mlsanityData to 14 Oct 2026

OmniPlay: Benchmarking Omni-Modal Models on Omni-Modal Game Playing

arXiv 2508.04361 ↗First posted 6 Aug 2025cs.AIcited by 4

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Abstract (arXiv)

While generalist foundation models like Gemini and GPT-4o demonstrate impressive multi-modal competence, existing evaluations fail to test their intelligence in dynamic, interactive worlds. Static benchmarks lack agency, while interactive benchmarks suffer from a severe modal bottleneck, typically ignoring crucial auditory and temporal cues. To bridge this evaluation chasm, we introduce OmniPlay, a diagnostic benchmark designed not just to evaluate, but to probe the fusion and reasoning capabilities of agentic models across the full sensory spectrum. Built on a core philosophy of modality interdependence, OmniPlay comprises a suite of five game environments that systematically create scenarios of both synergy and conflict, forcing agents to perform genuine cross-modal reasoning. Our comprehensive evaluation of six leading omni-modal models reveals a critical dichotomy: they exhibit superhuman performance on high-fidelity memory tasks but suffer from systemic failures in challenges requiring robust reasoning and strategic planning. We demonstrate that this fragility stems from brittle fusion mechanisms, which lead to catastrophic performance degradation under modality conflict and uncover a counter-intuitive "less is more" paradox, where removing sensory information can paradoxically improve performance. Our findings suggest that the path toward robust AGI requires a research focus beyond scaling to explicitly address synergistic fusion. Our platform is available for anonymous review at https://github.com/fuqingbie/omni-game-benchmark.

Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Builds on 16 of its 21 references that are in the map. First posted on arXiv 6 Aug 2025.

Builds on

16 of 21 references.

References · 16

  1. 2025Gemini 2.5: Pushing the Frontier with Advanced Reasoning, Multimodality, Long Context, and Next Generation Agentic Capabilitiescited by 3,796
  2. 2015VQA: Visual Question Answeringcited by 2,506
  3. 2023MMBench: Is Your Multi-modal Model an All-around Player?cited by 2,141
  4. 2023WebArena: A Realistic Web Environment for Building Autonomous Agentscited by 2,006
  5. 2015Microsoft COCO Captions: Data Collection and Evaluation Servercited by 1,462
  6. 2023Mind2Web: Towards a Generalist Agent for the Webcited by 1,242
  7. 2020ALFWorld: Aligning Text and Embodied Environments for Interactive Learningcited by 1,205
  8. 2019Habitat: A Platform for Embodied AI Researchcited by 1,191
  9. 2024MiniCPM-V: A GPT-4V Level MLLM on Your Phonecited by 1,079
  10. 2023SEED-Bench: Benchmarking Multimodal LLMs with Generative Comprehensioncited by 940
  11. 2017AI2-THOR: An Interactive 3D Environment for Visual AIcited by 869
  12. 2025Qwen2.5-Omni Technical Reportcited by 736
4 more
  1. 2025VITA-1.5: Towards GPT-4o Level Real-Time Vision and Speech Interactioncited by 197
  2. 2019Interactive Fiction Games: A Colossal Adventurecited by 168
  3. 2025Baichuan-Omni-1.5 Technical Reportcited by 111
  4. 2024LLMArena: Assessing Capabilities of Large Language Models in Dynamic Multi-Agent Environmentscited by 36

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 1; 2026: 3.

4 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2026Evaluating Time Awareness and Cross-modal Active Perception of Large Models via 4D Escape Room Task
  2. 2026GameWorld: Towards Standardized and Verifiable Evaluation of Multimodal Game Agents
  3. 2025EscapeCraft: A 3D Room Escape Environment for Benchmarking Complex Multimodal Reasoning Ability
  4. 2024TeamCraft: A Benchmark for Multi-Modal Multi-Agent Systems in Minecraft
  5. 2026OmniGAIA: Towards Native Omni-Modal AI Agents
  6. 2026Avalon-ToM-Bench: Evaluating Fine-Grained Theory of Mind via Asymmetric Game Mechanics
  7. 2026Chain of Modality: From Static Fusion to Dynamic Orchestration in Omni-MLLMs
  8. 2026MineExplorer: Evaluating Open-World Exploration of MLLM Agents in Minecraft