mlsanityData to 7 Oct 2026

JECC: Commonsense Reasoning Tasks Derived from Interactive Fictions

arXiv 2210.15456 ↗First posted 18 Oct 2022cs.CL cs.AIcited by 0

On the map: LLM reasoning → Reasoning benchmarks and evaluation

Abstract (arXiv)

Commonsense reasoning simulates the human ability to make presumptions about our physical world, and it is an essential cornerstone in building general AI systems. We propose a new commonsense reasoning dataset based on human's Interactive Fiction (IF) gameplay walkthroughs as human players demonstrate plentiful and diverse commonsense reasoning. The new dataset provides a natural mixture of various reasoning types and requires multi-hop reasoning. Moreover, the IF game-based construction procedure requires much less human interventions than previous ones. Different from existing benchmarks, our dataset focuses on the assessment of functional commonsense knowledge rules rather than factual knowledge. Hence, in order to achieve higher performance on our tasks, models need to effectively utilize such functional knowledge to infer the outcomes of actions, rather than relying solely on memorizing facts. Experiments show that the introduced dataset is challenging to previous machine reading models as well as the new large language models with a significant 20% performance gap compared to human experts.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Placed in Reasoning benchmarks and evaluation, one of 17 directions in LLM reasoning. Builds on 23 of its 32 references that are in the map. First posted on arXiv 18 Oct 2022.

Builds on

23 of 32 references.

References · 23

  1. 2018BERT: Pre-training of Deep Bidirectional Transformers for Language Understandingcited by 40,204
  2. 2022Chain-of-Thought Prompting Elicits Reasoning in Large Language Modelscited by 12,302
  3. 2019PIQA: Reasoning about Physical Commonsense in Natural Languagecited by 2,818
  4. 2018CommonsenseQA: A Question Answering Challenge Targeting Commonsense Knowledgecited by 1,793
  5. 2018World Modelscited by 1,444
  6. 2019Mastering Atari, Go, Chess and Shogi by Planning with a Learned Modelcited by 1,327
  7. 2016ConceptNet 5.5: An Open Multilingual Graph of General Knowledgecited by 1,065
  8. 2017RACE: Large-scale ReAding Comprehension Dataset From Examinationscited by 851
  9. 2018SWAG: A Large-Scale Adversarial Dataset for Grounded Commonsense Inferencecited by 333
  10. 2019Abductive Commonsense Reasoningcited by 300
  11. 2019Cosmos QA: Machine Reading Comprehension with Contextual Commonsense Reasoningcited by 281
  12. 2019Interactive Fiction Games: A Colossal Adventurecited by 165
11 more
  1. 2019DREAM: A Challenge Dataset and Models for Dialogue-Based Reading Comprehensioncited by 156
  2. 2019"Going on a vacation" takes longer than "Going for a walk": A Study of Temporal Commonsense Understandingcited by 121
  3. 2020Keep CALM and Explore: Language Models for Action Generation in Text-based Gamescited by 108
  4. 2020Graph Constrained Reinforcement Learning for Natural Language Action Spacescited by 80
  5. 2016Machine Comprehension Using Match-LSTM and Answer Pointercited by 47
  6. 2021Dimensions of Commonsense Knowledgecited by 29
  7. 2020Interactive Fiction Game Playing as Multi-Paragraph Reading Comprehension with Reinforcement Learningcited by 27
  8. 2021Reading and Acting while Blindfolded: The Need for Semantics in Text Game Agentscited by 20
  9. 2019Do Multi-hop Readers Dream of Reasoning Chains?cited by 14
  10. 2018A Co-Matching Model for Multi-choice Reading Comprehensioncited by 13
  11. 2020WordCraft: An Environment for Benchmarking Commonsense Agentscited by 13

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  1. 2023Benchmarks for Automated Commonsense Reasoning: A Survey
  2. 2025Towards Quantifying Commonsense Reasoning with Mechanistic Insights
  3. 2026Abductive Reasoning with Probabilistic Commonsense
  4. 2025IPR-1: Interactive Physical Reasoner
  5. 2023ByteSized32: A Corpus and Challenge Task for Generating Task-Specific World Models Expressed as Text Games
  6. 2022Commonsense Knowledge from Scene Graphs for Textual Environments
  7. 2025Com2: A Causal-Guided Benchmark for Exploring Complex Commonsense Reasoning in Large Language Models
  8. 2024GAMEBoT: Transparent Assessment of LLM Reasoning in Games