mlsanityData to 7 Oct 2026

SplitAdapter: Load-Aware Humanoid Loco-Manipulation via Factorized Adaptation

arXiv 2606.03297 ↗First posted 2 Jun 2026cs.ROcited by 2

On the map: World models → Humanoid and legged locomotion world models

Abstract (arXiv)

Humanoid loco-manipulation requires stable whole-body control under varying object masses and pickup/placement heights. This becomes particularly challenging in sim-to-real transfer, where object-induced load variation and robot-side dynamics mismatch interact during physical contact. Existing history-based adapters often compress these factors into a single latent representation, which can weaken robustness under heavy-load manipulation. We propose SplitAdapter: Load-Aware Humanoid Loco-Manipulation via Factorized Adaptation, which freezes a pretrained box manipulation policy and extends it with object/load and dynamics-aware context encoders trained with split world-model objectives, GRL-based cross-adversarial regularization, and hierarchical Feature-wise Linear Modulation (FiLM). In sim-to-sim experiments and real-world deployment, SplitAdapter improves Full-task success over the base policy and world-model FiLM baselines across object masses of 2, 4, and 6 kg and pickup/placement heights of 0, 30, and 60 cm, with the largest improvements under heavy-load conditions.

Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Placed in Humanoid and legged locomotion world models, one of 11 directions in World models. Builds on 14 of its 32 references that are in the map. First posted on arXiv 2 Jun 2026.

Builds on

14 of 32 references.

Closest ancestors · 3

Same direction, newest first

  1. 2026HAIC: Humanoid Agile Object Interaction Control via Dynamics-Aware World Model12 Feb
  2. 2025Learning Humanoid Locomotion with World Model Reconstruction22 Feb
  3. 2024Advancing Humanoid Locomotion: Mastering Challenging Terrains with Denoising World Model Learning26 Aug

Other references · 11

  1. 2025OmniRetarget: Interaction-Preserving Data Generation for Humanoid Whole-Body Loco-Manipulation and Scene Interactioncited by 57
  2. 2025Robotic World Model: A Neural Network Simulator for Robust Policy Optimization in Roboticscited by 47
  3. 2025ResMimic: From General Motion Tracking to Humanoid Whole-body Loco-Manipulation via Residual Learningcited by 34
  4. 2025Track Any Motions under Any Disturbancescited by 32
  5. 2025HDMI: Learning Interactive Humanoid Whole-Body Control from Human Videoscited by 32
  6. 2025FALCON: Learning Force-Adaptive Humanoid Loco-Manipulationcited by 28
  7. 2025VisualMimic: Visual Humanoid Loco-Manipulation via Motion Tracking and Generationcited by 21
  8. 2025PhysHSI: Towards a Real-World Generalizable and Natural Humanoid-Scene Interaction Systemcited by 17
  9. 2025DemoHLM: From One Demonstration to Generalizable Humanoid Loco-Manipulationcited by 10
  10. 2026ULTRA: Unified Multimodal Control for Autonomous Humanoid Whole-Body Loco-Manipulationcited by 9
  11. 2026Pro-HOI: Perceptive Root-guided Humanoid-Object Interactioncited by 3

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 2.

2 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2026MotionWAM: Towards Foundation World Action Models for Real-Time Humanoid Loco-Manipulation
  2. 2025WholeBodyVLA: Towards Unified Latent VLA for Whole-Body Loco-Manipulation Control
  3. 2026InterMimicGen: Scaling Humanoid Loco-Manipulation through Self-Evolving Motion Imitation
  4. 2026FetchMan: Learning Visual Humanoid Loco-Manipulation Policies from Simulated Experiences ↗
  5. 2026HumanoidMimicGen: Data Generation for Loco-Manipulation via Whole-Body Planning
  6. 2026AdaptManip: Learning Adaptive Whole-Body Object Lifting and Delivery with Online Recurrent State Estimation
  7. 2026Psi0: An Open Foundation Model Towards Universal Humanoid Loco-Manipulation
  8. 2026MetaWorld-X: Hierarchical World Modeling via VLM-Orchestrated Experts for Humanoid Loco-Manipulation