting example of this sim2real problem, because learning-based approaches perform reasonably well given real training data, yet labeled 3D poses are extremely difficult to obtain in the wild, limiting scalability. In this paper, we show that standard neural-network approaches, which perform poorly when trained on synthetic RGB images, can perform well when the data is pre-processed to extract cues about the person's motion, notably as optical flow and the motion of 2D keypoints. Therefore, our results suggest that motion can be a simple way to bridge a sim2real gap when video is available. We evaluate on the 3D Poses in the Wild dataset, the most challenging modern benchmark for 3D pose estimation, where we show full 3D mesh recovery that is on par with state-of-the-art methods trained on real 3D sequences, despite training only on synthetic humans from the SURREAL dataset.

Key facts. Cited by 75 papers in the map (data through 7 Oct 2026). First posted on arXiv 4 Jul 2019.

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Citing papers per year: 2021: 20; 2022: 21; 2023: 19; 2024: 7; 2025: 6; 2026: 2.

75 papers.

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  1. 2021Perceiver IO: A General Architecture for Structured Inputs & Outputscited by 616
  2. 2023Humans in 4D: Reconstructing and Tracking Humans with Transformerscited by 344
  3. 2021HuMoR: 3D Human Motion Model for Robust Pose Estimationcited by 319
  4. 2023TAPIR: Tracking Any Point with per-frame Initialization and temporal Refinementcited by 281
  5. 2021PyMAF: 3D Human Pose and Shape Regression with Pyramidal Mesh Alignment Feedback Loopcited by 250
  6. 2022PyMAF-X: Towards Well-aligned Full-body Model Regression from Monocular Imagescited by 152
  7. 2021Self-supervised Video Object Segmentation by Motion Groupingcited by 147
  8. 2022Recovering 3D Human Mesh from Monocular Images: A Surveycited by 103
  9. 2021Understanding Domain Randomization for Sim-to-real Transfercited by 69
  10. 2022Learning to Relight Portrait Images via a Virtual Light Stage and Synthetic-to-Real Adaptationcited by 67
  11. 2021Playing for 3D Human Recoverycited by 63
  12. 2022Segmenting Moving Objects via an Object-Centric Layered Representationcited by 63
38 more
  1. 2021DOVE: Learning Deformable 3D Objects by Watching Videoscited by 61
  2. 2022Implicit Neural Representations for Variable Length Human Motion Generationcited by 61
  3. 2022Capturing Humans in Motion: Temporal-Attentive 3D Human Pose and Shape Estimation from Monocular Videocited by 59
  4. 2021Bilevel Online Adaptation for Out-of-Domain Human Mesh Reconstructioncited by 39
  5. 2021AdaptPose: Cross-Dataset Adaptation for 3D Human Pose Estimation by Learnable Motion Generationcited by 32
  6. 2023PSVT: End-to-End Multi-person 3D Pose and Shape Estimation with Progressive Video Transformerscited by 31
  7. 2022Benchmarking and Analyzing 3D Human Pose and Shape Estimation Beyond Algorithmscited by 28
  8. 2022Sustainable Online Reinforcement Learning for Auto-biddingcited by 28
  9. 2022Neural-Sim: Learning to Generate Training Data with NeRFcited by 27
  10. 2024Towards Open Domain Text-Driven Synthesis of Multi-Person Motionscited by 27
  11. 20213D Human Pose, Shape and Texture from Low-Resolution Images and Videoscited by 26
  12. 2022Uncertainty-Aware Adaptation for Self-Supervised 3D Human Pose Estimationcited by 25
  13. 2021Out-of-Domain Human Mesh Reconstruction via Dynamic Bilevel Online Adaptationcited by 24
  14. 2022EgoEnv: Human-centric environment representations from egocentric videocited by 22
  15. 2023SynthVSR: Scaling Up Visual Speech Recognition With Synthetic Supervisioncited by 20
  16. 2023Vision-Based Human Pose Estimation via Deep Learning: A Surveycited by 20
  17. 2022Robust Hybrid Learning With Expert Augmentationcited by 17
  18. 2021Monocular 3D Multi-Person Pose Estimation by Integrating Top-Down and Bottom-Up Networkscited by 16
  19. 2022PoseBERT: A Generic Transformer Module for Temporal 3D Human Modelingcited by 15
  20. 2021It's About Time: Analog Clock Reading in the Wildcited by 14
  21. 2023ContraNeRF: Generalizable Neural Radiance Fields for Synthetic-to-real Novel View Synthesis via Contrastive Learningcited by 14
  22. 2022Dual networks based 3D Multi-Person Pose Estimation from Monocular Videocited by 13
  23. 2025Reconstructing 4D Spatial Intelligence: A Surveycited by 13
  24. 2021Leveraging MoCap Data for Human Mesh Recoverycited by 12
  25. 2024Sync4D: Video Guided Controllable Dynamics for Physics-Based 4D Generationcited by 12
  26. 2021Transfer Learning for Pose Estimation of Illustrated Characterscited by 10
  27. 2024STAF: 3D Human Mesh Recovery from Video with Spatio-Temporal Alignment Fusioncited by 9
  28. 2024SMPLer: Taming Transformers for Monocular 3D Human Shape and Pose Estimationcited by 9
  29. 2023Capturing the motion of every joint: 3D human pose and shape estimation with independent tokenscited by 8
  30. 2023Implicit 3D Human Mesh Recovery using Consistency with Pose and Shape from Unseen-viewcited by 8
  31. 2021Deep Two-Stream Video Inference for Human Body Pose and Shape Estimationcited by 7
  32. 2022Non-Local Latent Relation Distillation for Self-Adaptive 3D Human Pose Estimationcited by 6
  33. 2022IVT: An End-to-End Instance-guided Video Transformer for 3D Pose Estimationcited by 6
  34. 2025AI Simulation by Digital Twins: Systematic Survey, Reference Framework, and Mapping to a Standardized Architecturecited by 6
  35. 2022Aligning Silhouette Topology for Self-Adaptive 3D Human Pose Recoverycited by 5
  36. 2023Diffusion-HPC: Synthetic Data Generation for Human Mesh Recovery in Challenging Domainscited by 5
  37. 2023ReProHRL: Towards Multi-Goal Navigation in the Real World using Hierarchical Agentscited by 5
  38. 2023Coordinate Transformer: Achieving Single-stage Multi-person Mesh Recovery from Videoscited by 5

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