mlsanityData to 7 Oct 2026

TextQuests: How Good are LLMs at Text-Based Video Games?

arXiv 2507.23701 ↗First posted 31 Jul 2025cs.AI cs.CLcited by 11

Not on the map. Why?

Abstract (arXiv)

Evaluating AI agents within complex, interactive environments that mirror real-world challenges is critical for understanding their practical capabilities. While existing agent benchmarks effectively assess skills like tool use or performance on structured tasks, they often do not fully capture an agent's ability to operate autonomously in exploratory environments that demand sustained, self-directed reasoning over a long and growing context. To enable a more accurate assessment of AI agents in challenging exploratory environments, we introduce TextQuests, a benchmark based on the Infocom suite of interactive fiction games. These text-based adventures, which can take human players over 30 hours and require hundreds of precise actions to solve, serve as an effective proxy for evaluating AI agents on focused, stateful tasks. The benchmark is specifically designed to assess an LLM agent's capacity for self-contained problem-solving by precluding the use of external tools, thereby focusing on intrinsic long-context reasoning capabilities in an exploratory environment characterized by the need for trial-and-error learning and sustained problem-solving within a single interactive session. We release TextQuests at https://textquests.ai.

Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). Builds on 17 of its 23 references that are in the map. First posted on arXiv 31 Jul 2025.

Builds on

17 of 23 references.

References · 17

  1. 2020Measuring Massive Multitask Language Understandingcited by 7,768
  2. 2021Measuring Mathematical Problem Solving With the MATH Datasetcited by 5,203
  3. 2025Gemini 2.5: Pushing the Frontier with Advanced Reasoning, Multimodality, Long Context, and Next Generation Agentic Capabilitiescited by 3,655
  4. 2023SWE-bench: Can Language Models Resolve Real-World GitHub Issues?cited by 3,193
  5. 2023GPQA: A Graduate-Level Google-Proof Q&A Benchmarkcited by 2,748
  6. 2023LongBench: A Bilingual, Multitask Benchmark for Long Context Understandingcited by 1,378
  7. 2024τ-bench: A Benchmark for Tool-Agent-User Interaction in Real-World Domainscited by 1,280
  8. 2025BrowseComp: A Simple Yet Challenging Benchmark for Browsing Agentscited by 616
  9. 2025PaperBench: Evaluating AI's Ability to Replicate AI Researchcited by 286
  10. 2025MultiChallenge: A Realistic Multi-Turn Conversation Evaluation Benchmark Challenging to Frontier LLMscited by 171
  11. 2019Interactive Fiction Games: A Colossal Adventurecited by 165
  12. 2025NoLiMa: Long-Context Evaluation Beyond Literal Matchingcited by 120
5 more
  1. 2020Keep CALM and Explore: Language Models for Action Generation in Text-based Gamescited by 108
  2. 2024Multi-IF: Benchmarking LLMs on Multi-Turn and Multilingual Instructions Followingcited by 94
  3. 2020Graph Constrained Reinforcement Learning for Natural Language Action Spacescited by 80
  4. 2021What Would Jiminy Cricket Do? Towards Agents That Behave Morallycited by 57
  5. 2025Finding Flawed Fictions: Evaluating Complex Reasoning in Language Models via Plot Hole Detectioncited by 24

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 3; 2026: 8.

11 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2024LLMs May Not Be Human-Level Players, But They Can Be Testers: Measuring Game Difficulty with LLM Agents
  2. 2023SmartPlay: A Benchmark for LLMs as Intelligent Agents
  3. 2024GameArena: Evaluating LLM Reasoning through Live Computer Games
  4. 2025Orak: A Foundational Benchmark for Training and Evaluating LLM Agents on Diverse Video Games
  5. 2026BotzoneBench: Scalable LLM Evaluation via Graded AI Anchors
  6. 2023AgentBench: Evaluating LLMs as Agents
  7. 2025GVGAI-LLM: Evaluating Large Language Model Agents with Infinite Games
  8. 2023Deciphering Digital Detectives: Understanding LLM Behaviors and Capabilities in Multi-Agent Mystery Games