mlsanityData to 7 Oct 2026

iPOKE: Poking a Still Image for Controlled Stochastic Video Synthesis

arXiv 2107.02790 ↗First posted 6 Jul 2021cs.CVcited by 42

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Abstract (arXiv)

How would a static scene react to a local poke? What are the effects on other parts of an object if you could locally push it? There will be distinctive movement, despite evident variations caused by the stochastic nature of our world. These outcomes are governed by the characteristic kinematics of objects that dictate their overall motion caused by a local interaction. Conversely, the movement of an object provides crucial information about its underlying distinctive kinematics and the interdependencies between its parts. This two-way relation motivates learning a bijective mapping between object kinematics and plausible future image sequences. Therefore, we propose iPOKE -- invertible Prediction of Object Kinematics -- that, conditioned on an initial frame and a local poke, allows to sample object kinematics and establishes a one-to-one correspondence to the corresponding plausible videos, thereby providing a controlled stochastic video synthesis. In contrast to previous works, we do not generate arbitrary realistic videos, but provide efficient control of movements, while still capturing the stochastic nature of our environment and the diversity of plausible outcomes it entails. Moreover, our approach can transfer kinematics onto novel object instances and is not confined to particular object classes. Our project page is available at https://bit.ly/3dJN4Lf.

Key facts. Cited by 42 papers in the map (data through 7 Oct 2026). Builds on 68 of its 82 references that are in the map. First posted on arXiv 6 Jul 2021.

Builds on

68 of 82 references.

References · 68

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 3; 2022: 2; 2023: 12; 2024: 14; 2025: 9; 2026: 2.

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  1. 2023Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasetscited by 2,526
  2. 2023Align your Latents: High-Resolution Video Synthesis with Latent Diffusion Modelscited by 1,465
  3. 2023DynamiCrafter: Animating Open-domain Images with Video Diffusion Priorscited by 463
  4. 2023DragNUWA: Fine-grained Control in Video Generation by Integrating Text, Image, and Trajectorycited by 260
  5. 2023Conditional Image-to-Video Generation with Latent Flow Diffusion Modelscited by 180
  6. 2024PhysGen: Rigid-Body Physics-Grounded Image-to-Video Generationcited by 169
  7. 2024DragAnything: Motion Control for Anything using Entity Representationcited by 159
  8. 2023DisCo: Disentangled Control for Realistic Human Dance Generationcited by 141
  9. 2021ImageBART: Bidirectional Context with Multinomial Diffusion for Autoregressive Image Synthesiscited by 122
  10. 2023Motion-Conditioned Diffusion Model for Controllable Video Synthesiscited by 99
  11. 2023Generative Image Dynamicscited by 93
  12. 2024MOFA-Video: Controllable Image Animation via Generative Motion Field Adaptions in Frozen Image-to-Video Diffusion Modelcited by 87
30 more
  1. 2025PhysGen3D: Crafting a Miniature Interactive World from a Single Imagecited by 65
  2. 2024Fr'echet Video Motion Distance: A Metric for Evaluating Motion Consistency in Videoscited by 54
  3. 2021Controllable Animation of Fluid Elements in Still Imagescited by 44
  4. 2024LeviTor: 3D Trajectory Oriented Image-to-Video Synthesiscited by 39
  5. 2022Semi-Parametric Neural Image Synthesiscited by 36
  6. 2024DragAPart: Learning a Part-Level Motion Prior for Articulated Objectscited by 32
  7. 2024Puppet-Master: Scaling Interactive Video Generation as a Motion Prior for Part-Level Dynamicscited by 28
  8. 2025Generative Physical AI in Vision: A Surveycited by 24
  9. 2025PartRM: Modeling Part-Level Dynamics with Large Cross-State Reconstruction Modelcited by 15
  10. 2022SCVRL: Shuffled Contrastive Video Representation Learningcited by 14
  11. 2023Blowing in the Wind: CycleNet for Human Cinemagraphs from Still Imagescited by 14
  12. 2025Beyond the Frame: Generating 360 Panoramic Videos from Perspective Videoscited by 14
  13. 2021Diverse Generation from a Single Video Made Possiblecited by 13
  14. 2023Automatic Animation of Hair Blowing in Still Portrait Photoscited by 13
  15. 2024Motion Modes: What Could Happen Next?cited by 11
  16. 2024DragEntity: Trajectory Guided Video Generation using Entity and Positional Relationshipscited by 9
  17. 2023Learn the Force We Can: Enabling Sparse Motion Control in Multi-Object Video Generationcited by 7
  18. 2024A Survey on Future Frame Synthesis: Bridging Deterministic and Generative Approachescited by 7
  19. 2025PoseTraj: Pose-Aware Trajectory Control in Video Diffusioncited by 7
  20. 2024Stereo-Talker: Audio-driven 3D Human Synthesis with Prior-Guided Mixture-of-Expertscited by 4
  21. 2023GenDeF: Learning Generative Deformation Field for Video Generationcited by 3
  22. 2024TimeRewind: Rewinding Time with Image-and-Events Video Diffusioncited by 3
  23. 2024CAGE: Unsupervised Visual Composition and Animation for Controllable Video Generationcited by 2
  24. 2024GeoBiked: A Dataset with Geometric Features and Automated Labeling Techniques to Enable Deep Generative Models in Engineering Designcited by 2
  25. 2025Learning to Generate Rigid Body Interactions with Video Diffusion Modelscited by 2
  26. 2025What If : Understanding Motion Through Sparse Interactionscited by 2
  27. 2026Envisioning the Future, One Step at a Timecited by 2
  28. 2026Learning Long-term Motion Embeddings for Efficient Kinematics Generationcited by 1
  29. 2025Generalized Dynamics Generation towards Scannable Physical World Modelcited by 0
  30. 2025Inference-based GAN Video Generationcited by 0