Make-it-Real: Unleashing Large Multimodal Model for Painting 3D Objects with Realistic Materials
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Abstract (arXiv)
Physically realistic materials are pivotal in augmenting the realism of 3D assets across various applications and lighting conditions. However, existing 3D assets and generative models often lack authentic material properties. Manual assignment of materials using graphic software is a tedious and time-consuming task. In this paper, we exploit advancements in Multimodal Large Language Models (MLLMs), particularly GPT-4V, to present a novel approach, Make-it-Real: 1) We demonstrate that GPT-4V can effectively recognize and describe materials, allowing the construction of a detailed material library. 2) Utilizing a combination of visual cues and hierarchical text prompts, GPT-4V precisely identifies and aligns materials with the corresponding components of 3D objects. 3) The correctly matched materials are then meticulously applied as reference for the new SVBRDF material generation according to the original albedo map, significantly enhancing their visual authenticity. Make-it-Real offers a streamlined integration into the 3D content creation workflow, showcasing its utility as an essential tool for developers of 3D assets.
Key facts. Cited by 17 papers in the map (data through 7 Oct 2026). First posted on arXiv 25 Apr 2024.
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Citing papers per year: 2024: 3; 2025: 10; 2026: 4.
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- 2024Tailor3D: Customized 3D Assets Editing and Generation with Dual-Side Imagescited by 34
- 2024TexGaussian: Generating High-quality PBR Material via Octree-based 3D Gaussian Splattingcited by 28
- 2026Articraft: An Agentic System for Scalable Articulated 3D Asset Generationcited by 25
- 2025LiteReality: Graphics-Ready 3D Scene Reconstruction from RGB-D Scanscited by 21
- 2025VideoMat: Extracting PBR Materials from Video Diffusion Modelscited by 10
- 2024SAMa: Material-aware 3D Selection and Segmentationcited by 9
- 2025MuMA: 3D PBR Texturing via Multi-Channel Multi-View Generation and Agentic Post-Processingcited by 8
- 2025MajutsuCity: Language-driven Aesthetic-adaptive City Generation with Controllable 3D Assets and Layoutscited by 5
- 2025Hi3DEval: Advancing 3D Generation Evaluation with Hierarchical Validitycited by 3
- 2026VideoMatGen: PBR Materials through Joint Generative Modelingcited by 3
- 2025MaRI: Material Retrieval Integration across Domainscited by 2
- 2025PBR3DGen: A VLM-guided Mesh Generation with High-quality PBR Texturecited by 1
5 more
- 2025Photo3D: Advancing Photorealistic 3D Generation through Structure-Aligned Detail Enhancementcited by 1
- 2025LLM-Guided Material Inference for 3D Point Cloudscited by 0
- 2025An evaluation of SVBRDF Prediction from Generative Image Models for Appearance Modeling of 3D Scenescited by 0
- 2026GARDEN: Gravity-Aligned Reconstruction of Disentangled ENvironments from RGB imagescited by 0
- 2026Texture Space Material Diffusioncited by 0
- 2026Texture Space Material Diffusion29 Sep 2026
- 2026GARDEN: Gravity-Aligned Reconstruction of Disentangled ENvironments from RGB images2 Jun 2026
- 2026Articraft: An Agentic System for Scalable Articulated 3D Asset Generation14 May 2026
- 2026VideoMatGen: PBR Materials through Joint Generative Modeling17 Mar 2026
- 2025An evaluation of SVBRDF Prediction from Generative Image Models for Appearance Modeling of 3D Scenes15 Dec 2025
- 2025Photo3D: Advancing Photorealistic 3D Generation through Structure-Aligned Detail Enhancement9 Dec 2025
- 2025LLM-Guided Material Inference for 3D Point Clouds2 Dec 2025
- 2025MajutsuCity: Language-driven Aesthetic-adaptive City Generation with Controllable 3D Assets and Layouts25 Nov 2025
- 2025Hi3DEval: Advancing 3D Generation Evaluation with Hierarchical Validity7 Aug 2025
- 2025LiteReality: Graphics-Ready 3D Scene Reconstruction from RGB-D Scans3 Jul 2025
- 2025VideoMat: Extracting PBR Materials from Video Diffusion Models11 Jun 2025
- 2025MuMA: 3D PBR Texturing via Multi-Channel Multi-View Generation and Agentic Post-Processing24 Mar 2025
5 more
- 2025PBR3DGen: A VLM-guided Mesh Generation with High-quality PBR Texture14 Mar 2025
- 2025MaRI: Material Retrieval Integration across Domains11 Mar 2025
- 2024TexGaussian: Generating High-quality PBR Material via Octree-based 3D Gaussian Splatting29 Nov 2024
- 2024SAMa: Material-aware 3D Selection and Segmentation28 Nov 2024
- 2024Tailor3D: Customized 3D Assets Editing and Generation with Dual-Side Images8 Jul 2024
- 2025VideoMat: Extracting PBR Materials from Video Diffusion Modelscited by 10
- 2026VideoMatGen: PBR Materials through Joint Generative Modelingcited by 3
- 2026Texture Space Material Diffusioncited by 0
- 2026Texture Space Material Diffusion29 Sep 2026
- 2026VideoMatGen: PBR Materials through Joint Generative Modeling17 Mar 2026
- 2025VideoMat: Extracting PBR Materials from Video Diffusion Models11 Jun 2025
- 2024Tailor3D: Customized 3D Assets Editing and Generation with Dual-Side Imagescited by 34
- 2024TexGaussian: Generating High-quality PBR Material via Octree-based 3D Gaussian Splattingcited by 28
- 2025LiteReality: Graphics-Ready 3D Scene Reconstruction from RGB-D Scanscited by 21
- 2024SAMa: Material-aware 3D Selection and Segmentationcited by 9
- 2025MuMA: 3D PBR Texturing via Multi-Channel Multi-View Generation and Agentic Post-Processingcited by 8
- 2025Hi3DEval: Advancing 3D Generation Evaluation with Hierarchical Validitycited by 3
- 2025MaRI: Material Retrieval Integration across Domainscited by 2
- 2025PBR3DGen: A VLM-guided Mesh Generation with High-quality PBR Texturecited by 1
- 2025Photo3D: Advancing Photorealistic 3D Generation through Structure-Aligned Detail Enhancementcited by 1
- 2025LLM-Guided Material Inference for 3D Point Cloudscited by 0
- 2025An evaluation of SVBRDF Prediction from Generative Image Models for Appearance Modeling of 3D Scenescited by 0
- 2026GARDEN: Gravity-Aligned Reconstruction of Disentangled ENvironments from RGB imagescited by 0
- 2026GARDEN: Gravity-Aligned Reconstruction of Disentangled ENvironments from RGB images2 Jun 2026
- 2025An evaluation of SVBRDF Prediction from Generative Image Models for Appearance Modeling of 3D Scenes15 Dec 2025
- 2025Photo3D: Advancing Photorealistic 3D Generation through Structure-Aligned Detail Enhancement9 Dec 2025
- 2025LLM-Guided Material Inference for 3D Point Clouds2 Dec 2025
- 2025Hi3DEval: Advancing 3D Generation Evaluation with Hierarchical Validity7 Aug 2025
- 2025LiteReality: Graphics-Ready 3D Scene Reconstruction from RGB-D Scans3 Jul 2025
- 2025MuMA: 3D PBR Texturing via Multi-Channel Multi-View Generation and Agentic Post-Processing24 Mar 2025
- 2025PBR3DGen: A VLM-guided Mesh Generation with High-quality PBR Texture14 Mar 2025
- 2025MaRI: Material Retrieval Integration across Domains11 Mar 2025
- 2024TexGaussian: Generating High-quality PBR Material via Octree-based 3D Gaussian Splatting29 Nov 2024
- 2024SAMa: Material-aware 3D Selection and Segmentation28 Nov 2024
- 2024Tailor3D: Customized 3D Assets Editing and Generation with Dual-Side Images8 Jul 2024
Similar, not cited
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- 2024MaPa: Text-driven Photorealistic Material Painting for 3D Shapes
- 2024MatAtlas: Text-driven Consistent Geometry Texturing and Material Assignment
- 2024Boosting 3D Object Generation through PBR Materials
- 2024Phys4DGen: Physics-Compliant 4D Generation with Multi-Material Composition Perception
- 2025MatPedia: A Universal Generative Foundation for High-Fidelity Material Synthesis
- 2025VLMaterial: Procedural Material Generation with Large Vision-Language Models
- 2025MatCLIP: Light- and Shape-Insensitive Assignment of PBR Material Models
- 2026Home3D 1.0: A High-Fidelity Image-to-3D Asset Generation System for Interior Design