MemLearner: Learning to Query Context memory for Video World Models
On the map: World models → Video-generation world models and simulators
Abstract (arXiv)
Video World Models are interactive video generation models that predict future world states based on user actions and history video frames. A critical challenge in video world models is the lack of memory, causing inconsistent generated scenes over extended durations. Previous methods explored rule-based context frame retrieval as memory, but they fail to generalize in scenarios with scene occlusions and dynamic objects. We propose MemLearner, a learning-based adaptive context query method using query tokens to bridge context and predicted tokens. By leveraging the video generation model itself for context querying, MemLearner exploits pre-trained visual priors without training additional modules from scratch, and incorporates efficient strategies for training and inference. We collect a dataset of long videos with scene occlusions and dynamic objects, paired with camera pose annotations, and propose a multi-dataset training strategy leveraging both annotated rendered and unannotated real-world videos. Extensive experiments demonstrate that MemLearner significantly outperforms prior video world models in terms of scene consistency and memory, particularly under challenging occlusion and dynamic scenarios.
Key facts. Cited by 9 papers in the map (data through 14 Oct 2026). Placed in Video-generation world models and simulators, one of 11 directions in World models. Builds on 61 of its 75 references that are in the map. First posted on arXiv 30 Jun 2026.
Builds on
61 of 75 references.
Closest ancestors · 16
Same direction, newest first
- 2025WorldPlay: Towards Long-Term Geometric Consistency for Real-Time Interactive World Modeling16 Dec
- 2025RELIC: Interactive Video World Model with Long-Horizon Memory3 Dec
- 2025Rolling Forcing: Autoregressive Long Video Diffusion in Real Time29 Sep
- 2025OmniWorld: A Multi-Domain and Multi-Modal Dataset for 4D World Modeling15 Sep
- 2025Video World Models with Long-term Spatial Memory5 Jun
- 2025VRAG: Learning World Models for Interactive Video Generation28 May
- 2025Long-Context State-Space Video World Models26 May
- 2025MAGI-1: Autoregressive Video Generation at Scale19 May
- 2025Learning 3D Persistent Embodied World Models5 May
- 2025WorldMem: Long-term Consistent World Simulation with Memory16 Apr
- 2025Wan: Open and Advanced Large-Scale Video Generative Models26 Mar
- 2024Diffusion Models Are Real-Time Game Engines27 Aug
4 more
Other references · 45
- 2020Language Models are Few-Shot Learnerscited by 32,419
- 2023BLIP-2: Bootstrapping Language-Image Pre-training with Frozen Image Encoders and Large Language Modelscited by 6,137
- 2022Classifier-Free Diffusion Guidancecited by 5,847
- 2022Flamingo: a Visual Language Model for Few-Shot Learningcited by 4,386
- 2023VBench: Comprehensive Benchmark Suite for Video Generative Modelscited by 1,822
- 2024HunyuanVideo: A Systematic Framework For Large Video Generative Modelscited by 1,660
- 2024MiniCPM-V: A GPT-4V Level MLLM on Your Phonecited by 1,079
- 2025V-JEPA 2: Self-Supervised Video Models Enable Understanding, Prediction and Planningcited by 809
- 2018Scaling Egocentric Vision: The EPIC-KITCHENS Datasetcited by 795
- 2024Emu3: Next-Token Prediction is All You Needcited by 781
- 2024Diffusion Forcing: Next-token Prediction Meets Full-Sequence Diffusioncited by 681
- 2024Autoregressive Image Generation without Vector Quantizationcited by 651
33 more
- 2025Self Forcing: Bridging the Train-Test Gap in Autoregressive Video Diffusioncited by 625
- 2023MotionCtrl: A Unified and Flexible Motion Controller for Video Generationcited by 580
- 2023VideoPoet: A Large Language Model for Zero-Shot Video Generationcited by 492
- 2024CameraCtrl: Enabling Camera Control for Text-to-Video Generationcited by 460
- 2024ViewCrafter: Taming Video Diffusion Models for High-fidelity Novel View Synthesiscited by 403
- 2024DINO-WM: World Models on Pre-trained Visual Features enable Zero-shot Planningcited by 386
- 2025GEN3C: 3D-Informed World-Consistent Video Generation with Precise Camera Controlcited by 341
- 2025ReCamMaster: Camera-Controlled Generative Rendering from A Single Videocited by 287
- 2025LongLive: Real-time Interactive Long Video Generationcited by 265
- 2024WonderWorld: Interactive 3D Scene Generation from a Single Imagecited by 202
- 2025Self-Forcing++: Towards Minute-Scale High-Quality Video Generationcited by 192
- 2024Autoregressive Video Generation without Vector Quantizationcited by 186
- 2025History-Guided Video Diffusioncited by 171
- 2025Context as Memory: Scene-Consistent Interactive Long Video Generation with Memory Retrievalcited by 163
- 2024Vidu: a Highly Consistent, Dynamic and Skilled Text-to-Video Generator with Diffusion Modelscited by 160
- 2023WonderJourney: Going from Anywhere to Everywherecited by 158
- 2018AdaFrame: Adaptive Frame Selection for Fast Video Recognitioncited by 134
- 2025Emu3.5: Native Multimodal Models are World Learnerscited by 132
- 2025Long-Context Autoregressive Video Modeling with Next-Frame Predictioncited by 123
- 2025Long Context Tuning for Video Generationcited by 113
- 2025VMem: Consistent Interactive Video Scene Generation with Surfel-Indexed View Memorycited by 109
- 2025Mixture of Contexts for Long Video Generationcited by 95
- 2024Video as the New Language for Real-World Decision Makingcited by 87
- 2020Learning to Simulate Dynamic Environments with GameGANcited by 86
- 2025SpatialVID: A Large-Scale Video Dataset with Spatial Annotationscited by 77
- 2025Stable Video Infinity: Infinite-Length Video Generation with Error Recyclingcited by 73
- 20243DTrajMaster: Mastering 3D Trajectory for Multi-Entity Motion in Video Generationcited by 71
- 2025Sekai: A Video Dataset towards World Explorationcited by 67
- 2024You See it, You Got it: Learning 3D Creation on Pose-Free Videos at Scalecited by 65
- 2025WonderPlay: Dynamic 3D Scene Generation from a Single Image and Actionscited by 45
- 2025Temporal Chain of Thought: Long-Video Understanding by Thinking in Framescited by 27
- 2025A Survey of Interactive Generative Videocited by 23
- 2025Position: Interactive Generative Video as Next-Generation Game Enginecited by 13
Built on by
Citing papers per year: 2026: 9.
9 papers.
- 2026From Pixels to States: Rethinking Interactive World Models as Game Enginescited by 4
- 2026Closing the Loop: Training-Free Revisit Consistency for Autoregressive Generative Renderingcited by 1
- 2026HERA: Historical Evidence Routing Adapter for Physical Prediction in Latent World Modelscited by 1
- 2026Code Plans, Diffusion Renders: Open-Ended Generative World Modelingcited by 0
- 2026Learning What to Recall: Adaptive Multi-Cue Episodic Memory for World Modelscited by 0
- 2026Honeycomb: Constant-Size Scene Memory Representation for Video World Modelscited by 0
- 2026DeCoPrune: Efficient KV-Cache Pruning for Autoregressive Video Diffusion via Denoising Consistencycited by 0
- 2026Memorizon: Training World Models Beyond Their Context Windowcited by 0
- 2026Learning to Retrieve: Internalizing Memory Retrieval for Video World Modelscited by 0
- 2026Learning to Retrieve: Internalizing Memory Retrieval for Video World Models8 Oct 2026
- 2026Memorizon: Training World Models Beyond Their Context Window30 Sep 2026
- 2026DeCoPrune: Efficient KV-Cache Pruning for Autoregressive Video Diffusion via Denoising Consistency30 Sep 2026
- 2026Honeycomb: Constant-Size Scene Memory Representation for Video World Models29 Sep 2026
- 2026Learning What to Recall: Adaptive Multi-Cue Episodic Memory for World Models28 Sep 2026
- 2026Code Plans, Diffusion Renders: Open-Ended Generative World Modeling22 Sep 2026
- 2026HERA: Historical Evidence Routing Adapter for Physical Prediction in Latent World Models6 Aug 2026
- 2026Closing the Loop: Training-Free Revisit Consistency for Autoregressive Generative Rendering23 Jul 2026
- 2026From Pixels to States: Rethinking Interactive World Models as Game Engines15 Jul 2026
Similar, not cited
Close in wording, no citation either way
- 2026Compression and Retrieval: Implicit Memory Retrieval for Video World Models
- 2026World-T3: Test-Time Training as Persistent Memory for Real-Time Video World Models
- 2026WorldCrafter: Consistent Video World Model with Implicit 3D-aware Memory
- 2026MBench: A Comprehensive Benchmark on Memory Capability for Video World Models
- 2026Wonder: Video World Model Done Better
- 2026WorldMemBench: A Comprehensive Benchmark for Memory of Video World Models
- 2026WorldKV: Efficient World Memory with World Retrieval and Compression
- 2026SolarWM: Open Data and Scalable Training for Long-Horizon Video World Models