mlsanityData to 14 Oct 2026

Blind Dexterous Grasping via Real2Sim2Real Tactile Policy Learning

arXiv 2606.11767 ↗First posted 10 Jun 2026cs.RO cs.AIcited by 3

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Abstract (arXiv)

Blind grasping with a dexterous hand is a crucial manipulation capability. Nevertheless, learning such tactile-only policies for real robots remains challenging due to the tactile sim-to-real gap and the limited expressiveness of sparse tactile signals. To bridge this gap, we propose a framework for tactile-only blind grasping that is deployable on a physical multi-fingered robotic hand. Our approach combines three key components. First, we introduce a Real2Sim tactile calibration pipeline that constructs a contact-calibrated digital-twin simulator capable of reproducing real tactile signals. Second, we improve the expressiveness of sparse tactile observations using a layout-aware tactile encoder, which incorporates sensor-geometry priors through self-supervised pretraining. Third, to improve generalization to unseen objects, we train object-specific reinforcement-learning experts in the calibrated simulator and aggregate their successful grasp trajectories into a tactile-conditioned Diffusion Policy. We evaluate our method on a physical LEAP Hand equipped with distributed tactile sensing across 10 seen and 10 unseen objects. The deployed policy achieves a 27% real-world grasp success rate across all 20 objects, without real-world grasping demonstrations or visual input. Simulation ablations show that layout-aware tactile pretraining improves grasping performance, while sensing-level evaluations confirm that Real2Sim calibration increases the consistency of tactile contact events between simulation and hardware. Together, these results suggest that contact-event calibration, geometry-aware tactile representation learning, and diffusion-based policy aggregation provide an effective path toward tactile-only blind grasping on real dexterous robotic hands. Project page:Dex-Blind-Grasp.github.io.

Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Builds on 30 of its 41 references that are in the map. First posted on arXiv 10 Jun 2026.

Builds on

30 of 41 references.

References · 30

  1. 2023Diffusion Policy: Visuomotor Policy Learning via Action Diffusioncited by 2,838
  2. 2023Learning Fine-Grained Bimanual Manipulation with Low-Cost Hardwarecited by 1,568
  3. 2018More Than a Feeling: Learning to Grasp and Regrasp using Vision and Touchcited by 102
  4. 2019Kaolin: A PyTorch Library for Accelerating 3D Deep Learning Researchcited by 98
  5. 2023Rotating without Seeing: Towards In-hand Dexterity through Touchcited by 84
  6. 20243D-ViTac: Learning Fine-Grained Manipulation with Visuo-Tactile Sensingcited by 72
  7. 2021Synthesizing Diverse and Physically Stable Grasps with Arbitrary Hand Structures using Differentiable Force Closure Estimatorcited by 71
  8. 2023Robot Synesthesia: In-Hand Manipulation with Visuotactile Sensingcited by 56
  9. 2021Taxim: An Example-based Simulation Model for GelSight Tactile Sensorscited by 43
  10. 2024Twisting Lids Off with Two Handscited by 42
  11. 2021Sim-to-Real for Robotic Tactile Sensing via Physics-Based Simulation and Learned Latent Projectionscited by 28
  12. 2024AnyRotate: Gravity-Invariant In-Hand Object Rotation with Sim-to-Real Touchcited by 21
18 more
  1. 2020Tactile Object Pose Estimation from the First Touch with Geometric Contact Renderingcited by 20
  2. 2024BODex: Scalable and Efficient Robotic Dexterous Grasp Synthesis Using Bilevel Optimizationcited by 20
  3. 2025Dexonomy: Synthesizing All Dexterous Grasp Types in a Grasp Taxonomycited by 20
  4. 2021Tactile Sim-to-Real Policy Transfer via Real-to-Sim Image Translationcited by 19
  5. 2019TactileGCN: A Graph Convolutional Network for Predicting Grasp Stability with Tactile Sensorscited by 17
  6. 2023ViHOPE: Visuotactile In-Hand Object 6D Pose Estimation with Shape Completioncited by 14
  7. 2024DexTouch: Learning to Seek and Manipulate Objects with Tactile Dexteritycited by 12
  8. 2021Sim-to-Real Transfer for Robotic Manipulation with Tactile Sensorycited by 11
  9. 2024Embedding high-resolution touch across robotic hands enables adaptive human-like graspingcited by 8
  10. 2025Taccel: Scaling Up Vision-based Tactile Robotics via High-performance GPU Simulationcited by 8
  11. 2025Spatially anchored Tactile Awareness for Robust Dexterous Manipulationcited by 7
  12. 2025GelSLAM: A Real-time, High-Fidelity, and Robust 3D Tactile SLAM Systemcited by 6
  13. 2025T(R,O) Grasp: Efficient Graph Diffusion of Robot-Object Spatial Transformation for Cross-Embodiment Dexterous Graspingcited by 6
  14. 2025PP-Tac: Paper Picking Using Tactile Feedback in Dexterous Robotic Handscited by 5
  15. 2023Learning to Detect Slip through Tactile Estimation of the Contact Force Field and its Entropycited by 4
  16. 2025TwinTac: A Wide-Range, Highly Sensitive Tactile Sensor with Real-to-Sim Digital Twin Sensor Modelcited by 4
  17. 2025ViTaSCOPE: Visuo-tactile Implicit Representation for In-hand Pose and Extrinsic Contact Estimationcited by 3
  18. 2023Towards Transferring Tactile-based Continuous Force Control Policies from Simulation to Robotcited by 1

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Citing papers per year: 2026: 3.

3 papers.

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  1. 2024Sim2Real Manipulation on Unknown Objects with Tactile-based Reinforcement Learning
  2. 2025Enhancing Tactile-based Reinforcement Learning for Robotic Control
  3. 2026Closing the Reality Gap: Zero-Shot Sim-to-Real Deployment for Dexterous Force-Based Grasping and Manipulation ↗
  4. 2026Closing the Reality Gap: Zero-Shot Sim-to-Real Deployment for Dexterous Force-Based Grasping and Manipulation
  5. 2026PTLD: Sim-to-real Privileged Tactile Latent Distillation for Dexterous Manipulation
  6. 2024Learning In-Hand Translation Using Tactile Skin With Shear and Normal Force Sensing
  7. 2023Learning Fine Pinch-Grasp Skills using Tactile Sensing from A Few Real-world Demonstrations
  8. 2026Learning Controlled Separation of Small Objects Between Two Fingers with a Tactile Skin ↗