TexRO: Generating Delicate Textures of 3D Models by Recursive Optimization
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Abstract (arXiv)
This paper presents TexRO, a novel method for generating delicate textures of a known 3D mesh by optimizing its UV texture. The key contributions are two-fold. We propose an optimal viewpoint selection strategy, that finds the most miniature set of viewpoints covering all the faces of a mesh. Our viewpoint selection strategy guarantees the completeness of a generated result. We propose a recursive optimization pipeline that optimizes a UV texture at increasing resolutions, with an adaptive denoising method that re-uses existing textures for new texture generation. Through extensive experimentation, we demonstrate the superior performance of TexRO in terms of texture quality, detail preservation, visual consistency, and, notably runtime speed, outperforming other current methods. The broad applicability of TexRO is further confirmed through its successful use on diverse 3D models.
Key facts. Cited by 9 papers in the map (data through 7 Oct 2026). Builds on 45 of its 56 references that are in the map. First posted on arXiv 22 Mar 2024.
Builds on
45 of 56 references.
References · 45
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33 more
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Built on by
Citing papers per year: 2024: 3; 2025: 4; 2026: 2.
9 papers.
- 2025Hunyuan3D 2.5: Towards High-Fidelity 3D Assets Generation with Ultimate Detailscited by 120
- 2025RomanTex: Decoupling 3D-aware Rotary Positional Embedded Multi-Attention Network for Texture Synthesiscited by 20
- 2024StyleTex: Style Image-Guided Texture Generation for 3D Modelscited by 14
- 2025FlexPainter: Flexible and Multi-View Consistent Texture Generationcited by 7
- 2024RoCoTex: A Robust Method for Consistent Texture Synthesis with Diffusion Modelscited by 2
- 2025Consistent Zero-shot 3D Texture Synthesis Using Geometry-aware Diffusion and Temporal Video Modelscited by 1
- 2024ConTEXTure: Consistent Multiview Images to Texturecited by 0
- 2026GarmentPainter: Efficient 3D Garment Texture Synthesis with Character-Guided Diffusion Modelcited by 0
- 2026MV2UV: Generating High-quality UV Texture Maps with Multiview Promptscited by 0
- 2026MV2UV: Generating High-quality UV Texture Maps with Multiview Prompts16 Mar 2026
- 2026GarmentPainter: Efficient 3D Garment Texture Synthesis with Character-Guided Diffusion Model9 Mar 2026
- 2025Consistent Zero-shot 3D Texture Synthesis Using Geometry-aware Diffusion and Temporal Video Models26 Jun 2025
- 2025Hunyuan3D 2.5: Towards High-Fidelity 3D Assets Generation with Ultimate Details19 Jun 2025
- 2025FlexPainter: Flexible and Multi-View Consistent Texture Generation3 Jun 2025
- 2025RomanTex: Decoupling 3D-aware Rotary Positional Embedded Multi-Attention Network for Texture Synthesis24 Mar 2025
- 2024StyleTex: Style Image-Guided Texture Generation for 3D Models1 Nov 2024
- 2024RoCoTex: A Robust Method for Consistent Texture Synthesis with Diffusion Models30 Sep 2024
- 2024ConTEXTure: Consistent Multiview Images to Texture15 Jul 2024