mlsanityData to 7 Oct 2026

Make-it-Real: Unleashing Large Multimodal Model for Painting 3D Objects with Realistic Materials

arXiv 2404.16829 ↗First posted 25 Apr 2024cs.CV cs.AI cs.CLcited by 17

Not on the map. Why?

Abstract (arXiv)

Physically realistic materials are pivotal in augmenting the realism of 3D assets across various applications and lighting conditions. However, existing 3D assets and generative models often lack authentic material properties. Manual assignment of materials using graphic software is a tedious and time-consuming task. In this paper, we exploit advancements in Multimodal Large Language Models (MLLMs), particularly GPT-4V, to present a novel approach, Make-it-Real: 1) We demonstrate that GPT-4V can effectively recognize and describe materials, allowing the construction of a detailed material library. 2) Utilizing a combination of visual cues and hierarchical text prompts, GPT-4V precisely identifies and aligns materials with the corresponding components of 3D objects. 3) The correctly matched materials are then meticulously applied as reference for the new SVBRDF material generation according to the original albedo map, significantly enhancing their visual authenticity. Make-it-Real offers a streamlined integration into the 3D content creation workflow, showcasing its utility as an essential tool for developers of 3D assets.

Key facts. Cited by 17 papers in the map (data through 7 Oct 2026). First posted on arXiv 25 Apr 2024.

Builds on

0 of 0 references.

No references here yet.

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 3; 2025: 10; 2026: 4.

17 papers.

Sort:

By area:

Similar, not cited

Close in wording, no citation either way

  1. 2024MaPa: Text-driven Photorealistic Material Painting for 3D Shapes
  2. 2024MatAtlas: Text-driven Consistent Geometry Texturing and Material Assignment
  3. 2024Boosting 3D Object Generation through PBR Materials
  4. 2024Phys4DGen: Physics-Compliant 4D Generation with Multi-Material Composition Perception
  5. 2025MatPedia: A Universal Generative Foundation for High-Fidelity Material Synthesis
  6. 2025VLMaterial: Procedural Material Generation with Large Vision-Language Models
  7. 2025MatCLIP: Light- and Shape-Insensitive Assignment of PBR Material Models
  8. 2026Home3D 1.0: A High-Fidelity Image-to-3D Asset Generation System for Interior Design