mlsanityData to 7 Oct 2026

Ray Conditioning: Trading Photo-consistency for Photo-realism in Multi-view Image Generation

arXiv 2304.13681 ↗First posted 26 Apr 2023cs.CVcited by 11

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Abstract (arXiv)

Multi-view image generation attracts particular attention these days due to its promising 3D-related applications, e.g., image viewpoint editing. Most existing methods follow a paradigm where a 3D representation is first synthesized, and then rendered into 2D images to ensure photo-consistency across viewpoints. However, such explicit bias for photo-consistency sacrifices photo-realism, causing geometry artifacts and loss of fine-scale details when these methods are applied to edit real images. To address this issue, we propose ray conditioning, a geometry-free alternative that relaxes the photo-consistency constraint. Our method generates multi-view images by conditioning a 2D GAN on a light field prior. With explicit viewpoint control, state-of-the-art photo-realism and identity consistency, our method is particularly suited for the viewpoint editing task.

Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). Builds on 35 of its 47 references that are in the map. First posted on arXiv 26 Apr 2023.

Builds on

35 of 47 references.

References · 35

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23 more
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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 5; 2025: 4; 2026: 2.

11 papers.