mlsanityData to 14 Oct 2026

Motion-from-Blur: 3D Shape and Motion Estimation of Motion-blurred Objects in Videos

arXiv 2111.14465 ↗First posted 29 Nov 2021cs.CV cs.AI cs.GRcited by 11

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Abstract (arXiv)

We propose a method for jointly estimating the 3D motion, 3D shape, and appearance of highly motion-blurred objects from a video. To this end, we model the blurred appearance of a fast moving object in a generative fashion by parametrizing its 3D position, rotation, velocity, acceleration, bounces, shape, and texture over the duration of a predefined time window spanning multiple frames. Using differentiable rendering, we are able to estimate all parameters by minimizing the pixel-wise reprojection error to the input video via backpropagating through a rendering pipeline that accounts for motion blur by averaging the graphics output over short time intervals. For that purpose, we also estimate the camera exposure gap time within the same optimization. To account for abrupt motion changes like bounces, we model the motion trajectory as a piece-wise polynomial, and we are able to estimate the specific time of the bounce at sub-frame accuracy. Experiments on established benchmark datasets demonstrate that our method outperforms previous methods for fast moving object deblurring and 3D reconstruction.

Key facts. Cited by 11 papers in the map (data through 14 Oct 2026). Builds on 31 of its 46 references that are in the map. First posted on arXiv 29 Nov 2021.

Builds on

31 of 46 references.

References · 31

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19 more
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Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2022: 2; 2023: 3; 2024: 2; 2025: 3; 2026: 1.

11 papers.