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Structure-Aware Human Body Reshaping with Adaptive Affinity-Graph Network

arXiv 2404.13983 ↗First posted 22 Apr 2024cs.CVcited by 0

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Abstract (arXiv)

Given a source portrait, the automatic human body reshaping task aims at editing it to an aesthetic body shape. As the technology has been widely used in media, several methods have been proposed mainly focusing on generating optical flow to warp the body shape. However, those previous works only consider the local transformation of different body parts (arms, torso, and legs), ignoring the global affinity, and limiting the capacity to ensure consistency and quality across the entire body. In this paper, we propose a novel Adaptive Affinity-Graph Network (AAGN), which extracts the global affinity between different body parts to enhance the quality of the generated optical flow. Specifically, our AAGN primarily introduces the following designs: (1) we propose an Adaptive Affinity-Graph (AAG) Block that leverages the characteristic of a fully connected graph. AAG represents different body parts as nodes in an adaptive fully connected graph and captures all the affinities between nodes to obtain a global affinity map. The design could better improve the consistency between body parts. (2) Besides, for high-frequency details are crucial for photo aesthetics, a Body Shape Discriminator (BSD) is designed to extract information from both high-frequency and spatial domain. Particularly, an SRM filter is utilized to extract high-frequency details, which are combined with spatial features as input to the BSD. With this design, BSD guides the Flow Generator (FG) to pay attention to various fine details rather than rigid pixel-level fitting. Extensive experiments conducted on the BR-5K dataset demonstrate that our framework significantly enhances the aesthetic appeal of reshaped photos, surpassing all previous work to achieve state-of-the-art in all evaluation metrics.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 49 of its 68 references that are in the map. First posted on arXiv 22 Apr 2024.

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49 of 68 references.

References · 49

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37 more
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