Interactive Fiction Games: A Colossal Adventure
Not on the map. Why?
Cited by 56 in LLM agents and tool use, but placed by its own abstract, which didn’t fit.
Abstract (arXiv)
A hallmark of human intelligence is the ability to understand and communicate with language. Interactive Fiction games are fully text-based simulation environments where a player issues text commands to effect change in the environment and progress through the story. We argue that IF games are an excellent testbed for studying language-based autonomous agents. In particular, IF games combine challenges of combinatorial action spaces, language understanding, and commonsense reasoning. To facilitate rapid development of language-based agents, we introduce Jericho, a learning environment for man-made IF games and conduct a comprehensive study of text-agents across a rich set of games, highlighting directions in which agents can improve.
Key facts. Cited by 165 papers in the map (data through 7 Oct 2026). First posted on arXiv 11 Sep 2019.
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Citing papers per year: 2020: 1; 2021: 19; 2022: 22; 2023: 27; 2024: 31; 2025: 31; 2026: 34.
165 papers.
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- 2026EnvSimBench: A Benchmark for Evaluating and Improving LLM-Based Environment Simulation8 May 2026
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