Ray Conditioning: Trading Photo-consistency for Photo-realism in Multi-view Image Generation
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Abstract (arXiv)
Multi-view image generation attracts particular attention these days due to its promising 3D-related applications, e.g., image viewpoint editing. Most existing methods follow a paradigm where a 3D representation is first synthesized, and then rendered into 2D images to ensure photo-consistency across viewpoints. However, such explicit bias for photo-consistency sacrifices photo-realism, causing geometry artifacts and loss of fine-scale details when these methods are applied to edit real images. To address this issue, we propose ray conditioning, a geometry-free alternative that relaxes the photo-consistency constraint. Our method generates multi-view images by conditioning a 2D GAN on a light field prior. With explicit viewpoint control, state-of-the-art photo-realism and identity consistency, our method is particularly suited for the viewpoint editing task.
Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). Builds on 35 of its 47 references that are in the map. First posted on arXiv 26 Apr 2023.
Builds on
35 of 47 references.
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23 more
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Citing papers per year: 2024: 5; 2025: 4; 2026: 2.
11 papers.
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- 2024VD3D: Taming Large Video Diffusion Transformers for 3D Camera Controlcited by 156
- 2024AC3D: Analyzing and Improving 3D Camera Control in Video Diffusion Transformerscited by 151
- 2024SPAD : Spatially Aware Multiview Diffuserscited by 62
- 2025EnerVerse: Envisioning Embodied Future Space for Robotics Manipulationcited by 59
- 2024HumanSplat: Generalizable Single-Image Human Gaussian Splatting with Structure Priorscited by 54
- 2026Lyra 2.0: Explorable Generative 3D Worldscited by 36
- 2025Pippo: High-Resolution Multi-View Humans from a Single Imagecited by 20
- 2025Pl"uckeRF: A Line-based 3D Representation for Few-view Reconstructioncited by 0
- 2025YingVideo-MV: Music-Driven Multi-Stage Video Generationcited by 0
- 2026ProDiG: Progressive Diffusion-Guided Gaussian Splatting for Aerial to Ground Reconstructioncited by 0
- 2026Lyra 2.0: Explorable Generative 3D Worlds14 Apr 2026
- 2026ProDiG: Progressive Diffusion-Guided Gaussian Splatting for Aerial to Ground Reconstruction2 Apr 2026
- 2025YingVideo-MV: Music-Driven Multi-Stage Video Generation2 Dec 2025
- 2025Pl"uckeRF: A Line-based 3D Representation for Few-view Reconstruction4 Jun 2025
- 2025Pippo: High-Resolution Multi-View Humans from a Single Image11 Feb 2025
- 2025EnerVerse: Envisioning Embodied Future Space for Robotics Manipulation3 Jan 2025
- 2024AC3D: Analyzing and Improving 3D Camera Control in Video Diffusion Transformers27 Nov 2024
- 2024VD3D: Taming Large Video Diffusion Transformers for 3D Camera Control17 Jul 2024
- 2024HumanSplat: Generalizable Single-Image Human Gaussian Splatting with Structure Priors18 Jun 2024
- 2024GS-LRM: Large Reconstruction Model for 3D Gaussian Splatting30 Apr 2024
- 2024SPAD : Spatially Aware Multiview Diffusers7 Feb 2024