ULC: A Unified and Fine-Grained Controller for Humanoid Loco-Manipulation
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Abstract (arXiv)
Loco-Manipulation for humanoid robots aims to enable robots to integrate mobility with upper-body tracking capabilities. Most existing approaches adopt hierarchical architectures that decompose control into isolated upper-body (manipulation) and lower-body (locomotion) policies. While this decomposition reduces training complexity, it inherently limits coordination between subsystems and contradicts the unified whole-body control exhibited by humans. We demonstrate that a single unified policy can achieve a combination of tracking accuracy, large workspace, and robustness for humanoid loco-manipulation. We propose the Unified Loco-Manipulation Controller (ULC), a single-policy framework that simultaneously tracks root velocity, root height, torso rotation, and dual-arm joint positions in an end-to-end manner, proving the feasibility of unified control without sacrificing performance. We achieve this unified control through key technologies: sequence skill acquisition for progressive learning complexity, residual action modeling for fine-grained control adjustments, command polynomial interpolation for smooth motion transitions, random delay release for robustness to deploy variations, load randomization for generalization to external disturbances, and center-of-gravity tracking for providing explicit policy gradients to maintain stability. We validate our method on the Unitree G1 humanoid robot with 3-DOF (degrees-of-freedom) waist. Compared with strong baselines, ULC shows better tracking performance to disentangled methods and demonstrating larger workspace coverage. The unified dual-arm tracking enables precise manipulation under external loads while maintaining coordinated whole-body control for complex loco-manipulation tasks.
Key facts. Cited by 11 papers in the map (data through 14 Oct 2026). First posted on arXiv 9 Jul 2025.
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Citing papers per year: 2025: 3; 2026: 8.
11 papers.
- 2025WholeBodyVLA: Towards Unified Latent VLA for Whole-Body Loco-Manipulation Controlcited by 36
- 2025ActiveUMI: Robotic Manipulation with Active Perception from Robot-Free Human Demonstrationscited by 19
- 2026InterPrior: Scaling Generative Control for Physics-Based Human-Object Interactionscited by 11
- 2026ULTRA: Unified Multimodal Control for Autonomous Humanoid Whole-Body Loco-Manipulationcited by 9
- 2025RobotDancing: Residual-Action Reinforcement Learning Enables Robust Long-Horizon Humanoid Motion Trackingcited by 3
- 2026CoorDex: Coordinating Body and Hand Priors for Continuous Dexterous Humanoid Loco-Manipulationcited by 2
- 2026Critic Architecture Matters: Dual vs. Unified Critics for Humanoid Loco-Manipulationcited by 0
- 2026STRIDER: Stepping-Enabled Multi-Gait Hierarchical 3D Loco-Manipulation Framework for Humanoid Robotscited by 0
- 2026MASkillBlender: Decentralized Whole-Body Coordination for Multi-Humanoid Loco-Manipulation via Skill Blendingcited by 0
- 2026InterEvolve: Test-Time Evolution of Reward Programs for Humanoid Loco-Manipulationcited by 0
- 2026InterMimicGen: Scaling Humanoid Loco-Manipulation through Self-Evolving Motion Imitationcited by 0
- 2026InterMimicGen: Scaling Humanoid Loco-Manipulation through Self-Evolving Motion Imitation5 Oct 2026
- 2026InterEvolve: Test-Time Evolution of Reward Programs for Humanoid Loco-Manipulation1 Oct 2026
- 2026MASkillBlender: Decentralized Whole-Body Coordination for Multi-Humanoid Loco-Manipulation via Skill Blending1 Oct 2026
- 2026STRIDER: Stepping-Enabled Multi-Gait Hierarchical 3D Loco-Manipulation Framework for Humanoid Robots20 Sep 2026
- 2026CoorDex: Coordinating Body and Hand Priors for Continuous Dexterous Humanoid Loco-Manipulation22 Jun 2026
- 2026Critic Architecture Matters: Dual vs. Unified Critics for Humanoid Loco-Manipulation10 Jun 2026
- 2026ULTRA: Unified Multimodal Control for Autonomous Humanoid Whole-Body Loco-Manipulation3 Mar 2026
- 2026InterPrior: Scaling Generative Control for Physics-Based Human-Object Interactions5 Feb 2026
- 2025WholeBodyVLA: Towards Unified Latent VLA for Whole-Body Loco-Manipulation Control11 Dec 2025
- 2025ActiveUMI: Robotic Manipulation with Active Perception from Robot-Free Human Demonstrations2 Oct 2025
- 2025RobotDancing: Residual-Action Reinforcement Learning Enables Robust Long-Horizon Humanoid Motion Tracking25 Sep 2025
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- 2025DemoHLM: From One Demonstration to Generalizable Humanoid Loco-Manipulation
- 2025Humanoid Locomotion and Manipulation: Current Progress and Challenges in Control, Planning, and Learning
- 2026PILOT: A Perceptive Integrated Low-level Controller for Loco-manipulation over Unstructured Scenes ↗
- 2026HULK: Learning Whole-Body Forceful Loco-Manipulation for Humanoids
- 2026WholeBodyWAM: Generalizing Pre-trained World-Action Priors to Humanoid Loco-Manipulation via WBC-Grounded Coordination
- 2026MotionWAM: Towards Foundation World Action Models for Real-Time Humanoid Loco-Manipulation
- 2025SkillBlender: Towards Versatile Humanoid Whole-Body Loco-Manipulation via Skill Blending
- 2025Learning a Unified Policy for Position and Force Control in Legged Loco-Manipulation