Collaborative Control for Geometry-Conditioned PBR Image Generation
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Abstract (arXiv)
Graphics pipelines require physically-based rendering (PBR) materials, yet current 3D content generation approaches are built on RGB models. We propose to model the PBR image distribution directly, avoiding photometric inaccuracies in RGB generation and the inherent ambiguity in extracting PBR from RGB. As existing paradigms for cross-modal fine-tuning are not suited for PBR generation due to both a lack of data and the high dimensionality of the output modalities, we propose to train a new PBR model that is tightly linked to a frozen RGB model using a novel cross-network communication paradigm. As the base RGB model is fully frozen, the proposed method retains its general performance and remains compatible with e.g. IPAdapters for that base model.
Key facts. Cited by 22 papers in the map (data through 7 Oct 2026). Builds on 78 of its 89 references that are in the map. First posted on arXiv 8 Feb 2024.
Builds on
78 of 89 references.
References · 78
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- 2023Adversarial Diffusion Distillationcited by 741
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50 most cited of 78 All 78 (JSON)
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Citing papers per year: 2024: 8; 2025: 13; 2026: 1.
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- 2025Hunyuan3D 2.5: Towards High-Fidelity 3D Assets Generation with Ultimate Detailscited by 120
- 2024SF3D: Stable Fast 3D Mesh Reconstruction with UV-unwrapping and Illumination Disentanglementcited by 65
- 2024Material Anything: Generating Materials for Any 3D Object via Diffusioncited by 31
- 2025MaterialMVP: Illumination-Invariant Material Generation via Multi-view PBR Diffusioncited by 28
- 2024GenLit: Reformulating Single-Image Relighting as Video Generationcited by 20
- 2025IntrinsiX: High-Quality PBR Generation using Image Priorscited by 18
- 2024Geometry Image Diffusion: Fast and Data-Efficient Text-to-3D with Image-Based Surface Representationcited by 17
- 2024Uni-Renderer: Unifying Rendering and Inverse Rendering Via Dual Stream Diffusioncited by 15
- 2025TransPixeler: Advancing Text-to-Video Generation with Transparencycited by 12
- 2024Boosting 3D Object Generation through PBR Materialscited by 10
- 2024ARM: Appearance Reconstruction Model for Relightable 3D Generationcited by 7
- 2025SViM3D: Stable Video Material Diffusion for Single Image 3D Generationcited by 7
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- 2025Stable Part Diffusion 4D: Multi-View RGB and Kinematic Parts Video Generationcited by 5
- 2024Jointly Generating Multi-view Consistent PBR Textures using Collaborative Controlcited by 4
- 2025SuperCarver: Texture-Consistent 3D Geometry Super-Resolution for High-Fidelity Surface Detail Generationcited by 2
- 2025A Controllable Appearance Representation for Flexible Transfer and Editingcited by 2
- 2025LumiTex: Towards High-Fidelity PBR Texture Generation with Illumination Contextcited by 2
- 2025DualMat: PBR Material Estimation via Coherent Dual-Path Diffusioncited by 1
- 2026ReLi3D: Relightable Multi-view 3D Reconstruction with Disentangled Illuminationcited by 1
- 2025LumiX: Structured and Coherent Text-to-Intrinsic Generationcited by 0
- 2025FROMAT: Multiview Material Appearance Transfer via Few-Shot Self-Attention Adaptationcited by 0
- 2025An evaluation of SVBRDF Prediction from Generative Image Models for Appearance Modeling of 3D Scenescited by 0
- 2026ReLi3D: Relightable Multi-view 3D Reconstruction with Disentangled Illumination20 Mar 2026
- 2025An evaluation of SVBRDF Prediction from Generative Image Models for Appearance Modeling of 3D Scenes15 Dec 2025
- 2025FROMAT: Multiview Material Appearance Transfer via Few-Shot Self-Attention Adaptation10 Dec 2025
- 2025LumiX: Structured and Coherent Text-to-Intrinsic Generation2 Dec 2025
- 2025LumiTex: Towards High-Fidelity PBR Texture Generation with Illumination Context24 Nov 2025
- 2025SViM3D: Stable Video Material Diffusion for Single Image 3D Generation9 Oct 2025
- 2025Stable Part Diffusion 4D: Multi-View RGB and Kinematic Parts Video Generation12 Sep 2025
- 2025DualMat: PBR Material Estimation via Coherent Dual-Path Diffusion7 Aug 2025
- 2025Hunyuan3D 2.5: Towards High-Fidelity 3D Assets Generation with Ultimate Details19 Jun 2025
- 2025A Controllable Appearance Representation for Flexible Transfer and Editing21 Apr 2025
- 2025IntrinsiX: High-Quality PBR Generation using Image Priors1 Apr 2025
- 2025MaterialMVP: Illumination-Invariant Material Generation via Multi-view PBR Diffusion13 Mar 2025
10 more
- 2025SuperCarver: Texture-Consistent 3D Geometry Super-Resolution for High-Fidelity Surface Detail Generation12 Mar 2025
- 2025TransPixeler: Advancing Text-to-Video Generation with Transparency6 Jan 2025
- 2024Uni-Renderer: Unifying Rendering and Inverse Rendering Via Dual Stream Diffusion19 Dec 2024
- 2024GenLit: Reformulating Single-Image Relighting as Video Generation15 Dec 2024
- 2024Boosting 3D Object Generation through PBR Materials25 Nov 2024
- 2024Material Anything: Generating Materials for Any 3D Object via Diffusion22 Nov 2024
- 2024ARM: Appearance Reconstruction Model for Relightable 3D Generation16 Nov 2024
- 2024Jointly Generating Multi-view Consistent PBR Textures using Collaborative Control9 Oct 2024
- 2024Geometry Image Diffusion: Fast and Data-Efficient Text-to-3D with Image-Based Surface Representation5 Sep 2024
- 2024SF3D: Stable Fast 3D Mesh Reconstruction with UV-unwrapping and Illumination Disentanglement1 Aug 2024
- 2025Hunyuan3D 2.5: Towards High-Fidelity 3D Assets Generation with Ultimate Detailscited by 120
- 2024Material Anything: Generating Materials for Any 3D Object via Diffusioncited by 31
- 2024GenLit: Reformulating Single-Image Relighting as Video Generationcited by 20
- 2024Boosting 3D Object Generation through PBR Materialscited by 10
- 2025SViM3D: Stable Video Material Diffusion for Single Image 3D Generationcited by 7
- 2024Jointly Generating Multi-view Consistent PBR Textures using Collaborative Controlcited by 4
- 2025FROMAT: Multiview Material Appearance Transfer via Few-Shot Self-Attention Adaptationcited by 0
- 2025FROMAT: Multiview Material Appearance Transfer via Few-Shot Self-Attention Adaptation10 Dec 2025
- 2025SViM3D: Stable Video Material Diffusion for Single Image 3D Generation9 Oct 2025
- 2025Hunyuan3D 2.5: Towards High-Fidelity 3D Assets Generation with Ultimate Details19 Jun 2025
- 2024GenLit: Reformulating Single-Image Relighting as Video Generation15 Dec 2024
- 2024Boosting 3D Object Generation through PBR Materials25 Nov 2024
- 2024Material Anything: Generating Materials for Any 3D Object via Diffusion22 Nov 2024
- 2024Jointly Generating Multi-view Consistent PBR Textures using Collaborative Control9 Oct 2024
- 2024SF3D: Stable Fast 3D Mesh Reconstruction with UV-unwrapping and Illumination Disentanglementcited by 65
- 2025MaterialMVP: Illumination-Invariant Material Generation via Multi-view PBR Diffusioncited by 28
- 2025IntrinsiX: High-Quality PBR Generation using Image Priorscited by 18
- 2024Geometry Image Diffusion: Fast and Data-Efficient Text-to-3D with Image-Based Surface Representationcited by 17
- 2024Uni-Renderer: Unifying Rendering and Inverse Rendering Via Dual Stream Diffusioncited by 15
- 2025TransPixeler: Advancing Text-to-Video Generation with Transparencycited by 12
- 2024ARM: Appearance Reconstruction Model for Relightable 3D Generationcited by 7
- 2025Stable Part Diffusion 4D: Multi-View RGB and Kinematic Parts Video Generationcited by 5
- 2025SuperCarver: Texture-Consistent 3D Geometry Super-Resolution for High-Fidelity Surface Detail Generationcited by 2
- 2025A Controllable Appearance Representation for Flexible Transfer and Editingcited by 2
- 2025LumiTex: Towards High-Fidelity PBR Texture Generation with Illumination Contextcited by 2
- 2025DualMat: PBR Material Estimation via Coherent Dual-Path Diffusioncited by 1
12 most cited of 15 All 15 (JSON)
- 2026ReLi3D: Relightable Multi-view 3D Reconstruction with Disentangled Illumination20 Mar 2026
- 2025An evaluation of SVBRDF Prediction from Generative Image Models for Appearance Modeling of 3D Scenes15 Dec 2025
- 2025LumiX: Structured and Coherent Text-to-Intrinsic Generation2 Dec 2025
- 2025LumiTex: Towards High-Fidelity PBR Texture Generation with Illumination Context24 Nov 2025
- 2025Stable Part Diffusion 4D: Multi-View RGB and Kinematic Parts Video Generation12 Sep 2025
- 2025DualMat: PBR Material Estimation via Coherent Dual-Path Diffusion7 Aug 2025
- 2025A Controllable Appearance Representation for Flexible Transfer and Editing21 Apr 2025
- 2025IntrinsiX: High-Quality PBR Generation using Image Priors1 Apr 2025
- 2025MaterialMVP: Illumination-Invariant Material Generation via Multi-view PBR Diffusion13 Mar 2025
- 2025SuperCarver: Texture-Consistent 3D Geometry Super-Resolution for High-Fidelity Surface Detail Generation12 Mar 2025
- 2025TransPixeler: Advancing Text-to-Video Generation with Transparency6 Jan 2025
- 2024Uni-Renderer: Unifying Rendering and Inverse Rendering Via Dual Stream Diffusion19 Dec 2024
12 newest of 15 All 15 (JSON)