HDMI: Learning Interactive Humanoid Whole-Body Control from Human Videos
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Abstract (arXiv)
Enabling robust whole-body humanoid-object interaction (HOI) remains challenging due to motion data scarcity and the contact-rich nature. We present HDMI (HumanoiD iMitation for Interaction), a simple and general framework that learns whole-body humanoid-object interaction skills directly from monocular RGB videos. Our pipeline (i) extracts and retargets human and object trajectories from unconstrained videos to build structured motion datasets, (ii) trains a reinforcement learning (RL) policy to co-track robot and object states with three key designs: a unified object representation, a residual action space, and a general interaction reward, and (iii) zero-shot deploys the RL policies on real humanoid robots. Extensive sim-to-real experiments on a Unitree G1 humanoid demonstrate the robustness and generality of our approach: HDMI achieves 67 consecutive door traversals and successfully performs 6 distinct loco-manipulation tasks in the real world and 14 tasks in simulation. Our results establish HDMI as a simple and general framework for acquiring interactive humanoid skills from human videos.
Key facts. Cited by 38 papers in the map (data through 14 Oct 2026). First posted on arXiv 20 Sep 2025.
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Citing papers per year: 2025: 6; 2026: 32.
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- 2025SPIDER: Scalable Physics-Informed Dexterous Retargetingcited by 32
- 2025TD-JEPA: Latent-predictive Representations for Zero-Shot Reinforcement Learningcited by 22
- 2025Opening the Sim-to-Real Door for Humanoid Pixel-to-Action Policy Transfercited by 15
- 2026HumanX: Toward Agile and Generalizable Humanoid Interaction Skills from Human Videoscited by 14
- 2026HEX: Humanoid-Aligned Experts for Cross-Embodiment Whole-Body Manipulationcited by 10
- 2025Humanoid Goalkeeper: Learning from Position Conditioned Task-Motion Constraintscited by 9
- 2026ULTRA: Unified Multimodal Control for Autonomous Humanoid Whole-Body Loco-Manipulationcited by 9
- 2025RoboMirror: Understand Before You Imitate for Video to Humanoid Locomotioncited by 7
- 2026Learning Whole-Body Human-Humanoid Interaction from Human-Human Demonstrationscited by 6
- 2026MeshMimic: Geometry-Aware Humanoid Motion Learning through 3D Scene Reconstructioncited by 6
- 2026SteadyTray: Learning Object Balancing Tasks in Humanoid Tray Transport via Residual Reinforcement Learningcited by 5
- 2026Spatial Memory for Out-of-Vision Manipulation in Vision-Language-Actioncited by 4
26 more
- 2026SceneBot: Contact-Prompted General Humanoid Whole Body Tracking with Scene-Interactioncited by 4
- 2026Learning Human-Like Badminton Skills for Humanoid Robotscited by 3
- 2026SUGAR: A Scalable Human-Video-Driven Generalizable Humanoid Loco-Manipulation Learning Frameworkcited by 3
- 2026SplitAdapter: Load-Aware Humanoid Loco-Manipulation via Factorized Adaptationcited by 3
- 2026REFINE-DP: Diffusion Policy Fine-tuning for Humanoid Loco-manipulation via Reinforcement Learningcited by 2
- 2026Imagine2Real: Towards Zero-shot Humanoid-Object Interaction via Video Generative Priorscited by 2
- 2026Scaling Behavior Foundation Model for Humanoid Robotscited by 2
- 2026AdaptManip: Learning Adaptive Whole-Body Object Lifting and Delivery with Online Recurrent State Estimationcited by 1
- 2026Generalizing from References using a Multi-Task Reference and Goal-Driven RL Frameworkcited by 1
- 2026EmbodMocap: In-the-Wild 4D Human-Scene Reconstruction for Embodied Agentscited by 1
- 2026DreamControl-v2: Simpler and Scalable Autonomous Humanoid Skills via Trainable Guided Diffusion Priorscited by 1
- 2026RoboNaldo: Accurate, Stable and Powerful Humanoid Soccer Shooting via Motion-Guided Curriculum Reinforcement Learningcited by 1
- 2026AnyBody: Free-Form Whole-Body Humanoid Control from Arbitrary Keypoint Guidancecited by 1
- 2026Weave: Learning Whole-Body Dexterous Loco-Manipulation from Human-Object Interactionscited by 1
- 2025CRISP: Contact-Guided Real2Sim from Monocular Video with Planar Scene Primitivescited by 0
- 2026LadderMan: Learning Humanoid Perceptive Ladder Climbingcited by 0
- 2026TaskNPoint: How to Teach Your Humanoid to Hit a Backhand in Minutescited by 0
- 2026LUCID: Latent-Skill Unified Control via Imagined Dynamics for Long-Horizon Humanoid Loco-Manipulationcited by 0
- 2026GigaBrain-WBC-0.5: A Behavior World Model for Robust Humanoid Whole-Body Tracking with Environment Interactioncited by 0
- 2026HIGenNTO: Scalable Humanoid Interaction Generation via Noise-Space Trajectory Optimizationcited by 0
- 2026Track-and-Complete: Learning Humanoid Skills from a Single Failed Human Videocited by 0
- 2026Counterfactual Video Generation Enables Scalable Humanoid Loco-Manipulationcited by 0
- 2026InterMimicGen: Scaling Humanoid Loco-Manipulation through Self-Evolving Motion Imitationcited by 0
- 2026Workhorse: Learning Robust Whole-Body Humanoid Loco-Manipulation from Human Datacited by 0
- 2026Being-M0.7: A Latent World-Action Model for Humanoid Robotscited by 0
- 2026From Video to Vision: Learning Generalizable Humanoid Carrying from Human Motioncited by 0
- 2026From Video to Vision: Learning Generalizable Humanoid Carrying from Human Motion10 Oct 2026
- 2026Being-M0.7: A Latent World-Action Model for Humanoid Robots8 Oct 2026
- 2026Workhorse: Learning Robust Whole-Body Humanoid Loco-Manipulation from Human Data6 Oct 2026
- 2026InterMimicGen: Scaling Humanoid Loco-Manipulation through Self-Evolving Motion Imitation5 Oct 2026
- 2026Counterfactual Video Generation Enables Scalable Humanoid Loco-Manipulation29 Sep 2026
- 2026Track-and-Complete: Learning Humanoid Skills from a Single Failed Human Video29 Sep 2026
- 2026HIGenNTO: Scalable Humanoid Interaction Generation via Noise-Space Trajectory Optimization18 Sep 2026
- 2026Weave: Learning Whole-Body Dexterous Loco-Manipulation from Human-Object Interactions15 Sep 2026
- 2026GigaBrain-WBC-0.5: A Behavior World Model for Robust Humanoid Whole-Body Tracking with Environment Interaction18 Aug 2026
- 2026LUCID: Latent-Skill Unified Control via Imagined Dynamics for Long-Horizon Humanoid Loco-Manipulation7 Aug 2026
- 2026Scaling Behavior Foundation Model for Humanoid Robots16 Jul 2026
- 2026AnyBody: Free-Form Whole-Body Humanoid Control from Arbitrary Keypoint Guidance28 Jun 2026
26 more
- 2026SceneBot: Contact-Prompted General Humanoid Whole Body Tracking with Scene-Interaction25 Jun 2026
- 2026TaskNPoint: How to Teach Your Humanoid to Hit a Backhand in Minutes24 Jun 2026
- 2026RoboNaldo: Accurate, Stable and Powerful Humanoid Soccer Shooting via Motion-Guided Curriculum Reinforcement Learning9 Jun 2026
- 2026LadderMan: Learning Humanoid Perceptive Ladder Climbing4 Jun 2026
- 2026SplitAdapter: Load-Aware Humanoid Loco-Manipulation via Factorized Adaptation2 Jun 2026
- 2026Spatial Memory for Out-of-Vision Manipulation in Vision-Language-Action21 May 2026
- 2026Imagine2Real: Towards Zero-shot Humanoid-Object Interaction via Video Generative Priors21 May 2026
- 2026SUGAR: A Scalable Human-Video-Driven Generalizable Humanoid Loco-Manipulation Learning Framework19 May 2026
- 2026HEX: Humanoid-Aligned Experts for Cross-Embodiment Whole-Body Manipulation9 Apr 2026
- 2026DreamControl-v2: Simpler and Scalable Autonomous Humanoid Skills via Trainable Guided Diffusion Priors31 Mar 2026
- 2026REFINE-DP: Diffusion Policy Fine-tuning for Humanoid Loco-manipulation via Reinforcement Learning14 Mar 2026
- 2026SteadyTray: Learning Object Balancing Tasks in Humanoid Tray Transport via Residual Reinforcement Learning11 Mar 2026
- 2026ULTRA: Unified Multimodal Control for Autonomous Humanoid Whole-Body Loco-Manipulation3 Mar 2026
- 2026EmbodMocap: In-the-Wild 4D Human-Scene Reconstruction for Embodied Agents26 Feb 2026
- 2026Generalizing from References using a Multi-Task Reference and Goal-Driven RL Framework23 Feb 2026
- 2026MeshMimic: Geometry-Aware Humanoid Motion Learning through 3D Scene Reconstruction17 Feb 2026
- 2026AdaptManip: Learning Adaptive Whole-Body Object Lifting and Delivery with Online Recurrent State Estimation16 Feb 2026
- 2026Learning Human-Like Badminton Skills for Humanoid Robots9 Feb 2026
- 2026HumanX: Toward Agile and Generalizable Humanoid Interaction Skills from Human Videos2 Feb 2026
- 2026Learning Whole-Body Human-Humanoid Interaction from Human-Human Demonstrations14 Jan 2026
- 2025RoboMirror: Understand Before You Imitate for Video to Humanoid Locomotion29 Dec 2025
- 2025CRISP: Contact-Guided Real2Sim from Monocular Video with Planar Scene Primitives16 Dec 2025
- 2025Opening the Sim-to-Real Door for Humanoid Pixel-to-Action Policy Transfer30 Nov 2025
- 2025SPIDER: Scalable Physics-Informed Dexterous Retargeting12 Nov 2025
- 2025Humanoid Goalkeeper: Learning from Position Conditioned Task-Motion Constraints20 Oct 2025
- 2025TD-JEPA: Latent-predictive Representations for Zero-Shot Reinforcement Learning1 Oct 2025
- 2025TD-JEPA: Latent-predictive Representations for Zero-Shot Reinforcement Learningcited by 22
- 2025Humanoid Goalkeeper: Learning from Position Conditioned Task-Motion Constraintscited by 9
- 2026MeshMimic: Geometry-Aware Humanoid Motion Learning through 3D Scene Reconstructioncited by 6
- 2026SteadyTray: Learning Object Balancing Tasks in Humanoid Tray Transport via Residual Reinforcement Learningcited by 5
- 2026Generalizing from References using a Multi-Task Reference and Goal-Driven RL Frameworkcited by 1
- 2026RoboNaldo: Accurate, Stable and Powerful Humanoid Soccer Shooting via Motion-Guided Curriculum Reinforcement Learningcited by 1
- 2026From Video to Vision: Learning Generalizable Humanoid Carrying from Human Motioncited by 0
- 2026From Video to Vision: Learning Generalizable Humanoid Carrying from Human Motion10 Oct 2026
- 2026RoboNaldo: Accurate, Stable and Powerful Humanoid Soccer Shooting via Motion-Guided Curriculum Reinforcement Learning9 Jun 2026
- 2026SteadyTray: Learning Object Balancing Tasks in Humanoid Tray Transport via Residual Reinforcement Learning11 Mar 2026
- 2026Generalizing from References using a Multi-Task Reference and Goal-Driven RL Framework23 Feb 2026
- 2026MeshMimic: Geometry-Aware Humanoid Motion Learning through 3D Scene Reconstruction17 Feb 2026
- 2025Humanoid Goalkeeper: Learning from Position Conditioned Task-Motion Constraints20 Oct 2025
- 2025TD-JEPA: Latent-predictive Representations for Zero-Shot Reinforcement Learning1 Oct 2025
- 2026SplitAdapter: Load-Aware Humanoid Loco-Manipulation via Factorized Adaptationcited by 3
- 2026LUCID: Latent-Skill Unified Control via Imagined Dynamics for Long-Horizon Humanoid Loco-Manipulationcited by 0
- 2026GigaBrain-WBC-0.5: A Behavior World Model for Robust Humanoid Whole-Body Tracking with Environment Interactioncited by 0
- 2026Being-M0.7: A Latent World-Action Model for Humanoid Robotscited by 0
- 2026Being-M0.7: A Latent World-Action Model for Humanoid Robots8 Oct 2026
- 2026GigaBrain-WBC-0.5: A Behavior World Model for Robust Humanoid Whole-Body Tracking with Environment Interaction18 Aug 2026
- 2026LUCID: Latent-Skill Unified Control via Imagined Dynamics for Long-Horizon Humanoid Loco-Manipulation7 Aug 2026
- 2026SplitAdapter: Load-Aware Humanoid Loco-Manipulation via Factorized Adaptation2 Jun 2026
- 2025SPIDER: Scalable Physics-Informed Dexterous Retargetingcited by 32
- 2025Opening the Sim-to-Real Door for Humanoid Pixel-to-Action Policy Transfercited by 15
- 2026HumanX: Toward Agile and Generalizable Humanoid Interaction Skills from Human Videoscited by 14
- 2026ULTRA: Unified Multimodal Control for Autonomous Humanoid Whole-Body Loco-Manipulationcited by 9
- 2025RoboMirror: Understand Before You Imitate for Video to Humanoid Locomotioncited by 7
- 2026Learning Whole-Body Human-Humanoid Interaction from Human-Human Demonstrationscited by 6
- 2026SceneBot: Contact-Prompted General Humanoid Whole Body Tracking with Scene-Interactioncited by 4
- 2026Learning Human-Like Badminton Skills for Humanoid Robotscited by 3
- 2026SUGAR: A Scalable Human-Video-Driven Generalizable Humanoid Loco-Manipulation Learning Frameworkcited by 3
- 2026Imagine2Real: Towards Zero-shot Humanoid-Object Interaction via Video Generative Priorscited by 2
- 2026Scaling Behavior Foundation Model for Humanoid Robotscited by 2
- 2026EmbodMocap: In-the-Wild 4D Human-Scene Reconstruction for Embodied Agentscited by 1
12 most cited of 22 All 22 (JSON)
- 2026Workhorse: Learning Robust Whole-Body Humanoid Loco-Manipulation from Human Data6 Oct 2026
- 2026InterMimicGen: Scaling Humanoid Loco-Manipulation through Self-Evolving Motion Imitation5 Oct 2026
- 2026Counterfactual Video Generation Enables Scalable Humanoid Loco-Manipulation29 Sep 2026
- 2026Track-and-Complete: Learning Humanoid Skills from a Single Failed Human Video29 Sep 2026
- 2026HIGenNTO: Scalable Humanoid Interaction Generation via Noise-Space Trajectory Optimization18 Sep 2026
- 2026Weave: Learning Whole-Body Dexterous Loco-Manipulation from Human-Object Interactions15 Sep 2026
- 2026Scaling Behavior Foundation Model for Humanoid Robots16 Jul 2026
- 2026AnyBody: Free-Form Whole-Body Humanoid Control from Arbitrary Keypoint Guidance28 Jun 2026
- 2026SceneBot: Contact-Prompted General Humanoid Whole Body Tracking with Scene-Interaction25 Jun 2026
- 2026TaskNPoint: How to Teach Your Humanoid to Hit a Backhand in Minutes24 Jun 2026
- 2026LadderMan: Learning Humanoid Perceptive Ladder Climbing4 Jun 2026
- 2026Imagine2Real: Towards Zero-shot Humanoid-Object Interaction via Video Generative Priors21 May 2026
12 newest of 22 All 22 (JSON)
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