PAT3D: Physics-Augmented Text-to-3D Scene Generation
On the map: Multimodal LLMs / vision-language models → Embodied and 3D vision-language models
Abstract (arXiv)
We introduce PAT3D, the first physics-augmented text-to-3D scene generation framework that integrates vision-language models with physics-based simulation to produce physically plausible, simulation-ready, and intersection-free 3D scenes. Given a text prompt, PAT3D generates 3D objects, infers their spatial relations, and organizes them into a hierarchical scene tree, which is then converted into initial conditions for simulation. A differentiable rigid-body simulator ensures realistic object interactions under gravity, driving the scene toward static equilibrium without interpenetrations. To further enhance scene quality, we introduce a simulation-in-the-loop optimization procedure that guarantees physical stability and non-intersection, while improving semantic consistency with the input prompt. Experiments demonstrate that PAT3D substantially outperforms prior approaches in physical plausibility, semantic consistency, and visual quality. Beyond high-quality generation, PAT3D uniquely enables simulation-ready 3D scenes for downstream tasks such as scene editing and robotic manipulation. Code and data are available at: https://github.com/Simulation-Intelligence/PAT3D.
Key facts. Cited by 16 papers in the map (data through 14 Oct 2026). Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models. Builds on 58 of its 69 references that are in the map. First posted on arXiv 26 Nov 2025.
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Other references · 57
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Citing papers per year: 2026: 16.
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- 2026REST3D: Reconstructing Physically Stable 3D Scenes from a Single Imagecited by 6
- 2026One Video, One World: Turning Monocular Video into Physical 4D Scenescited by 6
- 2026SimuScene: Simulation-Ready Compositional 3D Scene Reconstruction from a Single Imagecited by 5
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- 2026StoryBlender: Inter-Shot Consistent and Editable 3D Storyboard with Spatial-temporal Dynamicscited by 3
- 2026STABLE: Simulation-Ready Tabletop Layout Generation via a Semantics-Physics Dual Systemcited by 3
- 2026φ-Scene: Physically Grounded Image-to-3D Scene Reconstructioncited by 3
- 20263D Generation for Embodied AI and Robotic Simulation: A Surveycited by 1
- 2026GIF: Agentic Generation of Interactive and Functional Object Compositions for Robot Learningcited by 1
- 2026Look-Before-Move: Narrative-Grounded World Visual Attention in Dynamic 3D Story Worldscited by 0
- 2026IDEAL-Bench: Indoor Dataset and Evaluation suite for Analyzing 3D Layout reasoningcited by 0
- 2026ESG: Generating Physically Consistent Dynamic 3D Scenes from Text Descriptionscited by 0
4 more
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- 2026Text2Sim: Agentic Physics-Based Simulation Generation with Distilled Expertisecited by 0
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- 2026Code2Worlds-2: Physically Plausible Agent Harness for Embodied World Simulation13 Oct 2026
- 2026Text2Sim: Agentic Physics-Based Simulation Generation with Distilled Expertise29 Sep 2026
- 2026CoDimRecon: Agentic Reconstruction of Sim-Ready 3D Scenes with Deformable Curves, Surfaces, and Volumes28 Sep 2026
- 2026Fysiverse-3D-SimReady Technical Report: Agentic Physical Simulation for Pragmatic 3D World Reconstruction21 Sep 2026
- 2026ESG: Generating Physically Consistent Dynamic 3D Scenes from Text Descriptions14 Sep 2026
- 2026GIF: Agentic Generation of Interactive and Functional Object Compositions for Robot Learning5 Sep 2026
- 2026IDEAL-Bench: Indoor Dataset and Evaluation suite for Analyzing 3D Layout reasoning3 Jul 2026
- 2026One Video, One World: Turning Monocular Video into Physical 4D Scenes30 Jun 2026
- 2026Look-Before-Move: Narrative-Grounded World Visual Attention in Dynamic 3D Story Worlds25 Jun 2026
- 2026φ-Scene: Physically Grounded Image-to-3D Scene Reconstruction19 Jun 2026
- 2026SimuScene: Simulation-Ready Compositional 3D Scene Reconstruction from a Single Image2 Jun 2026
- 2026REST3D: Reconstructing Physically Stable 3D Scenes from a Single Image28 May 2026
4 more
- 2026PhysOmni: Physics-Grounded Multi-Object Scene Generation from a Single Image with Real-Time Interaction19 May 2026
- 2026STABLE: Simulation-Ready Tabletop Layout Generation via a Semantics-Physics Dual System15 May 2026
- 20263D Generation for Embodied AI and Robotic Simulation: A Survey29 Apr 2026
- 2026StoryBlender: Inter-Shot Consistent and Editable 3D Storyboard with Spatial-temporal Dynamics1 Apr 2026
- 2026REST3D: Reconstructing Physically Stable 3D Scenes from a Single Imagecited by 6
- 2026One Video, One World: Turning Monocular Video into Physical 4D Scenescited by 6
- 2026SimuScene: Simulation-Ready Compositional 3D Scene Reconstruction from a Single Imagecited by 5
- 2026PhysOmni: Physics-Grounded Multi-Object Scene Generation from a Single Image with Real-Time Interactioncited by 4
- 2026StoryBlender: Inter-Shot Consistent and Editable 3D Storyboard with Spatial-temporal Dynamicscited by 3
- 2026STABLE: Simulation-Ready Tabletop Layout Generation via a Semantics-Physics Dual Systemcited by 3
- 2026φ-Scene: Physically Grounded Image-to-3D Scene Reconstructioncited by 3
- 20263D Generation for Embodied AI and Robotic Simulation: A Surveycited by 1
- 2026ESG: Generating Physically Consistent Dynamic 3D Scenes from Text Descriptionscited by 0
- 2026Fysiverse-3D-SimReady Technical Report: Agentic Physical Simulation for Pragmatic 3D World Reconstructioncited by 0
- 2026CoDimRecon: Agentic Reconstruction of Sim-Ready 3D Scenes with Deformable Curves, Surfaces, and Volumescited by 0
- 2026CoDimRecon: Agentic Reconstruction of Sim-Ready 3D Scenes with Deformable Curves, Surfaces, and Volumes28 Sep 2026
- 2026Fysiverse-3D-SimReady Technical Report: Agentic Physical Simulation for Pragmatic 3D World Reconstruction21 Sep 2026
- 2026ESG: Generating Physically Consistent Dynamic 3D Scenes from Text Descriptions14 Sep 2026
- 2026One Video, One World: Turning Monocular Video into Physical 4D Scenes30 Jun 2026
- 2026φ-Scene: Physically Grounded Image-to-3D Scene Reconstruction19 Jun 2026
- 2026SimuScene: Simulation-Ready Compositional 3D Scene Reconstruction from a Single Image2 Jun 2026
- 2026REST3D: Reconstructing Physically Stable 3D Scenes from a Single Image28 May 2026
- 2026PhysOmni: Physics-Grounded Multi-Object Scene Generation from a Single Image with Real-Time Interaction19 May 2026
- 2026STABLE: Simulation-Ready Tabletop Layout Generation via a Semantics-Physics Dual System15 May 2026
- 20263D Generation for Embodied AI and Robotic Simulation: A Survey29 Apr 2026
- 2026StoryBlender: Inter-Shot Consistent and Editable 3D Storyboard with Spatial-temporal Dynamics1 Apr 2026
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- 2026PhyMix: Towards Physically Consistent Single-Image 3D Indoor Scene Generation with Implicit--Explicit Optimization
- 2025Scenethesis: A Language and Vision Agentic Framework for 3D Scene Generation
- 2024Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting