mlsanityData to 14 Oct 2026

SCAIL-2: Unifying Controlled Character Animation with End-to-End In-Context Conditioning

arXiv 2606.10804 ↗First posted 9 Jun 2026cs.CVcited by 8

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Abstract (arXiv)

Controlled character animation aims to transfer motion from a driving sequence to a reference character. Prior works heavily rely on intermediate representations, such as pose skeletons for motion and masked backgrounds for environment, inevitably resulting in information loss. In this work, we present SCAIL-2, a framework that adopts an end-to-end driving paradigm by directly concatenating latent visual information to the model's input sequence. We enable end-to-end training through a data synthesis pipeline that produces MotionPair-60K, a curated dataset for several character animation subtasks. We unify the subtasks using decoupled conditions to accommodate different driving patterns, facilitated by In-Context Mask Conditioning and Mode-Specific RoPE, which provide soft guidance beyond textual instructions and visual information. To address synthetic discrepancy in detailed regions, we propose Bias-Aware DPO to construct preference items to mitigate the errors. Extensive experiments demonstrate that our method achieves state-of-the-art performance across various character animation tasks. Code, model weights, and a large subset of the dataset are available at: https://teal024.github.io/SCAIL-2/.

Key facts. Cited by 8 papers in the map (data through 14 Oct 2026). Builds on 35 of its 43 references that are in the map. First posted on arXiv 9 Jun 2026.

Builds on

35 of 43 references.

References · 35

  1. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
  2. 2025Wan: Open and Advanced Large-Scale Video Generative Modelscited by 2,708
  3. 2023Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasetscited by 2,581
  4. 2024CogVideoX: Text-to-Video Diffusion Models with An Expert Transformercited by 2,261
  5. 2018Towards Accurate Generative Models of Video: A New Metric & Challengescited by 1,234
  6. 2025SAM 3: Segment Anything with Conceptscited by 906
  7. 2023Diffusion Model Alignment Using Direct Preference Optimizationcited by 790
  8. 2023Animate Anyone: Consistent and Controllable Image-to-Video Synthesis for Character Animationcited by 688
  9. 2023PyTorch FSDP: Experiences on Scaling Fully Sharded Data Parallelcited by 660
  10. 2025VACE: All-in-One Video Creation and Editingcited by 479
  11. 2022ViTPose: Simple Vision Transformer Baselines for Human Pose Estimationcited by 456
  12. 2023Effective Whole-body Pose Estimation with Two-stages Distillationcited by 311
23 more
  1. 2024Champ: Controllable and Consistent Human Image Animation with 3D Parametric Guidancecited by 272
  2. 2024Animate-X: Universal Character Image Animation with Enhanced Motion Representationcited by 88
  3. 2025Follow-Your-Motion: Video Motion Transfer via Efficient Spatial-Temporal Decoupled Finetuningcited by 81
  4. 2025Wan-Animate: Unified Character Animation and Replacement with Holistic Replicationcited by 80
  5. 2026SAM 3D Body: Robust Full-Body Human Mesh Recoverycited by 69
  6. 2025Animate Anyone 2: High-Fidelity Character Image Animation with Environment Affordancecited by 61
  7. 2024Neural Localizer Fields for Continuous 3D Human Pose and Shape Estimationcited by 59
  8. 2025Video-Bench: Human-Aligned Video Generation Benchmarkcited by 57
  9. 2025HuMo: Human-Centric Video Generation via Collaborative Multi-Modal Conditioningcited by 47
  10. 2025UniAnimate-DiT: Human Image Animation with Large-Scale Video Diffusion Transformercited by 42
  11. 2026FastVMT: Eliminating Redundancy in Video Motion Transfercited by 23
  12. 2025DanceTogether! Identity-Preserving Multi-Person Interactive Video Generationcited by 13
  13. 2025X-UniMotion: Animating Human Images with Expressive, Unified and Identity-Agnostic Motion Latentscited by 13
  14. 2025SCAIL: Towards Studio-Grade Character Animation via In-Context Learning of 3D-Consistent Pose Representationscited by 13
  15. 2025SteadyDancer: Harmonized and Coherent Human Image Animation with First-Frame Preservationcited by 10
  16. 2025One-to-All Animation: Alignment-Free Character Animation and Image Pose Transfercited by 9
  17. 2026MoCha:End-to-End Video Character Replacement without Structural Guidancecited by 6
  18. 20263D-Aware Implicit Motion Control for View-Adaptive Human Video Generationcited by 6
  19. 2026MultiAnimate: Pose-Guided Image Animation Made Extensiblecited by 6
  20. 2026DreamActor-M2: Universal Character Image Animation via Spatiotemporal In-Context Learningcited by 5
  21. 2025HyperMotionX: The Dataset and Benchmark with DiT-Based Pose-Guided Human Image Animation of Complex Motionscited by 4
  22. 2025SDPose: Exploiting Diffusion Priors for Out-of-Domain and Robust Pose Estimationcited by 3
  23. 2026EverAnimate: Minute-Scale Human Animation via Latent Flow Restorationcited by 3

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 8.

8 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2025FramePrompt: In-context Controllable Animation with Zero Structural Changes
  2. 2026Controllable Exaggeration for Generative Motion Models via Training-Time Adaptation and Inference-Time Guidance
  3. 2026IM-Animation: An Implicit Motion Representation for Identity-decoupled Character Animation
  4. 2026RASA: Disentangled Spatial-Motional Priors for Cross-Identity Character Animation
  5. 2026AnimateCanvas: Learning Implicit Motion Planning from Composable Kinematic Cues ↗
  6. 2025Generating Detailed Character Motion from Blocking Poses
  7. 2025Scalable Motion In-betweening via Diffusion and Physics-Based Character Adaptation
  8. 2026AnyCrowd: Instance-Isolated Identity-Pose Binding for Arbitrary Multi-Character Animation