TextQuests: How Good are LLMs at Text-Based Video Games?
Not on the map. Why?
Abstract (arXiv)
Evaluating AI agents within complex, interactive environments that mirror real-world challenges is critical for understanding their practical capabilities. While existing agent benchmarks effectively assess skills like tool use or performance on structured tasks, they often do not fully capture an agent's ability to operate autonomously in exploratory environments that demand sustained, self-directed reasoning over a long and growing context. To enable a more accurate assessment of AI agents in challenging exploratory environments, we introduce TextQuests, a benchmark based on the Infocom suite of interactive fiction games. These text-based adventures, which can take human players over 30 hours and require hundreds of precise actions to solve, serve as an effective proxy for evaluating AI agents on focused, stateful tasks. The benchmark is specifically designed to assess an LLM agent's capacity for self-contained problem-solving by precluding the use of external tools, thereby focusing on intrinsic long-context reasoning capabilities in an exploratory environment characterized by the need for trial-and-error learning and sustained problem-solving within a single interactive session. We release TextQuests at https://textquests.ai.
Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). Builds on 17 of its 23 references that are in the map. First posted on arXiv 31 Jul 2025.
Builds on
17 of 23 references.
References · 17
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5 more
- 2020Keep CALM and Explore: Language Models for Action Generation in Text-based Gamescited by 108
- 2024Multi-IF: Benchmarking LLMs on Multi-Turn and Multilingual Instructions Followingcited by 94
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Built on by
Citing papers per year: 2025: 3; 2026: 8.
11 papers.
- 2025Vox Deorum: A Hybrid LLM Architecture for 4X / Grand Strategy Game AI -- Lessons from Civilization Vcited by 4
- 2026What Do LLM Agents Know About Their World? Task2Quiz: A Paradigm for Studying Environment Understandingcited by 3
- 2025Dual-Scale World Models for LLM Agents Towards Hard-Exploration Problemscited by 2
- 2026Towards Generalist Game Players: An Investigation of Foundation Models in the Game Multiversecited by 2
- 2025Mini Amusement Parks (MAPs): A Testbed for Modelling Business Decisionscited by 1
- 2026SysAdmin: Measuring Instrumental Power-Seeking in Frontier AIcited by 1
- 2026The Token Games: Evaluating Language Model Reasoning with Puzzle Duelscited by 0
- 2026Towards More Standardized AI Evaluation: From Models to Agentscited by 0
- 2026RPA-Check: A Multi-Stage Automated Framework for Evaluating Dynamic LLM-based Role-Playing Agentscited by 0
- 2026Rushes: A Human Preference Dataset for Pluralistic Alignmentcited by 0
- 2026Schema: Discovering Unknown Environments via Agentic Program Inductioncited by 0
- 2026Schema: Discovering Unknown Environments via Agentic Program Induction30 Sep 2026
- 2026Rushes: A Human Preference Dataset for Pluralistic Alignment22 Jul 2026
- 2026Towards Generalist Game Players: An Investigation of Foundation Models in the Game Multiverse11 May 2026
- 2026RPA-Check: A Multi-Stage Automated Framework for Evaluating Dynamic LLM-based Role-Playing Agents13 Apr 2026
- 2026SysAdmin: Measuring Instrumental Power-Seeking in Frontier AI10 Apr 2026
- 2026Towards More Standardized AI Evaluation: From Models to Agents20 Feb 2026
- 2026The Token Games: Evaluating Language Model Reasoning with Puzzle Duels19 Feb 2026
- 2026What Do LLM Agents Know About Their World? Task2Quiz: A Paradigm for Studying Environment Understanding14 Jan 2026
- 2025Vox Deorum: A Hybrid LLM Architecture for 4X / Grand Strategy Game AI -- Lessons from Civilization V21 Dec 2025
- 2025Mini Amusement Parks (MAPs): A Testbed for Modelling Business Decisions19 Nov 2025
- 2025Dual-Scale World Models for LLM Agents Towards Hard-Exploration Problems28 Sep 2025
Similar, not cited
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- 2024LLMs May Not Be Human-Level Players, But They Can Be Testers: Measuring Game Difficulty with LLM Agents
- 2023SmartPlay: A Benchmark for LLMs as Intelligent Agents
- 2024GameArena: Evaluating LLM Reasoning through Live Computer Games
- 2025Orak: A Foundational Benchmark for Training and Evaluating LLM Agents on Diverse Video Games
- 2026BotzoneBench: Scalable LLM Evaluation via Graded AI Anchors
- 2023AgentBench: Evaluating LLMs as Agents
- 2025GVGAI-LLM: Evaluating Large Language Model Agents with Infinite Games
- 2023Deciphering Digital Detectives: Understanding LLM Behaviors and Capabilities in Multi-Agent Mystery Games