mlsanityData to 14 Oct 2026

UniTracker: Learning Universal Whole-Body Motion Tracker for Humanoid Robots

arXiv 2507.07356 ↗First posted 10 Jul 2025cs.ROcited by 37

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Abstract (arXiv)

Achieving expressive and generalizable whole-body motion control is essential for deploying humanoid robots in real-world environments. In this work, we propose UniTracker, a three-stage training framework that enables robust and scalable motion tracking across a wide range of human behaviors. In the first stage, we train a teacher policy with privileged observations to generate high-quality actions. In the second stage, we introduce a Conditional Variational Autoencoder (CVAE) to model a universal student policy that can be deployed directly on real hardware. The CVAE structure allows the policy to learn a global latent representation of motion, enhancing generalization to unseen behaviors and addressing the limitations of standard MLP-based policies under partial observations. Unlike pure MLPs that suffer from drift in global attributes like orientation, our CVAE-student policy incorporates global intent during training by aligning a partial-observation prior to the full-observation encoder. In the third stage, we introduce a fast adaptation module that fine-tunes the universal policy on harder motion sequences that are difficult to track directly. This adaptation can be performed both for single sequences and in batch mode, further showcasing the flexibility and scalability of our approach. We evaluate UniTracker in both simulation and real-world settings using a Unitree G1 humanoid, demonstrating strong performance in motion diversity, tracking accuracy, and deployment robustness.

Key facts. Cited by 37 papers in the map (data through 14 Oct 2026). First posted on arXiv 10 Jul 2025.

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 9; 2026: 28.

37 papers.

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  1. 2025BeyondMimic: From Motion Tracking to Versatile Humanoid Control via Guided Diffusioncited by 165
  2. 2025SONIC: Supersizing Motion Tracking for Natural Humanoid Whole-Body Controlcited by 101
  3. 2026HumanX: Toward Agile and Generalizable Humanoid Interaction Skills from Human Videoscited by 14
  4. 2026TextOp: Real-time Interactive Text-Driven Humanoid Robot Motion Generation and Controlcited by 14
  5. 2025KungfuBot2: Learning Versatile Motion Skills for Humanoid Whole-Body Controlcited by 13
  6. 2026FRoM-W1: Towards General Humanoid Whole-Body Control with Language Instructionscited by 10
  7. 2026ULTRA: Unified Multimodal Control for Autonomous Humanoid Whole-Body Loco-Manipulationcited by 9
  8. 2025Towards Adaptable Humanoid Control via Adaptive Motion Trackingcited by 8
  9. 2025RoboMirror: Understand Before You Imitate for Video to Humanoid Locomotioncited by 7
  10. 2026MeshMimic: Geometry-Aware Humanoid Motion Learning through 3D Scene Reconstructioncited by 6
  11. 2026MotionBricks: Scalable Real-Time Motions with Modular Latent Generative Model and Smart Primitivescited by 6
  12. 2026ω-0: A Latent Predictive World Action Model for Concurrent Humanoid Loco-Manipulationcited by 6
25 more
  1. 2025InterAgent: Physics-based Multi-agent Command Execution via Diffusion on Interaction Graphscited by 5
  2. 2025UniAct: Unified Motion Generation and Action Streaming for Humanoid Robotscited by 5
  3. 2026Heracles: Bridging Precise Tracking and Generative Synthesis for General Humanoid Controlcited by 5
  4. 2026Humanoid-GPT: Scaling Data and Structure for Zero-Shot Motion Trackingcited by 5
  5. 2026CLOT: Closed-Loop Global Motion Tracking for Whole-Body Humanoid Teleoperationcited by 4
  6. 2025RobotDancing: Residual-Action Reinforcement Learning Enables Robust Long-Horizon Humanoid Motion Trackingcited by 3
  7. 2026PhysDrift: Bridging the Embodiment Gap in Humanoid Co-Speech Motion Generationcited by 3
  8. 2025A Scalable Whole-body Motion Transfer via Implicit Kinodynamic Motion Retargetingcited by 2
  9. 2026Imagine2Real: Towards Zero-shot Humanoid-Object Interaction via Video Generative Priorscited by 2
  10. 2026Humanoid-DART: Humanoid Loco-Manipulation using Diffusion-guided Augmentation through Relabeling and Trackingcited by 2
  11. 2026Scaling Behavior Foundation Model for Humanoid Robotscited by 2
  12. 2026GenTrack: Physical Alignment for Robot-Native Motion Generation and Zero-Shot Humanoid Trackingcited by 2
  13. 2026Switch: Learning Agile Skills Switching for Humanoid Robotscited by 1
  14. 2026ReactiveBFM: Reactive Closed-Loop Motion Planning Towards Universal Humanoid Whole-Body Controlcited by 1
  15. 2026HumanTracker: Towards Comprehensive and Human-Aligned Motion Tracking Benchmarkcited by 1
  16. 2026SCDP: Learning Humanoid Locomotion from Partial Observations via Mixed-Observation Distillationcited by 0
  17. 2026Learn Weightlessness: Imitate Non-Self-Stabilizing Motions on Humanoid Robotcited by 0
  18. 2026Stubborn: A Streamlined and Unified Reinforcement Learning Framework for Robust Motion Tracking and Fall Recovery for Humanoidscited by 0
  19. 2026DynaWM: Dynamics-Aware Distillation with World Model and Momentum Targets for Smooth Locomotion over Continuous Stairscited by 0
  20. 2026WristMimic: Full-Body Humanoid Control with Wrist-Guided Manipulationcited by 0
  21. 2026EgoHTR: Egocentric 4D Demonstrations of Human Terrain Traversalcited by 0
  22. 2026GigaBrain-WBC-0.5: A Behavior World Model for Robust Humanoid Whole-Body Tracking with Environment Interactioncited by 0
  23. 2026Sample, Simulate, Select: Physics-in-the-Loop Text-to-Motion for Humanoids Without Trainingcited by 0
  24. 2026Learning Expressive and Compositional Motion Representation via Spectral Skillscited by 0
  25. 2026InterEvolve: Test-Time Evolution of Reward Programs for Humanoid Loco-Manipulationcited by 0