mlsanityData to 14 Oct 2026

Sparse to Dense Motion Transfer for Face Image Animation

arXiv 2109.00471 ↗First posted 1 Sep 2021cs.CVcited by 25

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Abstract (arXiv)

Face image animation from a single image has achieved remarkable progress. However, it remains challenging when only sparse landmarks are available as the driving signal. Given a source face image and a sequence of sparse face landmarks, our goal is to generate a video of the face imitating the motion of landmarks. We develop an efficient and effective method for motion transfer from sparse landmarks to the face image. We then combine global and local motion estimation in a unified model to faithfully transfer the motion. The model can learn to segment the moving foreground from the background and generate not only global motion, such as rotation and translation of the face, but also subtle local motion such as the gaze change. We further improve face landmark detection on videos. With temporally better aligned landmark sequences for training, our method can generate temporally coherent videos with higher visual quality. Experiments suggest we achieve results comparable to the state-of-the-art image driven method on the same identity testing and better results on cross identity testing.

Key facts. Cited by 25 papers in the map (data through 14 Oct 2026). Builds on 49 of its 67 references that are in the map. First posted on arXiv 1 Sep 2021.

Builds on

49 of 67 references.

References · 49

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37 more
  1. 2020First Order Motion Model for Image Animationcited by 704
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Cited by year (2026 to 14 Oct)

Citing papers per year: 2022: 4; 2023: 8; 2024: 8; 2025: 2; 2026: 3.

25 papers.

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  1. 2022Depth-Aware Generative Adversarial Network for Talking Head Video Generationcited by 178
  2. 2022MetaPortrait: Identity-Preserving Talking Head Generation with Fast Personalized Adaptationcited by 69
  3. 2023Implicit Identity Representation Conditioned Memory Compensation Network for Talking Head video Generationcited by 61
  4. 2023LivePhoto: Real Image Animation with Text-guided Motion Controlcited by 44
  5. 2023Speech Driven Video Editing via an Audio-Conditioned Diffusion Modelcited by 28
  6. 2024MegActor: Harness the Power of Raw Video for Vivid Portrait Animationcited by 28
  7. 2023DaGAN++: Depth-Aware Generative Adversarial Network for Talking Head Video Generationcited by 20
  8. 2024MotionStone: Decoupled Motion Intensity Modulation with Diffusion Transformer for Image-to-Video Generationcited by 16
  9. 2022Jointly Harnessing Prior Structures and Temporal Consistency for Sign Language Video Generationcited by 14
  10. 2024FSRT: Facial Scene Representation Transformer for Face Reenactment from Factorized Appearance, Head-pose, and Facial Expression Featurescited by 14
  11. 2025FixTalk: Taming Identity Leakage for High-Quality Talking Head Generation in Extreme Casescited by 14
  12. 2024Synergizing Motion and Appearance: Multi-Scale Compensatory Codebooks for Talking Head Video Generationcited by 8
13 more
  1. 2024ConsistentAvatar: Learning to Diffuse Fully Consistent Talking Head Avatar with Temporal Guidancecited by 7
  2. 2023VR Facial Animation for Immersive Telepresence Avatarscited by 3
  3. 2023MaskRenderer: 3D-Infused Multi-Mask Realistic Face Reenactmentcited by 3
  4. 2024Anchored Diffusion for Video Face Reenactmentcited by 2
  5. 2022Autoregressive GAN for Semantic Unconditional Head Motion Generationcited by 1
  6. 2023Attention-Based VR Facial Animation with Visual Mouth Camera Guidance for Immersive Telepresence Avatarscited by 1
  7. 2024Learning Online Scale Transformation for Talking Head Video Generationcited by 1
  8. 2025Follow Your Motion: A Generic Temporal Consistency Portrait Editing Framework with Trajectory Guidancecited by 1
  9. 2026Focal Guidance: Unlocking Controllability from Semantic-Weak Layers in Video Diffusion Modelscited by 1
  10. 2023A Comprehensive Multi-scale Approach for Speech and Dynamics Synchrony in Talking Head Generationcited by 0
  11. 20243DFlowRenderer: One-shot Face Re-enactment via Dense 3D Facial Flow Estimationcited by 0
  12. 2026PartNerFace: Part-based Neural Radiance Fields for Animatable Facial Avatar Reconstructioncited by 0
  13. 2026Towards Unified Dynamic Face Landmark Detectioncited by 0