Structure-Aware Human Body Reshaping with Adaptive Affinity-Graph Network
Not on the map. Why?
Abstract (arXiv)
Given a source portrait, the automatic human body reshaping task aims at editing it to an aesthetic body shape. As the technology has been widely used in media, several methods have been proposed mainly focusing on generating optical flow to warp the body shape. However, those previous works only consider the local transformation of different body parts (arms, torso, and legs), ignoring the global affinity, and limiting the capacity to ensure consistency and quality across the entire body. In this paper, we propose a novel Adaptive Affinity-Graph Network (AAGN), which extracts the global affinity between different body parts to enhance the quality of the generated optical flow. Specifically, our AAGN primarily introduces the following designs: (1) we propose an Adaptive Affinity-Graph (AAG) Block that leverages the characteristic of a fully connected graph. AAG represents different body parts as nodes in an adaptive fully connected graph and captures all the affinities between nodes to obtain a global affinity map. The design could better improve the consistency between body parts. (2) Besides, for high-frequency details are crucial for photo aesthetics, a Body Shape Discriminator (BSD) is designed to extract information from both high-frequency and spatial domain. Particularly, an SRM filter is utilized to extract high-frequency details, which are combined with spatial features as input to the BSD. With this design, BSD guides the Flow Generator (FG) to pay attention to various fine details rather than rigid pixel-level fitting. Extensive experiments conducted on the BR-5K dataset demonstrate that our framework significantly enhances the aesthetic appeal of reshaped photos, surpassing all previous work to achieve state-of-the-art in all evaluation metrics.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 49 of its 68 references that are in the map. First posted on arXiv 22 Apr 2024.
Builds on
49 of 68 references.
References · 49
- 2017Attention Is All You Needcited by 60,361
- 2014Very Deep Convolutional Networks for Large-Scale Image Recognitioncited by 15,364
- 2018A Style-Based Generator Architecture for Generative Adversarial Networkscited by 6,013
- 2022Generative Adversarial Networkscited by 5,627
- 2017Squeeze-and-Excitation Networkscited by 4,789
- 2018CBAM: Convolutional Block Attention Modulecited by 2,477
- 2020RAFT: Recurrent All-Pairs Field Transforms for Optical Flowcited by 2,415
- 2017Non-local Neural Networkscited by 2,293
- 2014Conditional Generative Adversarial Netscited by 2,162
- 2016Photo-Realistic Single Image Super-Resolution Using a Generative Adversarial Networkcited by 1,908
- 2020YOLOv4: Optimal Speed and Accuracy of Object Detectioncited by 1,630
- 2017High-Resolution Image Synthesis and Semantic Manipulation with Conditional GANscited by 1,179
37 more
- 2016Realtime Multi-Person 2D Pose Estimation using Part Affinity Fieldscited by 1,064
- 2017PWC-Net: CNNs for Optical Flow Using Pyramid, Warping, and Cost Volumecited by 968
- 2018Self-Attention Generative Adversarial Networkscited by 809
- 2020First Order Motion Model for Image Animationcited by 704
- 2016Generative Visual Manipulation on the Natural Image Manifoldcited by 348
- 2015Stacked Attention Networks for Image Question Answeringcited by 273
- 2021Motion Representations for Articulated Animationcited by 255
- 2017Pose Guided Person Image Generationcited by 251
- 2023Drag Your GAN: Interactive Point-based Manipulation on the Generative Image Manifoldcited by 219
- 2015Deep Generative Image Models using a Laplacian Pyramid of Adversarial Networkscited by 214
- 2018Animating Arbitrary Objects via Deep Motion Transfercited by 208
- 2017Deformable GANs for Pose-based Human Image Generationcited by 166
- 2019Liquid Warping GAN: A Unified Framework for Human Motion Imitation, Appearance Transfer and Novel View Synthesiscited by 161
- 2020Controllable Person Image Synthesis with Attribute-Decomposed GANcited by 150
- 2018Gather-Excite: Exploiting Feature Context in Convolutional Neural Networkscited by 139
- 2019Iterative Residual Refinement for Joint Optical Flow and Occlusion Estimationcited by 131
- 2019Pyramid Feature Attention Network for Saliency detectioncited by 128
- 2018A Variational U-Net for Conditional Appearance and Shape Generationcited by 124
- 2020Cross-domain Correspondence Learning for Exemplar-based Image Translationcited by 116
- 2022Person Image Synthesis via Denoising Diffusion Modelcited by 104
- 2020Deep Image Spatial Transformation for Person Image Generationcited by 100
- 2017Disentangled Person Image Generationcited by 98
- 2018Synthesizing Images of Humans in Unseen Posescited by 97
- 2021PISE: Person Image Synthesis and Editing with Decoupled GANcited by 62
- 2019Detecting Photoshopped Faces by Scripting Photoshopcited by 55
- 2020Pose-Guided Human Animation from a Single Image in the Wildcited by 53
- 2024Drag Your Noise: Interactive Point-based Editing via Diffusion Semantic Propagationcited by 51
- 2022Cross Attention Based Style Distribution for Controllable Person Image Synthesiscited by 45
- 2023Human Pose as Compositional Tokenscited by 45
- 2021Learning Semantic Person Image Generation by Region-Adaptive Normalizationcited by 44
- 2022Structure-Aware Motion Transfer with Deformable Anchor Modelcited by 34
- 2024StableDrag: Stable Dragging for Point-based Image Editingcited by 28
- 2021Structure-aware Person Image Generation with Pose Decomposition and Semantic Correlationcited by 11
- 2024Simultaneous Detection and Interaction Reasoning for Object-Centric Action Recognitioncited by 8
- 2020Animating Through Warping: an Efficient Method for High-Quality Facial Expression Animationcited by 6
- 2022Structure-Aware Flow Generation for Human Body Reshapingcited by 6
- 2022Motion and Appearance Adaptation for Cross-Domain Motion Transfercited by 5
Built on by
Not cited yet.