mlsanityData to 14 Oct 2026

ADP: Adversarial Dynamics Priors for Physically Grounded Humanoid Locomotion

arXiv 2607.03454 ↗First posted 3 Jul 2026cs.RO cs.LGcited by 1

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Abstract (arXiv)

In this paper, we propose Adversarial Dynamics Priors (ADP) for perturbation-resilient humanoid locomotion control. Existing motion prior-based methods induce natural motion styles by imitating kinematic motion features, but they do not directly regularize dynamics features, such as CoM motion, centroidal momentum, contact forces, and contact states. To address this limitation, we replace kinematic motion-style feature with selected dynamics features extracted from locomotion trajectories as the target of adversarial regularization. To this end, we use trajectory optimization to construct a reference dataset and train a discriminator to evaluate whether policy-induced temporal windows are consistent with the resulting reference distribution. Without explicit motion tracking, ADP encourages policy rollouts to remain close to the reference support, even after perturbations. Experimental results show that, compared with AMP, the strongest baseline in our evaluation, ADP improves the 80%-success impulse threshold (J80) by 16.7%, while reducing direction-averaged recovery time and velocity tracking error by 47.9% and 35.4%, respectively.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 22 of its 32 references that are in the map. First posted on arXiv 3 Jul 2026.

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22 of 32 references.

References · 22

  1. 2017Proximal Policy Optimization Algorithmscited by 15,215
  2. 2020Learning Quadrupedal Locomotion over Challenging Terraincited by 604
  3. 2022Learning robust perceptive locomotion for quadrupedal robots in the wildcited by 382
  4. 2025BeyondMimic: From Motion Tracking to Versatile Humanoid Control via Guided Diffusioncited by 165
  5. 2025ASAP: Aligning Simulation and Real-World Physics for Learning Agile Humanoid Whole-Body Skillscited by 130
  6. 2022Adversarial Motion Priors Make Good Substitutes for Complex Reward Functionscited by 89
  7. 2025Visual Imitation Enables Contextual Humanoid Controlcited by 68
  8. 2019Highly Dynamic Quadruped Locomotion via Whole-Body Impulse Control and Model Predictive Controlcited by 54
  9. 2024Generalizable Humanoid Manipulation with 3D Diffusion Policiescited by 52
  10. 2024Opt2Skill: Imitating Dynamically-feasible Whole-Body Trajectories for Versatile Humanoid Loco-Manipulationcited by 39
  11. 2023HumanMimic: Learning Natural Locomotion and Transitions for Humanoid Robot via Wasserstein Adversarial Imitationcited by 32
  12. 2021Model-free Reinforcement Learning for Robust Locomotion using Demonstrations from Trajectory Optimizationcited by 19
10 more
  1. 2025DemoHLM: From One Demonstration to Generalizable Humanoid Loco-Manipulationcited by 11
  2. 2026ZEST: Zero-shot Embodied Skill Transfer for Athletic Robot Controlcited by 11
  3. 2024Integrating Model-Based Footstep Planning with Model-Free Reinforcement Learning for Dynamic Legged Locomotioncited by 10
  4. 2016Trajectory Optimization Through Contacts and Automatic Gait Discovery for Quadrupedscited by 8
  5. 2017Fast Trajectory Optimization for Legged Robots using Vertex-based ZMP Constraintscited by 5
  6. 2018Computationally-Robust and Efficient Prioritized Whole-Body Controller with Contact Constraintscited by 3
  7. 2020Fast Whole-Body Motion Control of Humanoid Robots with Inertia Constraintscited by 2
  8. 2017Robust Whole-Body Motion Control of Legged Robotscited by 1
  9. 2022Dynamic Complementarity Conditions and Whole-Body Trajectory Optimization for Humanoid Robot Locomotioncited by 1
  10. 2025DynaFlow: Dynamics-embedded Flow Matching for Physically Consistent Motion Generation from State-only Demonstrationscited by 1

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